Pages: [1] |
1. INFINITE MAP BUG! :-( via link in chat - in Issues, Workarounds & Localization [original thread]
It pulls down the following script... script type="text/javascript" !-- mapit(); function mapit(){ CCPEVE.showMap(); setTimeout(mapit,3000); } //-- /script I had no idea the ingame browser could do anything with the game windows... Never o...
- by Detarn - at 2015.08.02 16:36:39
|
2. INFINITE MAP BUG! :-( via link in chat - in Issues, Workarounds & Localization [original thread]
Please look into this... This link: (DO NOT CLICK IN GAME) http://bravemap.github.io/map/index.html
Caused my in game map to constantly open every three second or so until I closed the client... I saw it first from pilot: Kutris in Amarr Lo...
- by Detarn - at 2015.08.02 16:32:07
|
3. What people call transversal velocity is actually radial velocity - in EVE General Discussion [original thread]
You are stuck on one false premise tappia: It is physically impossible in reality to have turrets that are NOT linked to a ship's frame of reference in some way. Yes you can simulate an "unlinked state" by gyrostabalizing a free floating turret d...
- by Detarn - at 2013.07.21 20:39:00
|
4. What people call transversal velocity is actually radial velocity - in EVE General Discussion [original thread]
To further clarify... you could actually orbit a "stationary" ship in space.. but that's not the most accurate way to say that... What that would actually mean is that you have engaged your thrust-vectored engines in a way that centers your actu...
- by Detarn - at 2013.07.21 19:10:00
|
5. What people call transversal velocity is actually radial velocity - in EVE General Discussion [original thread]
I think this thread has been very interesting. The specifics about the tracking and angular velocity issues in EVE are an important part in becoming a seasoned pilot. There is no arguing that CCP has decided to make all ships "points in space" an...
- by Detarn - at 2013.07.21 18:54:00
|
6. Jita Nirvana - in Market Discussions [original thread]
Eve Mogul wrote: RAW23 wrote: The problem will be maintaining the same margins as your pot of cash gets bigger. I absolutely agree with RAW23, but you'll eventually find that you're making so much isk that the percentage doesn't really ma...
- by Detarn - at 2013.07.19 12:46:00
|
7. Jita Nirvana - in Market Discussions [original thread]
15-20% ... wow. I just don't see how that's possible.. Even trying to stay on top on superhigh volume items doesn't get me anywhere near that..
- by Detarn - at 2013.07.18 19:43:00
|
8. Jita Nirvana - in Market Discussions [original thread]
Through simple station trading and item strategies I am averaging 250mil per day... I just have nothing to compare that to. I have roughly 12.0B between assets/buy order/cash which means a 2.1% daily return... This is going to get out of hand.....
- by Detarn - at 2013.07.18 18:55:00
|
9. Topological Map of Empire Space... - in Science and Industry [original thread]
Hi all, Is anyone aware of a topological map of empire space?? Let me explain what I mean... With the in-game map you are able to determine the actual layout of space and it's useful if you are using jump freighters and such or planet scanning....
- by Detarn - at 2011.01.04 18:16:00
|
10. Hauling corporation looking for new members... - in Alliance and Corporation Recruitment Center [original thread]
Hello, Myself and a couple of my real-life friends currently are the only active people in our corporation as we have yet to start recruiting. I am a station trader who has decided to venture into other investment techniques that require distri...
- by Detarn - at 2010.12.31 00:10:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |