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1. Sticky:EVE Online: Crucible 1.1 Feedback - in EVE Information Portal [original thread]
First of all: the new Neocom is great! Being able to customize it, is a nice step. But there are some things disturbing me as well. Why haven't you driven the customization to a consistent state? 1. I'd like to decide about the chat button as w...
- by Dervol - at 2012.01.30 08:54:00
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2. Mass-test feedback - November 17 - in Test Server Feedback [original thread]
Machine Info and Settings OS version: Windows 7 Professional 64 Bit
CPU: Q9550 (4x2,83 GHZ)
GPU: nVidia GTX 275 OC (stable)
RAM: 8 GB
How many clients were you running at the same time? 2
Graphic setting of the client (low / m...
- by Dervol - at 2011.11.17 21:39:00
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3. EVE Online: Incarna 1.0 Feedback Thread - in EVE Information Portal [original thread]
I'm really happy that CCP has finally changed to gradually rollout add-ons with incursion and continue on this path for incarna. So, I'm quite happy with the first step. The CQ has a great potential (that will hopefully be used) and makes docking,...
- by Dervol - at 2011.06.22 09:33:00
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4. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Dervol,26,31,36,48,50,129,157,159,176
- by Dervol - at 2010.11.20 13:28:00
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5. EVE Online: Tyrannis Feedback Thread - in EVE Information Portal [original thread]
I find it absolutely okay that Tyrannis is deployed in two parts, so the PI skills can be trained BEFORE the big run on the planets. The calendar is really cool. But there are three major points that are quite bad: 1. as already mentioned here se...
- by Dervol - at 2010.05.28 09:09:00
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6. Eve Fitting Tool - in Ships and Modules [original thread]
In EFT the respective Industrial skills don't effect the cargo capacities of the transport ships, which is a specified bonus to every transport ship
- by Dervol - at 2009.09.23 11:20:00
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