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1. deleted - in Ships and Modules [original thread]
deleted
- by Cipreh - at 2013.07.28 18:50:00
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2. EFT data files for Retribution - in Ships and Modules [original thread]
The power core multiplier subsystem for the tengu isn't working correctly. It's not increasing the PG of the ship like it should.
- by Cipreh - at 2012.12.01 19:18:00
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3. Osmium GÇö browser-based fitter - in Ships and Modules [original thread]
Awesome site, love the fact it is browser based, so I can use it anywhere. Needs a little more polish but well on its way.
- by Cipreh - at 2012.11.14 10:35:00
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4. An Ode To the Large Capacitor Battery II - in Ships and Modules [original thread]
I have found they are very effective on battleships, not so much on battlecruisers. (due to the fitting requirements)
- by Cipreh - at 2012.10.09 07:49:00
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5. Cloak/Probe Loki for solo hunting in Wormholes? - in Ships and Modules [original thread]
Cross train for proteus
- by Cipreh - at 2012.09.28 20:19:00
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6. Machariel (pve and pvp) - in Ships and Modules [original thread]
[Machariel, Uber AC] 7x 800mm Repeating Artillery II (Republic Fleet Phased Plasma L) Imperial Navy Heavy Energy Neutralizer Republic Fleet 100MN MicroWarpdrive 2x Republic Fleet Large Shield Extender Republic Fleet Warp Disruptor Caldari Navy I...
- by Cipreh - at 2010.10.02 22:15:00
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7. Explain correlation between falloff and effective dps? - in Ships and Modules [original thread]
Thanks for the info.
- by Cipreh - at 2010.02.02 00:09:00
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8. Explain correlation between falloff and effective dps? - in Ships and Modules [original thread]
I have read that and understand that part, but I was told that there's a point at which you can fight in your falloff and still do near max dps, and I am trying to figure out at which point in the falloff curve does the dps become drastically wors...
- by Cipreh - at 2010.02.01 23:59:00
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9. Explain correlation between falloff and effective dps? - in Ships and Modules [original thread]
I was hoping that someone could explain for me how falloff range effects your dps, and tell me at which range/percentage of falloff you would see the most drastic dps reduction. I fly minmatar ships, and use projectile weapons. However I would l...
- by Cipreh - at 2010.02.01 23:51:00
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10. Torpedo Typhoon Fit; Viable? - in Ships and Modules [original thread]
Maybe I should clarify, I live in a wormhole, and I get people coming in and out with BC's and BS's, as well as t3 cruisers pretty much every day. I am usually on at strange hours compared to my corpmates, so backup isn't always available. I am lo...
- by Cipreh - at 2009.12.27 02:46:00
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11. Torpedo Typhoon Fit; Viable? - in Ships and Modules [original thread]
Edited by: Cipreh on 27/12/2009 01:15:10 This is basically for solo defence in 0.0 space, camping a wormhole with a mobile warp disruptor to pop people coming in or out of the WH. I may have RR support sometimes, but I don't count on it. Edi...
- by Cipreh - at 2009.12.27 01:15:00
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12. Torpedo Typhoon Fit; Viable? - in Ships and Modules [original thread]
The increased range is from the rigs, the fuel partition rig gives ~ 3km more range according to EFT. I was aiming for a little more gank, then tank, but thanks for the info, I will work on it some more.
- by Cipreh - at 2009.12.27 00:18:00
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13. Torpedo Typhoon Fit; Viable? - in Ships and Modules [original thread]
Edited by: Cipreh on 26/12/2009 23:53:55 [Typhoon, New Setup 2] Ballistic Control System II Ballistic Control System II 1600mm Reinforced Rolled Tungsten Plates I 1600mm Reinforced Rolled Tungsten Plates I Energized Adaptive Nano Membrane II E...
- by Cipreh - at 2009.12.26 23:50:00
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