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1. Dominion Titan Feedback - in Test Server Feedback [original thread]
Fighting a titan in a dreadnought now feels like being in a frigate, that can't move, fighting a battleship. The Capital killing death ray is just not a good idea when you consider how many titans the larger/richer alliances can use. Do not under...
- by Cur - at 2009.09.17 18:18:00
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2. Invisible ships-CCP WAKE UP - in Test Server Feedback [original thread]
This is what happens when you boost the Naglfar. The code dna of eve is breaking down and the virtual sky is falling which allows chance based, selective invincibility across the universe.
- by Cur - at 2009.05.16 20:51:00
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3. Naglfar, Captial Projectile Turrets and Citadel Torpedos - in Test Server Feedback [original thread]
So in addition to training two weapon types we need to skill up a capital shield tank for a ship that will merely be somewhat decent after the proposed changes. The Marauder-like projectile bonus still seemed like the better option. I really wis...
- by Cur - at 2009.05.05 16:07:00
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4. Since when did missing effects become a game 'feature' - in Test Server Feedback [original thread]
Any possibility that you can tone down sensor booster effects? I disable effects on TQ when not solo mainly due to sensor booster effect spam and the test server change is not much better.
- by Cur - at 2009.02.25 22:19:00
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5. Known issues and workarounds in Apocrypha - build 81170 - in Test Server Feedback [original thread]
Scanning with the directional scanner is broken. The scan does not complete and the loading icon endlessly loops. Bug report submitted.
- by Cur - at 2009.02.24 16:38:00
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6. Heavy dictors can scramble motherships in low sec - in Test Server Feedback [original thread]
Edited by: Cur on 08/11/2007 01:17:10 What happens to a carrier that is sensor dampened? What happens to a mothership that is sensor dampened? Probably not worth the price tag, but that's what you get with diminishing returns. I'd give both ...
- by Cur - at 2007.11.08 01:17:00
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7. Heat - in Test Server Feedback [original thread]
Highslots overheat too fast compared to minimal benefit. I was using 8 1400mm artillery and by the second volley, all of them were offlined. Graphic effects for shield hardeners continue after they have been overheated and offlined. "What is be...
- by Cur - at 2007.05.25 18:18:00
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