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1. [PROPOSAL] Bring back the vagabond frill - in Assembly Hall [original thread]
The textures may be prettier and more technically proficient, but these changes keep taking character away from our ships. We are our spaceships, and we want them to keep their character! Please put the fins back on the Vagabond!
- by Evelgrivion - at 2012.06.28 20:32:00
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2. [CSM] December Summit - Convenience Microtransactions - in Assembly Hall [original thread]
Convenience MTs in Eve Online? Never Ever without switching to Free To Play.
- by Evelgrivion - at 2011.11.23 16:40:00
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3. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
NO!
- by Evelgrivion - at 2011.06.24 17:41:00
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4. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
The entire situation of 0.0 warfare needs to be looked at; to quote a September 2009 devblog: Originally by: Greyscale The current sovereignty system, for example, mechanically prescribes a certain path to conquest, which limits the numb...
- by Evelgrivion - at 2011.01.17 00:39:00
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5. [PROPOSAL] Concord Takes a Holiday for 24hours - in Assembly Hall [original thread]
A day without Concord? Hell yes, best idea ever!
- by Evelgrivion - at 2010.10.30 19:32:00
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6. Suggested gameplay changes to balance Supercapitals - in Assembly Hall [original thread]
Edited by: Evelgrivion on 27/10/2010 17:59:27 Add tracking to the Titan Doomsday Device As things stand, the Titan Doomsday can hit any target it can lock onto. As a result, it often is used on frivolous targets and can allow the ship to be...
- by Evelgrivion - at 2010.10.27 17:50:00
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7. Suggested gameplay changes to balance Supercapitals - in Assembly Hall [original thread]
Decrease Fighter Bomber Damage Output By reducing the overall effectiveness of Fighter Bombers as a weapons system, they become less of a swiss army knife tool against capital targets. However, this change's affects could be reverted simly by d...
- by Evelgrivion - at 2010.10.27 17:47:00
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8. Suggested gameplay changes to balance Supercapitals - in Assembly Hall [original thread]
Edited by: Evelgrivion on 27/10/2010 17:56:13 Following the discussion generated by the thread " Supercapitals are broken and I have no idea how to fix them ," within that venue and in others, several fixes for the imbalances caused by super c...
- by Evelgrivion - at 2010.10.27 17:45:00
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9. The Drake - a second look at awesome - in Assembly Hall [original thread]
Eve Online is a cocktail of various ships, piloting specializations, and choices. Bonuses, optimizations, bonuses, and synergy of modules allow ships to perform specific roles to varying degrees of success. Do you fit for serious repair ability, a...
- by Evelgrivion - at 2010.10.15 18:27:00
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10. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
Edited by: Evelgrivion on 06/10/2010 23:15:02 Originally by: Mynxee Originally by: Dodgy Past CCP state in an interview that they are planned for only cosmetic effects yet the first instance will deliver an ingame advantage ( P...
- by Evelgrivion - at 2010.10.06 23:11:00
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11. [PROPOSAL] Make the Eve Map open in a Resizable Window. - in Assembly Hall [original thread]
At the very least, it would be a nice optional feature.
- by Evelgrivion - at 2010.10.01 19:34:00
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12. [proposal] No trading Plex's for Neural Remapping - in Assembly Hall [original thread]
The feature is cash for a skill point advantage; a step in the wrong direction for the only thing of value in this game - skill points over time.
- by Evelgrivion - at 2010.09.20 20:46:00
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13. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Some features are more important than a release schedule, and for the long time players, its always these that get cut to meet the target date. Please finish what you start, CCP!
- by Evelgrivion - at 2010.05.30 21:58:00
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14. [ISSUE] Context menu UI is horrible. - in Assembly Hall [original thread]
I endorse the addition of the OP's content to the client.
- by Evelgrivion - at 2008.11.16 11:46:00
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