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1. Feature Request: Verify if a character has changed accounts. - in Player Features and Ideas Discussion [original thread]
Lothras Andastar wrote: Just because a character has changed account, doesn't mean it's changed person. Fair enough, then we can have two fields, changed account, changed owner. Or maybe just report if the char has changed owners. **Updated...
- by Durethia - at 2014.07.27 23:01:00
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2. Feature Request: Verify if a character has changed accounts. - in Player Features and Ideas Discussion [original thread]
I would like to see a feature added to the Character API, that can indicate if a character is on it's original account or if the entire account has changed hands. Of course, this could be an additional authorization mask, but it might be helpful w...
- by Durethia - at 2014.07.27 22:35:00
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3. DUST 514 - in Player Features and Ideas Discussion [original thread]
Edited by: Durethia on 22/10/2009 07:20:00 CCP, DUST 514 is a really awesome idea. Also gives us ol'timer pod pilots something to break the monotony that sets in sometimes. To bust out with a little FPS with a bit of MMO... really cool. But, ...
- by Durethia - at 2009.10.22 07:20:00
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4. Petition Against New Fitting Screen - in Player Features and Ideas Discussion [original thread]
I like the new fitting screen. Took me to get used to where all the new slots were. But, honestly, with T3 ships, it makes sense in regards to general layout. With the old system, it was obviously not designed with layout scalability in mind. This...
- by Durethia - at 2009.03.11 05:13:00
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5. Making the State and Federate Issue vessels availiable from LP store? - in Player Features and Ideas Discussion [original thread]
Originally by: Silvana Kor'ah If i may ask, what purpose does uniqueness serve? Afaik only 2 or 3 of those Megathron State Issues are there in EVE There is only one Federate Issue Megathron. And, it was stolen and sold to the current o...
- by Durethia - at 2008.05.20 17:20:00
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6. Variable Downtime - in Player Features and Ideas Discussion [original thread]
I wish CCP would get rid of downtimes. But they would have to stop using the least reliable and least stable operating system to run their servers... and platform migrations of their magnitude are very time consuming and expensive; never mind the...
- by Durethia - at 2008.05.20 16:45:00
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7. Online predators - in Player Features and Ideas Discussion [original thread]
All I have to say is this: "Welcome to EVE Online!" I was probably about an hour old before I was first popped by some guy in low-sec. He toyed with me too, and demanded a ransom. People who survive in EVE, can channel their aggression into "ge...
- by Durethia - at 2007.09.11 20:45:00
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8. ide to widening the numbers of eve players. - in Player Features and Ideas Discussion [original thread]
I would like to point out that the only reason I have a Windows box on my home network (of 4 desktops, 8 servers and four laptops) is because of EVE-ONLINE. The only reason I started using a dedicated Windows box over a dedicated Linux box for EV...
- by Durethia - at 2007.01.06 03:44:00
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9. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
*sigh* well, we certainly won't get this for christmas... doesn't seem to be attractive to the majority of pilots... only 17 replies. I personally would like to have a boost to attributes... first time you log in after christmas, your given a sc...
- by Durethia - at 2006.12.05 01:30:00
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10. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
Edited by: Durethia on 22/11/2006 00:26:14 Another suggestion, or implication, I much enjoy and would really wish CCP would do it. Give everyone +5 to all attributes... let us ALL train a little faster. Or, better. The lowest attribute gets a...
- by Durethia - at 2006.11.22 00:25:00
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11. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
Originally by: iulixxi Originally by: Kel'raan I think to be fair to all players just a fixed amount of skill points is ok. or raise the attributes of the player. or just some additional free time (also because of the blade-changin...
- by Durethia - at 2006.11.22 00:25:00
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12. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
c'mon guys, I think this would be great! But it won't catch CCP's eye if only a few people notice it! Christmas presents are ALWAYS a good thing! (Unless it's your Aunt May who has no idea what to give you and always gives you the present with un...
- by Durethia - at 2006.11.21 01:27:00
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13. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
Edited by: Durethia on 20/11/2006 22:50:17 Originally by: Jinx Barker I would go for it, as long as the skill is training, whatever it might be, (so you must have pre-requisites) I would love that as a present. Would be bad for all the...
- by Durethia - at 2006.11.20 22:47:00
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14. How about a Christmas Present from CCP? - in Player Features and Ideas Discussion [original thread]
I heard that on the Chinese Shard, they can go from trial to flying a Dreadnought within a month. I think this is horribly unfair, however for valued customers... I think that during DT on Christmas Eve, whatever skill you are training automatic...
- by Durethia - at 2006.11.20 21:46:00
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15. Escrowing items from across the galaxy - in Player Features and Ideas Discussion [original thread]
Suppose I want to sell one of my faction modules. I dock at the nearest station, open up Missions, click to setup an escrow deal and here's where things go wrong. Not to brag, but I have multiples of faction modules. Usually, buyers are scarce a...
- by Durethia - at 2006.08.17 22:32:00
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16. AFK Toggle - Show Amber Light - in Player Features and Ideas Discussion [original thread]
I think the AFK light should be visible to pirates *cough* I mean, other pilots. When activated in space, the ship takes on a resonanting glow and is renamed "!!Gomer Pile!!"!
- by Durethia - at 2006.05.02 12:35:00
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17. Drone Artificial Stupidity - in Player Features and Ideas Discussion [original thread]
There are still major problems with drones. 1) when you tell them to return to ship and orbit, or return to drone bay... FAR TOO OFTEN, they end up just sitting in space, moving towards the ship at a ridiculous slow speed. This is VERY bad. They...
- by Durethia - at 2006.05.01 01:36:00
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18. Ships need way more defence in PvP - in Player Features and Ideas Discussion [original thread]
Edited by: Durethia on 29/04/2006 00:34:06 This isn't directly inline with the topic, but I believe it to be parallel. First off, resistances need to be fixed. Adaptive Nano II is considerably less than 'Refuge' Adaptive Nano. Now, some say...
- by Durethia - at 2006.04.29 00:33:00
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19. Cruise Missile Specialization - in Player Features and Ideas Discussion [original thread]
I disagree with your missile to hybrid table. Cheifly, becuase a missile hits every time regardless of how close the target is. This to me, is 100% BS. Missiles of all types need to be nerfed badly. It's insane, every launch causes some kind of d...
- by Durethia - at 2006.01.21 02:42:00
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20. Let's deal with yellow bellies. - in Player Features and Ideas Discussion [original thread]
Originally by: Lithiani You implement any system for penalising retreat and it will be abusable, and because of the way humans are, it will be abused. This sentence can be cleaned up. You implement any system, and becuase of the ...
- by Durethia - at 2006.01.20 01:52:00
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