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81. Pilgrim experimental setup - in Ships and Modules [original thread]
Originally by: Kahleena Don't how to respond to that, the setup works and I've never lost a pilgrim in a 1v1 with it. Try it out. Again, I'm not engaging ships with 6 small Neutron T2 blasters with tracking mods, I'm going for larger ships...
- by Dalanoria - at 2007.09.02 19:49:00
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82. which cruiser is the best - in Ships and Modules [original thread]
Be prepaired to go days without a target in a cruiser. If you want to low sec gank in a cruiser, Maller is the only one with a tank enough to sit outside stations or gates and kill frigates and tech I haulers. Low sec pirating is down right bori...
- by Dalanoria - at 2007.09.02 19:41:00
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83. Pilgrim experimental setup - in Ships and Modules [original thread]
Originally by: Kahleena Edited by: Kahleena on 02/09/2007 19:31:30 As an experienced Pilgrim pirate, er, miner, I can say I've looked at the ECM burst/damp idea when bursts were working as intended. Can't verify or deny previous post a...
- by Dalanoria - at 2007.09.02 19:37:00
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84. Afterburner Crow? - in Ships and Modules [original thread]
How freekin long do you plan to zoom around at 7kms disrupting a target for ?? I have the same problem on my malediction if my gang mates are a bit low on dps. I actualy turn my mwd off if im not being targeted..
- by Dalanoria - at 2007.09.02 18:49:00
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85. Active hardner Pilgrim.. - in Ships and Modules [original thread]
Originally by: Kahleena There a point to this post? Yes, actualy People say the Pilgrim is worthless now, Its always been worthless for anything but killing nub ratters and dueling......Nothing has changed.
- by Dalanoria - at 2007.09.02 18:46:00
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86. Sacrilege MK2 PvP setup - in Ships and Modules [original thread]
Originally by: Lisento Slaven Originally by: Wolfghar Edited by: Wolfghar on 02/09/2007 14:04:08 Here's something I've been playing around with 5x Arbalest or XT-2800 heavy assault missile launchers (I'm using 3 arbi and 2 XT...
- by Dalanoria - at 2007.09.02 18:44:00
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87. Nano curse speed fittings - in Ships and Modules [original thread]
Curse doesnt need to do more then 3.5km which is easy to get with skills and the obvious ODII, Poly carbon rig setups.
- by Dalanoria - at 2007.09.02 17:15:00
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88. Active hardner Pilgrim.. - in Ships and Modules [original thread]
This is how I fly mine because it saves me cpu cost (only have recons IV).I gotta say, even with 3 medium nos running(pre patch) I ran myself out of cap with ewar, repper, active hardners, ab almost every fight, NOS just couldnt keep up with my ca...
- by Dalanoria - at 2007.09.02 16:57:00
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89. Pilgrim experimental setup - in Ships and Modules [original thread]
Burst is borked.You wont break the lock of anything with a higher sensor strength then that of your burst, ie you get no JAM CHANCE like you do with regular ecm... All those claiming this is how they fly their pilgrim dont realy fly pilgrims at a...
- by Dalanoria - at 2007.09.02 16:41:00
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90. To All Curse and Pilgrim Complainers - in Ships and Modules [original thread]
Edited by: Dalanoria on 02/09/2007 16:13:24 It wasnt all that great at killing before the nurf, it took to long to kill a good pvp pilot. Try tossing a probe launcher on it and find targets for your gang.It will still tank & tackle like a be...
- by Dalanoria - at 2007.09.02 16:12:00
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91. rockets - in Ships and Modules [original thread]
Ive been wearing my malediction out....I got into the top 10 in kills in -V- at #8 and just started to pvp with them... My setup is so cheap I dont even bat an eye at tackling a ship that i know will kill me while while gang mates warp to my posi...
- by Dalanoria - at 2007.09.01 22:39:00
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92. Where does the Damnation rank ? - in Ships and Modules [original thread]
I might add that the damnation does lack DPS, but it can hit with Javelin HAM's at 100+km and rage at 21km which in itself is impressive...
- by Dalanoria - at 2007.09.01 20:10:00
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93. Tracking Disruptors and Target Painters Boost - in Ships and Modules [original thread]
Originally by: Depp Knight Edited by: Depp Knight on 01/09/2007 03:13:48 From evidence of last nights tourney, we can all agree that ECM and especially damps are ruling the skies in pvp. Some may say that damps are overpowered, I say t...
- by Dalanoria - at 2007.09.01 18:33:00
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94. Where does the Damnation rank ? - in Ships and Modules [original thread]
Originally by: ReePeR McAllem Absolution. Absolution isnt a FLEET COMMAND SHIP
- by Dalanoria - at 2007.09.01 18:21:00
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95. Where does the Damnation rank ? - in Ships and Modules [original thread]
Edited by: Dalanoria on 01/09/2007 18:12:40 It looks sexy, weak dps, weaker dps then the sacrilage which is odd.But a tank no other fleet command ship can match(easy 50-60k armor with insane resist) and a huge range on weapons(150k ?)....But, ...
- by Dalanoria - at 2007.09.01 18:10:00
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96. rockets - in Ships and Modules [original thread]
They should just change the description to "Rockets are awsome, but meens your to close and you die"
- by Dalanoria - at 2007.09.01 17:22:00
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97. Amarr PvP Ship....? - in Ships and Modules [original thread]
Ok maller then..I did it, now u can too....Maller owns for tanking and killing frigs outside stations......
- by Dalanoria - at 2007.09.01 05:35:00
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98. Amarr PvP Ship....? - in Ships and Modules [original thread]
Sac MKII 4 sure mate...Sit outside a station and BLAMO anyone undocking...........And sit there some more...
- by Dalanoria - at 2007.09.01 05:32:00
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99. Heretic MKII setup ? - in Ships and Modules [original thread]
I should have known nobody that flew aq heretic would respond...Nobody does fly a Heretic....Besides a 1 or 2 hard core amarr.... Herer we go with anti frig, anti cruiser (includes vegas.... Highs: 6 X RL II + Javelins (stfu about making me slow...
- by Dalanoria - at 2007.09.01 05:19:00
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100. Heretic MKII setup ? - in Ships and Modules [original thread]
bump :0
- by Dalanoria - at 2007.08.31 22:27:00
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