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1. I will start playing less - in Ships and Modules [original thread]
Tul Breetai wrote: Neor Deninard wrote: Quote: Bro, get out of battleships then. They made it quicker to warp short distances, so you're either making extremely long warps or you're lying. They completey overdid the BS warpspeeds, I c...
- by Crellion - at 2013.12.03 08:29:00
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2. Rapid Launchers w/ Split Weapon Systems - in Ships and Modules [original thread]
Confirming it also works well with Vultute and Sleipnir , it is ideal for anti support while you are nuking something else with your guns.
- by Crellion - at 2013.12.03 07:43:00
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3. Destroyer balancing issue - in Ships and Modules [original thread]
Dex Cordell wrote: OK OK, thanks guys, I was a real noob :) if I could just delete the post, I'd be happy *blush* lol You can edit it to say: "Never mind - nothing to see here" and the same goes for the thread. You could even rename the th...
- by Crellion - at 2013.12.02 14:08:00
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4. Why have the sentry drones been nerfed to 57k from 81k ? - in Ships and Modules [original thread]
Hopper Mantis wrote: OK, I can control a drone at 110 km (60 skilled, 25 per module) ... the opimal range of a warden is 50 ( extended with, scopes,omnis, upgrades) , the engagement range is now 57k... (yet I am looking at a packaged drone with...
- by Crellion - at 2013.11.21 13:23:00
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5. Stratios and Astero - Way over priced? - in Ships and Modules [original thread]
Niena Nuamzzar wrote: Way overpriced for pvp, close to useless for exploration. Could be good at killing defenseless ships in Hi-sec wars. Well, unles they only seem defenseless that is...
- by Crellion - at 2013.11.20 13:45:00
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6. Target painters on a Micro Jump Drive using Raven? - in Ships and Modules [original thread]
After I hit the first few full blown drama posts I stopped reading. Basically if you only have access to meta4s and you are all rigored up anyway AND will only be in painter fall off anyway you dont really need the painters. However once you acce...
- by Crellion - at 2013.09.23 10:05:00
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7. Widow for PvE? - in Ships and Modules [original thread]
Mathias Orsen wrote: Widow is great for PVE as far as black ops ships go. Black-ops just have generally lower DPS compared to other BS types. You need to get hardwires to really push the limit on DPS. The main reason to rat in it is so that you...
- by Crellion - at 2013.09.23 05:50:00
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8. Cerberus Rebalance - in Ships and Modules [original thread]
Capt ****** wrote: Zan Shiro wrote: the issue is most other weapons have the other weapons system work almost as well. AC and arty for example...good either way. In the past all I used hml cerb for was falcon sniping. Its good at it....but ...
- by Crellion - at 2013.09.20 14:24:00
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9. Cynabal - in Ships and Modules [original thread]
Vihura wrote: To mare wrote: Drake Doe wrote: To mare wrote: because its a pirate cruiser, if you look at the vigilant whats the reason to give the thing battleship dps BC tank 90% webs 5 drones etc etc Actually it's just a buffer fi...
- by Crellion - at 2013.09.20 12:04:00
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10. Tech3 shield logi - in Ships and Modules [original thread]
Steve Spooner wrote: Or you can spend the same amount of isk on one of each Scimi/Basi/Guardian/that other logi that people never use because meh. I hear Oneiros is the best option if you only have 1 Logi pilot with you but whatever...
- by Crellion - at 2013.09.20 10:31:00
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11. Cerberus Rebalance - in Ships and Modules [original thread]
At least half the server is running with specialized tackle / reps and maxed dps/tank ration only on the other ships. So you should rethink your dogma imo.
- by Crellion - at 2013.09.20 10:27:00
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12. Gallente Snipers - in Ships and Modules [original thread]
Mordred Banks wrote: Mmmm, ty. I'll have to train up some medium T2 rails and maybe even aim for a Sentry Ishtar (Long way away) Sentry Ishtars are counter intutive for roams. Because roam ships zip around and sentry drones... well they d...
- by Crellion - at 2013.09.19 14:31:00
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13. New to shield tanking, need a couple questions answered. - in Ships and Modules [original thread]
You d be better off training your gunnery up and trying a Mega or Hyperion tbh but thats neither here or there
- by Crellion - at 2013.09.19 10:22:00
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14. Catalyst - PVP Advice - in Ships and Modules [original thread]
Garviel Tarrant wrote: Maximus Hashur wrote: A reply related to piloting. Set your "keep at range" to 1,000,000 meters (1000KM) and use this to stay away from people in the rail setup. You want to avoid getting scrambled because alot of th...
- by Crellion - at 2013.09.17 12:47:00
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15. How would you handle this supercarrier situation? - in Ships and Modules [original thread]
Camper101 wrote: Crellion wrote: Obviously all those offering to help you are really looking to get a supercap kill, or there is a significant chance thats all they are doing which amount to the same. I highly doubt anyone would accept paym...
- by Crellion - at 2013.09.17 12:39:00
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16. Categorical targeting and suppression fleets - in Ships and Modules [original thread]
Irrespective of the merits (or lack thereof) of your report, CCP is highly unlikely to involve in balanve decisions theorycrafted fleet fights if they have not seen widespread TQ application. In fact they usually let OP fotms run for five yars or...
- by Crellion - at 2013.09.17 09:38:00
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17. How would you handle this supercarrier situation? - in Ships and Modules [original thread]
Espae wrote: Oh, good tip about logging in right before downtime to check things out! I assumed I'd have to transfer the character eventually, but just to get it safe, we could get him a plex and have him jump to me, but thanks for the reminde...
- by Crellion - at 2013.09.17 07:48:00
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18. Astarte help - in Ships and Modules [original thread]
Just to compliment the above post with (a) check if you can use nos to get some cap in pve and (b) whatever you do this ship is designed for niche pvp applications (now more than ever) and it will never come close to top pve choices (same as ever)...
- by Crellion - at 2013.09.17 07:26:00
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19. Updated Gallente PVP Fits - in Ships and Modules [original thread]
Hrett wrote: All these posts and not a single fit? Tsk, tsk. And weren't medium beams and artys buffed too? A lot of people wanted these changes for some reason. And though people would point and laugh when I brought a 250 Rail (old) Brutix to...
- by Crellion - at 2013.09.16 13:50:00
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20. Updated Gallente PVP Fits - in Ships and Modules [original thread]
Sergeant Acht Scultz wrote: I'd rather loose 5% dps per gun but win 5% tracking, but it's just me. I killed the pyramid as its just above for anyone who cares. To the point I got your meaning the first time around. I restate the position:...
- by Crellion - at 2013.09.16 13:41:00
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