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1. locked targets option - in Player Features and Ideas Discussion [original thread]
i pitty you people as you like easy kills. i get more excitement when i see your ship pop and i have 15% hull remaining. i si see someone f up i will take the kill regardless but the real fun is asking self am i going to make it. when you are pilo...
- by Farseer Zellrenech - at 2009.12.08 02:20:00
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2. Suggesting new forum threads for Windows 7 users - in Player Features and Ideas Discussion [original thread]
now to find this option and figgure how to apply it is new question heh
- by Farseer Zellrenech - at 2009.12.07 14:15:00
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3. locked targets option - in Player Features and Ideas Discussion [original thread]
i disagree flamers need to be attacked on sight. the game can can be blame for shooting friends as i just did it amd i not taking it back because i mean what i say. the most veteran of players dont do it often but has in past and ods are good it h...
- by Farseer Zellrenech - at 2009.12.07 14:02:00
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4. Suggesting new forum threads for Windows 7 users - in Player Features and Ideas Discussion [original thread]
yeah cuz i have a question on how do i run window mode and move the top of the window off the screen so i can see eve time and undock button and/or rest of bottom screen. i have dome so many diferent resize options in and out of game and nothing ...
- by Farseer Zellrenech - at 2009.12.07 12:47:00
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5. locked targets option - in Player Features and Ideas Discussion [original thread]
ok i make it more simple for incompatent thinkers such as yourself. i have mutiple accounts running all with repaires each covering each other with a repairer. enemy fly in 5 red ships... you begin your lock and the one you started lock on is war...
- by Farseer Zellrenech - at 2009.12.07 12:37:00
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6. Supercarrier mobile shield bubble - in Player Features and Ideas Discussion [original thread]
nah i think super carriers should not be able to be 1 shot no matter what so i semi agree but i would fix this with a simple improvement to shild armor and hull hitpoint upgrade. besides how will this bubble help a supercarrier? anyone fly somet...
- by Farseer Zellrenech - at 2009.12.07 12:22:00
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7. locked targets option - in Player Features and Ideas Discussion [original thread]
its not pay attention, its antcy trigger finger or maintining multiple accounts or rapid movement of locked targets from come and go. there are lots of ways to be victom or cause of this problem and with a smart lock system be able to disable sho...
- by Farseer Zellrenech - at 2009.12.07 12:09:00
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8. Tier 2 Destroyers - my thoughts - in Player Features and Ideas Discussion [original thread]
getting rid of 2 or more high slots does not ballance the ships out to be a tier 2 but more of a second pick for tier 1 i think i like your set up but i would add 1 or 2 extra high slot with improvements to ships pow grid and cpu and slight improv...
- by Farseer Zellrenech - at 2009.12.07 12:02:00
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9. locked targets option - in Player Features and Ideas Discussion [original thread]
i was thinking what if we can have some sort of way that we can have friendly ships that are locked, be able to right click thier ship and disable agression so when active you can ready your guns and painters while still having your friendly rep c...
- by Farseer Zellrenech - at 2009.12.07 11:38:00
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10. Top/Down Ship and Camera Orientation - in Player Features and Ideas Discussion [original thread]
i agree but we can take this in strides
- by Farseer Zellrenech - at 2009.11.22 02:37:00
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11. Size matters - in Player Features and Ideas Discussion [original thread]
reality speeking an ak47 could kill a real tank in concideration you dont die first from bullets being deflected back at you but you shoot a tank in same spot with 50 trillion bullets will get through so its a valid idea as i would suggest a mear ...
- by Farseer Zellrenech - at 2009.11.22 02:13:00
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12. Skill training and leveling - in Player Features and Ideas Discussion [original thread]
i did think about simular idea but my idea was if you were in a station you would learn faster but then i thought to myself then this would probably promote alot of afk toons sitting in station. so i better improved this idea that if your toon doc...
- by Farseer Zellrenech - at 2009.11.22 01:50:00
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13. isnt eve great? well maybe... - in Player Features and Ideas Discussion [original thread]
forgot to add. how fun and what great frills would it be to be able to utilize a joystick for some game play options. this is by no means nessesary but can better emerse its players in the life of space and controling space ships. but its would re...
- by Farseer Zellrenech - at 2009.11.22 01:31:00
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14. isnt eve great? well maybe... - in Player Features and Ideas Discussion [original thread]
i was thinking if we could have a hot key interface for all the game play functions like set hot key option for each orbit range you desire, hot key for warp ranges, hot key for favorite bookmarks. with my g15 keyboard i can do this but why does e...
- by Farseer Zellrenech - at 2009.11.22 01:13:00
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15. i sent this to bugfinders and im send it more - in Player Features and Ideas Discussion [original thread]
i have never changed my game habbits... the new sisi graphics make me sick and nothing before hand has made me this ill. i did get ill off an atari game in the late 80s. but prior to sisi latest pach i could play busted drunk and tired. i can pl...
- by Farseer Zellrenech - at 2009.02.24 11:08:00
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16. i sent this to bugfinders and im send it more - in Player Features and Ideas Discussion [original thread]
supresant pills do not work on this type of photo enduced sezures. and prolonged exposure can greatly improve your odds for an attack and reduce your resistances. if in fact i am correct this game has sequencing and patterns to envoke a sezure....
- by Farseer Zellrenech - at 2009.02.23 09:03:00
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17. i sent this to bugfinders and im send it more - in Player Features and Ideas Discussion [original thread]
it was not so much when i warp it bother me it was i undocked and all this randome color changes and swirling and sparkels and multiple cyclones randomly moving about. i almost immediatly got ill. i was fatigued i was in a room with a yellow li...
- by Farseer Zellrenech - at 2009.02.23 08:33:00
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18. i sent this to bugfinders and im send it more - in Player Features and Ideas Discussion [original thread]
anyone out there see the new effects to warp in test server well i have this to say about it Quote: i joined singularity for the first time since new patch and i got verry ill watching the warp effects. it is an half hour later after quitti...
- by Farseer Zellrenech - at 2009.02.22 13:40:00
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19. Working interbus system? - pod transport? - in Player Features and Ideas Discussion [original thread]
i think super caps should be only ships you can do this. but if you were to add it toother cap ships then i say it be required the cap pilot must launch the ships in maintenance bay and the pods leave the clone vat bay with a wait time of 10 secon...
- by Farseer Zellrenech - at 2009.01.11 12:06:00
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20. Flares. - in Player Features and Ideas Discussion [original thread]
im guessing the future tech will not allow flairs to affect missiles in future im guessing the future missiles are fixed on target frequency and will only attack the ship its intended or what ever frequency is set.
- by Farseer Zellrenech - at 2009.01.11 11:52:00
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