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1. Skill Points - New Players, Old Players, and Active Players - in Test Server Feedback [original thread]
Well tbh if you specilaise your character a 15mil sp character can be as effective as a 50mil sp charatcer in their field. For example if i had 15mil sp all in amarr aimed at flying a battleship. I'd be almost as good sp wise as a 50mil sp guy in ...
- by Eleese - at 2006.11.09 19:48:00
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2. The ability to self-destruct Outposts. - in Test Server Feedback [original thread]
And the freighter thing, i meant doing damage to an outpost rather than destroying it like enslaver suggested would be an annoyance which is good for the attackers and be a big influence in a big war. For example lets say bob takes over ascn stati...
- by Eleese - at 2006.11.08 14:35:00
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3. The ability to self-destruct Outposts. - in Test Server Feedback [original thread]
Yup this is pvp game.... no hang on CS is a pvp game.. this game is a very complex pvp orientated game. Destroying Outposts based on your idea would mean big alliances can just take a station from a smaller one blow it up and no its not easy to ge...
- by Eleese - at 2006.11.08 14:32:00
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4. Login Trap Solution? - in Test Server Feedback [original thread]
Originally by: Gaogan That won't change anything. What needs done is putting people in a delay login queue when there are lots logging in the same system at the same time. First few people in a 3 minute window get in right away, but after ...
- by Eleese - at 2006.11.08 12:12:00
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5. The ability to self-destruct Outposts. - in Test Server Feedback [original thread]
Seems to me some people dont know how outposts works... if you got sovereignty and own the station its invulnerable anyway so shield level's are iirelavant. And i agrea with Enslaver damage done to them is enough and a substancial repair bill is...
- by Eleese - at 2006.11.08 12:09:00
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6. Minimize client load on gang dmg. info updates - in Test Server Feedback [original thread]
To be honest its unreliable anyway and anyone i have seen using remote reps (Carriers mainly) in a fight has communicated it via gang chat or teamspeak. So I'd suggest just getting rid of it.
- by Eleese - at 2006.10.27 09:38:00
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7. Projectiles nerf is killing me - in Test Server Feedback [original thread]
hmm i have tracking mod, i have low slot dmg mod yet my 1200mm cant hit a bs while im still facing him. If he is under opt rng by even 2km. BUT i wouldnt mind if they actually did some decent dmg. As it stand all guns should be reasonably balanced...
- by Eleese - at 2004.06.28 10:28:00
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8. What bonus will Megathrons be getting? - in Test Server Feedback [original thread]
The point is megatron can hit from 20km for reasonble dmg, but the reason to get to 3500m or closer is to do insane dmg and be at a rng where they struggle to hit you.
- by Eleese - at 2004.06.14 08:52:00
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9. 1523-1525 - in Test Server Feedback [original thread]
I d/led it a few times and still get the error.....
- by Eleese - at 2004.05.24 23:22:00
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10. 1523-1525 - in Test Server Feedback [original thread]
I don't seem to be able to patch 1523 to 1525, i get this error: Could no patch the file because the size or checksum of the file is invalid Anybody know what the problem is?
- by Eleese - at 2004.05.24 20:00:00
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