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1. Louis's epic PI guide - in Science and Industry [original thread]
Edited by: Fieldcrew on 19/08/2010 12:32:53 Figured I would offer some help to the Pi thread guide, standard CCP stacking applies 100% is not 2x as good as a 50% planet, these are some good base line numbers for planning. Extraction is "common...
- by Fieldcrew - at 2010.08.19 12:29:00
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2. Outposts - in Science and Industry [original thread]
Edited by: Fieldcrew on 29/05/2010 11:36:17 how do u figure that? You can have 19 or -60% not both if you use the tier 3 for the -60% then only have tier 2 on the plant IF you go 19 slots (tier 3 plant)then you only get 40% on the Factor...
- by Fieldcrew - at 2010.05.29 11:27:00
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3. Outposts - in Science and Industry [original thread]
k well i think i can help with this a bit more now. Qoi there are some typo's in your updated wiki, a lot of the -or- you changed to -ands- updated info on the outposts 12 total slots in the gall would = 30 slots with no time reductions, the ou...
- by Fieldcrew - at 2010.05.28 16:57:00
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4. Outposts - in Science and Industry [original thread]
really had no idea I could, two I was not 100% sure that the info is correct to start with in either direction. I have no personal experience and even after it had been asked Ohh about 5 times we never got a clear yes that is correct it works like...
- by Fieldcrew - at 2010.05.28 14:04:00
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5. Outposts - in Science and Industry [original thread]
Edited by: Fieldcrew on 28/05/2010 11:46:42 daily bump. clearly even after 2+ years the wiki has not been fixed by CCP or the exact answer has not been provided. FYI a Gall station upgraded for Cap Comps if no stacking = about 19.2 (12*1.6)n...
- by Fieldcrew - at 2010.05.28 11:40:00
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6. Outposts - in Science and Industry [original thread]
Amarr Factory Outpost * up to 38 additional manufacturing slots & faster T1 or T2 ship manufacturing Caldari Research Outpost * up to 26 additional manufacturing slots & faster T2 component manufacturing Gallente Administration Outpost * up to 2...
- by Fieldcrew - at 2010.05.27 12:04:00
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7. Outposts - in Science and Industry [original thread]
Edited by: Fieldcrew on 27/05/2010 11:50:59 FYI all the links that were added I have read before. SO this means the WIKI on the eve site is totally wrong, would be nice if a dev or a web guy would update this. We we need to try and sell a 35 ...
- by Fieldcrew - at 2010.05.27 11:50:00
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8. Outposts - in Science and Industry [original thread]
Edited by: Fieldcrew on 26/05/2010 13:31:59 FYI not trying to hyjack his tread just thought this would be better to asked here then to start a new thread, as it is down the same line. on the eveonline.com wiki it says you can have "* up to ...
- by Fieldcrew - at 2010.05.26 13:30:00
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9. [Revelations] The Complete Miner's Guide - ver. 2.0 [new & rewritten] - in Science and Industry [original thread]
Originally by: Kyra Felann Edited by: Kyra Felann on 20/11/2008 22:22:48 Overall good guide, but on page 7, you say twice that all systems have asteroid belts, which is wrong. Neither Aunia nor Dodixie have them and I'm sure plenty of ...
- by Fieldcrew - at 2008.11.23 14:35:00
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