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1. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
SurrenderMonkey wrote: [quote=baltec1] What they could do is make this change as a temporary fix and then move to make anoms unfarmable for supers by adding dreadnoughts that don't have a bounty that spawn if a capital is on grid. They then un...
- by GothicNightmare - at 2017.06.12 18:44:45
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2. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
[quote=grigair]I Their is nothing making them want to fight each other for space. A better idea would be rotate sections of nullsec that pays better than others. Force the big alliance to fight for space to earn more profits. I agree completely, ...
- by GothicNightmare - at 2017.06.12 18:03:55
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3. Sticky:[June] Fighter Damage Reduction - in Upcoming Feature and Change Feedback Center [original thread]
holy crap are you kidding me... 15% more likely NPC's will shoot fighters than current... they already get shot into oblivion and you want them to die even more... well done. I said this before about the economy thing and I'll say it again here a...
- by GothicNightmare - at 2017.06.10 06:28:14
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4. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
The Citadel/Caps expansion. Between then and now Bounty Payout has gone from a level of 1Tril Isk to peaking in Mid February 2017 at 2.2 TRILLION ISK, whilst the Sinks barely changed at all. Its NOT a good idea to just INJECT that amount of mone...
- by GothicNightmare - at 2017.03.17 06:39:41
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5. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
I'd like to propose another idea to fighters standing still after target kill... When you have several targets locked in any other ship, when one dies your guns will point to the next locked target or locked/selected target, I know this plays abs...
- by GothicNightmare - at 2017.03.13 19:21:17
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6. Sticky:[March] Balance Tweaks: Fighters, Supercarriers & Burst Proj... - in Upcoming Feature and Change Feedback Center [original thread]
I've read a lot of posts on this topic and I'm in agreement with most of them... this nerf is really really bad... Having an active cloaky camper in my system for a few days gave me ample time to watch some good youtube videos people have posted f...
- by GothicNightmare - at 2017.03.11 09:26:18
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7. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Anyone else getting a 'Bad Gateway' when they click the link? Unable to download EFT because of it :(
- by GothicNightmare - at 2016.03.18 23:04:33
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8. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
You already have the cloak targetting delay, which is close to 10s with a standard cloak, or are being tackled by a bomber, which is paper thin. Then you have the lock time of the tackler, another several seconds. So you're either tackled by a b...
- by GothicNightmare - at 2015.07.17 21:39:38
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9. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Ok here's my first question on this... How much of a delay on local are we talking? If you delay local so that ratters/miners don't see people coming in right away, this would give "bear hunters" an edge, but how much of a delay are we talking abo...
- by GothicNightmare - at 2015.07.17 21:00:58
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10. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Ok... this... this cannot be. Fighter assist is a unique and viable option and should remain. When the drone bay of supers was nerfed to ONLY fighters and fighterbombers you removed their flexibility to do anything but slap another capital around ...
- by GothicNightmare - at 2015.02.27 23:31:28
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11. WTS clutch of mining toons. - in Character Bazaar [original thread]
I will give ya 2bil for ParagonOfTerra transfer available at 15:15
- by GothicNightmare - at 2014.12.23 05:31:41
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12. GÖÑGÖÑGÖÑDark's 3rd Party ServiceGÖÑGÖÑGÖÑ 90x Titan 797x Supercarriers Handled - in Sell Orders [original thread]
Thanks again Darknesss, it's been a while but the transaction was quick and clean, you rock :)
- by GothicNightmare - at 2014.09.13 19:57:36
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13. WTS Hel - in Sell Orders [original thread]
I'll give you 21 if it's still for sale
- by GothicNightmare - at 2013.11.26 12:19:00
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14. Need Third Party service - in Sell Orders [original thread]
what are you trying to trade off?
- by GothicNightmare - at 2013.11.25 00:22:00
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15. WTS HEL Combat or Travel Fit - in Sell Orders [original thread]
If this thing is still up I'll go 21b on travelf it
- by GothicNightmare - at 2013.11.23 20:14:00
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16. WTS Hel - in Sell Orders [original thread]
I'll give you 20b travel fit
- by GothicNightmare - at 2013.11.23 08:16:00
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17. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
As a very avid command ship pilot, I find this change to weapons timer to be a bit... harsh. I fly vultures and damnations on grid with the fleet as I despise boosting off grid. I find myself asking "why would my fleet risk their ships if I won't ...
- by GothicNightmare - at 2013.08.09 20:50:00
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18. [Service] Black Frog Logistics - Low-sec and null-sec jump freighter service - in Sell Orders [original thread]
To date I've used Black Frog 4 times, each time the delivery was within a day if not less, amazing service you guys run here, I recommend this to everyone who needs stuff moved and are unable to do so themselves
- by GothicNightmare - at 2013.08.08 00:38:00
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19. Announcement:EVE Online: Odyssey Issues - in EVE Information Portal [original thread]
PC user could use an overview setting to show anoms when they are scanned instead of spinning the ship to see them. "ignore result" is not making the scanned anom go away, it stays on screen massive lag when doing 'show info' on characters/ships/...
- by GothicNightmare - at 2013.06.04 23:29:00
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20. [LOTTO] Dead Man's Lotto #7 - Raiders of the Lost Ark - 1m/ticket! - in Sell Orders [original thread]
hmm... I'll say it's 1436
- by GothicNightmare - at 2010.08.26 02:34:00
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