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1. CRASH!! - in EVE General Discussion [original thread]
OMG, I can't log on! SH*T JUST GOT REAAAAAAALLLL!
- by Delfain - at 2011.08.10 01:05:00
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2. CAN AGGRO - in Assembly Hall [original thread]
Edited by: Delfain on 27/07/2011 01:16:02 For the record, while I understand your reasons for wanting this change, I still disagree with the merits of your arguments in favor of this change. I continue to support the current theft flagging mec...
- by Delfain - at 2011.07.27 01:10:00
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3. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Estephania FAIL... messing with critical components of the game as serious argument? Get real ffs! If devs say it can't be done because it's too hard for us to implement, or it will touch a lot of other critical things in ga...
- by Delfain - at 2011.07.21 10:51:00
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4. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia ... Quote: Now, please tell us why it shouldn't be done Primarily because there is no reason for doing it. Secondarily because it means messing with critical components of the code, and that will not end w...
- by Delfain - at 2011.07.21 01:49:00
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5. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Delfain ... (bunch of writing here, followed by my own example of why its a bad idea.) ... The way my perception of the situation goes in the current run of rules: Pilot A (the victim) has left the station. Pilot A encounter...
- by Delfain - at 2011.07.21 01:46:00
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6. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
It's not actually hard to deduce why, but what is hard to deduce is how it continues to be difficult for you to actually understand that we're asking the exact same thing a developer would ask you if you asked him for this change. Why should he an...
- by Delfain - at 2011.07.21 01:44:00
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7. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
At least three people have responded telling you exactly why it would be a bad idea and you've yet to posit any rebuttal, let alone any acknowledgement of the fact that anyone answered you in that regard. Furthermore, you have continued to fail to...
- by Delfain - at 2011.07.21 00:55:00
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8. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
As it is, anyway, someone has already made the suggestion that the Assembly Hall is the best place for suggestions like that. It is more appropriate, so you were either already aware of this and wanted to get into a mud fight, or you didn't and yo...
- by Delfain - at 2011.07.20 20:46:00
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9. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Cosmo Raata You're wrong though, we aren't committing anything the police don't know about. Its a legal CONCORD sanctioned war dec. In essence we paid them off for the right to destroy ships. As the previous poster said, th...
- by Delfain - at 2011.07.20 20:11:00
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10. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Edited by: Delfain on 20/07/2011 20:02:01 Originally by: Cosmo Raata Because there should be some sense of reward besides a simple badge (in the form of a killmail) for PvP. Believe it or not, this game is as popular as it is because ...
- by Delfain - at 2011.07.20 20:00:00
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11. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
This discussion, aside from the ad hominem attacks, has actually been pretty interesting from a philosophical standpoint. However, I am still left with a craving for the answer as to why the attacker should possess any ownership of the defeated's ...
- by Delfain - at 2011.07.20 19:27:00
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12. EVE: Seeking enlightenment for the sake of the widow's son. - in EVE General Discussion [original thread]
Originally by: Naran Eto Perfect example: The guy saying he is thinking of "joining" the lodge that his relatives were members of, if they accept members in that fashion (people applying) then they are not a true Masonic lodge, a true Ma...
- by Delfain - at 2011.07.14 22:02:00
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13. EVE: Seeking enlightenment for the sake of the widow's son. - in EVE General Discussion [original thread]
I was DeMolay, myself. At some point, when I have time between work and school and family, I'll be joining Masons.
- by Delfain - at 2011.07.14 02:46:00
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14. Shader Model Support in wine 1.3.21 - in Linux [original thread]
Dueo, I daresay you don't actually know how to use the system correctly if you're claiming the performance is that bad. It's pretty impressive how well it actually works, considering the number of people who reported that Starcraft 2 worked "out o...
- by Delfain - at 2011.06.27 03:04:00
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15. For anyone with Incarna issues - in Linux [original thread]
my fps in CQ is middling decent, but I don't care for it anyway, I turned off Load Station Environment
- by Delfain - at 2011.06.27 03:01:00
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16. Shader Model Support in wine 1.3.21 - in Linux [original thread]
I had the exact same problem until I set "UseGLSL = enabled" in the wine registry. wineconfig has use pixel shaders / hardware enabled, as well. Now it works.
- by Delfain - at 2011.06.24 18:15:00
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17. [Petition] Make entry into CQ and Incarna optional and not mandatory. - in Assembly Hall [original thread]
/signed give me my hangar and ship spinning back, please.
- by Delfain - at 2011.06.24 01:00:00
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18. For anyone with Incarna issues - in Linux [original thread]
BTW, big props to Wadlax for those settings. Those actually worked pretty well.
- by Delfain - at 2011.06.23 23:52:00
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19. For anyone with Incarna issues - in Linux [original thread]
Originally by: Jetto Client crash each time I dock out station with ½load station environment+ enable. Other issue still here : * Random global X11 freeze but mouse when loading character. Have to kill EveExe.exe using a remote connecti...
- by Delfain - at 2011.06.23 11:05:00
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20. For anyone with Incarna issues - in Linux [original thread]
Try including UseGLSL = "enabled"
- by Delfain - at 2011.06.23 03:51:00
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