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1. Racial bonuses for ships? - in Player Features and Ideas Discussion [original thread]
Originally by: Marcus Gideon Originally by: Abrazzar There is no logical explanation why someone from a certain race should be able to better fly a ship than a member of another race just based on race alone. There's also no log...
- by CptEav1s - at 2009.04.28 15:57:00
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2. Tactical Ships (T2 Tier 2 BC) - in Player Features and Ideas Discussion [original thread]
/Signed First good post I've seen on a possible T2 use for tier 2 BC's. You can never have enough anti-support Sarge "Hey, Grif chupathingy how bout it? I like it got a ring to it" I BRAKE FOR PUMAS!
- by CptEav1s - at 2008.05.13 15:05:00
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3. Speed Problem - Solution ? - in Player Features and Ideas Discussion [original thread]
I completely agree that spped tanks are both annoying and inappropriate, considering that all most speed tanks do is spin around you at 24km with a jammer I think that its a little bull in the line of tackling. One solution that I believe I saw p...
- by CptEav1s - at 2008.05.01 18:40:00
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4. LONG range artilery/bombing - Big Blob Killer (idea/suggestion) - in Player Features and Ideas Discussion [original thread]
Can't say I like the idea of another cap ship, we already have enough of those, I'd like to see an idea like this implemented when T2 tier 2 battlecruisers come out or even T2 tier 3 battleships. Great idea for anti-blob, affect multiple targets ...
- by CptEav1s - at 2008.04.30 16:56:00
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5. another capital mining ship idea no fancy name - in Player Features and Ideas Discussion [original thread]
My thoughts on a capital mining ship, simply no! Essentially what you wanna do is make a Capital version of the hulk, with "same resistences as hulk" you wanna make something someone can sit with in a 0.4 system or whatever and afk mine for an en...
- by CptEav1s - at 2008.04.23 16:05:00
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6. Juggernauts aka Tier 2 Dreadnaughts - in Player Features and Ideas Discussion [original thread]
Yea essentially what your trying to do is create a Titan without the doomsday device, at a fraction of the price, for that reason I say no. Personally I'd like to see CCP integrate the Tier 3 Battleships and Tier 2 Battlecruisers, as well as iro...
- by CptEav1s - at 2008.04.22 03:31:00
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7. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Hey nice post, but just a little suggestion on my part: I only checked out the Gallente BS cause those are the ships I fly and the "Artimus" with 125m^3 dronebay as a drone ship is an insult to every drone pilot out there. I personally would reco...
- by CptEav1s - at 2008.04.20 15:08:00
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8. Black Ops Compomise - in Player Features and Ideas Discussion [original thread]
Edited by: CptEav1s on 05/04/2008 17:18:45 I like the idea of increasing the jump range, etc. But as for a t2 covert cloak I think it would be too overpowered. Just because it is a 'big brother' to the recon doesn't mean that it has to have a...
- by CptEav1s - at 2008.04.05 17:18:00
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9. Featurerequest: Cynojamming HICs - in Player Features and Ideas Discussion [original thread]
I like the idea, give the ability of a defending fleet to station a few of these bad boys so an invasion force has alot of logistic troubles. And yea I see the need to nerf hotdrops. Personally I think there should be a delay between when a POS c...
- by CptEav1s - at 2008.03.24 16:44:00
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10. Faction and T2 Drone Modules? - in Player Features and Ideas Discussion [original thread]
Completely agree, I love my drones and there is absolutely no reason that there shouldn't be T2 mods for them. Cheers - CptEav1s Sarge "Hey, Grif chupathingy how bout it? I like it got a ring to it" I BRAKE FOR PUMAS!
- by CptEav1s - at 2008.03.24 16:38:00
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11. Cloak need cap - in Player Features and Ideas Discussion [original thread]
The problem with cloakers is that too many people fit cloaks to ships not meant to use them (eg: Vagabond) then warp to a SS cloak and nobody can find them. I believe there was talk of solving this, I personally think cloaks should be reserved fo...
- by CptEav1s - at 2008.03.24 01:51:00
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12. New Ship: Escort Class - in Player Features and Ideas Discussion [original thread]
I like the idea, but if it is meant solely for defending Industrial ships and Freighters perhaps that should be a req to activate the module on a ship (eg it must be of a certain class) otherwise alot of people might use these as huge meat shields...
- by CptEav1s - at 2008.03.05 15:14:00
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13. Drones - Past, Present, & Future? - in Player Features and Ideas Discussion [original thread]
I've been reading alot of posts within the last few months and figured I'd try to make a well layed out discussion on drones. The Beginning I haven't played EVE since the beginning but from what I understand from reading notes and listening to ...
- by CptEav1s - at 2008.01.21 17:12:00
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14. Stealthbombers are unfair. - in Player Features and Ideas Discussion [original thread]
How are Caldari over powered for Stealth Bombers? Wow because they train Cruise Missles anyway, I admit the Manticores do look nice but honestly I find my Nemesis to be a far better ship. And as for making weapons more competitive with missiles I...
- by CptEav1s - at 2008.01.13 18:00:00
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15. Drone Bandwidth a Fire*****er or Nuke? - in Player Features and Ideas Discussion [original thread]
As many players, especially Gallente and Amarr are aware drone bandwidth has caused a great deal of mixed emotions. For the Caldari and Minmatar it has been a wet fire*****er, for the Gallente and Amarr it has been a properly detonated nuke. CCP...
- by CptEav1s - at 2007.12.24 18:03:00
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16. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
I love it. It is extremely close to implants and rigs but it really gives another aspect of customization to the game. Signed Cheers - CptEav1s Sarge "Hey, Grif chupathingy how bout it? I like it got a ring to it" I BRAKE FOR PUMAS!
- by CptEav1s - at 2007.12.24 17:30:00
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17. Pod Auto-Warp - in Player Features and Ideas Discussion [original thread]
Great replies keep em coming #1 Pods aren't there to die, they are meant to save your @$$ #2 No matter what CCP does people will always lag, I suggest the emergency warp because then pirating doesn't come down to "oh I've got a faster PC I win!" ...
- by CptEav1s - at 2007.12.24 17:10:00
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18. Pod Auto-Warp - in Player Features and Ideas Discussion [original thread]
Not sure if this idea has been posted before. Anyway my idea is simple, I am like some people not running EVE on the highest PC system, and I get lag in PvP especially, I have been podded a great many times due to this. Therefore I suggest that ...
- by CptEav1s - at 2007.12.21 19:42:00
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19. New Subscription Option - Skill Speed Training Multiplier - in Player Features and Ideas Discussion [original thread]
Lol, just reading the title I got an idea what it's about, nice thought, but as mentioned probably 100 times all about money. Companies that do that type of game are only interested in profit and will ultimately fail because they don't care about ...
- by CptEav1s - at 2007.12.16 05:16:00
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20. New Ship Idea - in Player Features and Ideas Discussion [original thread]
Very nice I must say this is interesting. But, and I must say this, firstly some ships have useless bonuses (eg: Gallente Flagship with 100mb drone bandwidth getting 25m3 of drone space is a complete waste) Other than that there are a few minor in...
- by CptEav1s - at 2007.12.16 05:12:00
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