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1. [K.O.S] Celtic Anarchy is recruiting North American PvPers - in Alliance and Corporation Recruitment Center [original thread]
Originally by: Malicious Wraith Bump for terrible PvP Corp, with horrible members, that somehow loose Hac's, Battleships, and Inty gangs to tech I cruisers flown by a few month old pilots. Yea it takes you four ships, one was a cyclone...
- by Dogballs - at 2006.06.28 04:44:00
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2. Tech II Market needs fixing and this is why... - in Market Discussions [original thread]
if anything it will make reaserch a viable profession. you now have a good way to make isk by reaserching a bpo and selling it on the open market. Not everybody will be able to make the product, but it will cut down on people price gouging us poor...
- by Dogballs - at 2006.06.21 04:36:00
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3. Partially fix travel boredom by cutting warp times - in Player Features and Ideas Discussion [original thread]
well for me it's all about cutting down the total number of jumps from one destination to another anything more then 15 is excessive hence for 15+ jumps i use intas because it really helps me get to where i need to go in a reasonable amount of time.
- by Dogballs - at 2006.03.29 00:11:00
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4. In Testing / In Development / Drawingboard Sections Updated - in Player Features and Ideas Discussion [original thread]
you know if you can costumize your ship by having different skins to choose from or make with the help of an editer would be nice. i also like the idea of being able to mod ships via bpo to where you can add extra cap, shilds, speed, armor, struct...
- by Dogballs - at 2006.03.25 20:26:00
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5. temp - in EVE General Discussion [original thread]
you know that is acually a brillant idea! simple and adress's a multitude of issues. i think it prudent to sticky this thread and have a more indepth dicussion.
- by Dogballs - at 2005.12.27 10:07:00
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6. Red Moon Rising Issues Thread - in EVE General Discussion [original thread]
well this is what bothers me the most. when i rat i keep losing my target lock like im jammed yet its for every gurista ship i encounter, wether its a frig or a battleship(and they arn't the ships desined for jamming). i would lock on and then ge...
- by Dogballs - at 2005.12.21 05:42:00
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7. The solution to the Instant Jump BM problem. - in Player Features and Ideas Discussion [original thread]
Well this is just a thought.... why not make all gate to gate travel instant thus removing the need for gate instas. that alone will reduce the load the bm's put on the servers. For the pvper (myself included) make more options avalible to people ...
- by Dogballs - at 2005.11.30 09:37:00
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