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1. Ombeve 2D Maps - in EVE General Discussion [original thread]
Crystalline Entity wrote: Come to lowsec Khanid, no pirates here. I thought you guy-¦s where the "local" pirates
- by Gremoxx - at 2016.01.12 11:11:56
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2. Ombeve 2D Maps - in EVE General Discussion [original thread]
well, it matters if you use xxx.co.uk or xxx.is or xxx.com or xxx.ru ... or other ending when you conduct your search. My searches had only turned up dead pages or dead ends.
- by Gremoxx - at 2016.01.12 09:23:42
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3. Ombeve 2D Maps - in EVE General Discussion [original thread]
damn, that was quick :) thx
- by Gremoxx - at 2016.01.12 09:03:21
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4. Ombeve 2D Maps - in EVE General Discussion [original thread]
Anyone who remembers Ombeve EVE 2D maps and knows where its possible to get copy ? Neither Dotlan or Eveeye maps have specific low-sec pirate map.
- by Gremoxx - at 2016.01.12 08:50:01
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5. (Ghost) Fitting Window; More relevant stats, less gumpf - in Player Features and Ideas Discussion [original thread]
It was suggested that I post this here. _____________________________ o7 Those who are or have supplied fitted ships to there Alliance, corp or events have spent countless hours boarding ships, selecting fitting, and press "Fit", then wash - rins...
- by Gremoxx - at 2015.10.04 10:34:15
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6. New fitting window - in Player Features and Ideas Discussion [original thread]
o7 Those who are or have supplied fitted ships to there Alliance, corp or events have spent countless hours boarding ships, selecting fitting, and press "Fit", then wash - rinse - and repeat. .... and repeat... repeat... So my suggestion is such...
- by Gremoxx - at 2015.10.03 17:48:22
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7. Sticky:[Focus Group] Tactical Destroyers - in Player Features and Ideas Discussion [original thread]
I would love to get the opportunity to participate Have owned one DT3 (I think), but never been that much of an Dessy fan tobehonest. I am however keen on the concept that was introduced with the DT3, and would like to see it one form or anothe...
- by Gremoxx - at 2015.10.02 09:07:51
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8. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Solar-winds, random events that prevent wh connections and the ability to light cyno in systems !
- by Gremoxx - at 2015.09.30 08:35:06
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9. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
I still go with the idea that Supers and Carrier numbers in fleets should be tied to Warfare links and curve where if you go past X number of Supers, Carriers in fleets they will be un-bonused. Where the efficiency of WarFare links is controlled b...
- by Gremoxx - at 2015.04.22 08:35:15
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10. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Skia Aumer wrote: Rowells wrote: Rawketsled wrote: Dreads: Just give them something meaningful to shoot at in FozzieSov. Maybe it's time to unleash them upon the battleship hordes? Battleships fleets struggle to survive even now, and ...
- by Gremoxx - at 2015.04.17 09:40:55
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11. Khanid Helmet - We want it back, return it please. - in Player Features and Ideas Discussion [original thread]
. Summer is coming and we Khanid characters would love to receive our beloved Helmets with shade Over and out Gremoxx
- by Gremoxx - at 2015.04.15 17:16:30
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12. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Liafcipe9000 wrote: Gremoxx wrote: Liafcipe9000 wrote: Iroquoiss Pliskin wrote: Carriers become the only platform able to fit Warfare links so you're basically suggesting that warfare links become completely irrelevant for most scena...
- by Gremoxx - at 2015.04.15 11:37:51
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13. Shared Wallets - in Player Features and Ideas Discussion [original thread]
When you have been around for long time you start to want things not on the menu. Being able to share wallets with others outside your corp, alliance is one. Being able to have shared Hangers is there as well. Its a sandbox, and I want to be abl...
- by Gremoxx - at 2015.04.15 10:52:39
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14. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Liafcipe9000 wrote: Iroquoiss Pliskin wrote: Carriers become the only platform able to fit Warfare links so you're basically suggesting that warfare links become completely irrelevant for most scenarios and almost irrelevant for cap blob w...
- by Gremoxx - at 2015.04.15 10:14:43
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15. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
Skia Aumer wrote: Gremoxx wrote: And as for the GÇPmodeGÇ£ idea, it is still in its essence a good idea, Triage and Siege is just another form of GÇPmodeGÇ£ and by moving it more towards the morphing of T3 Destroyers would be awesome on the ...
- by Gremoxx - at 2015.04.14 15:50:32
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16. Let's talk about Capitals and Supercapitals - in Player Features and Ideas Discussion [original thread]
What to do about Capitals ! I have read 99% of the suggestion, and as little of the GÇPwhy you can-¦t do this or thatGÇ£ as possible (it does not help creative thinking) and as I look at it GÇô if the Wright brothers would have listened to GÇPwhy...
- by Gremoxx - at 2015.04.13 14:22:50
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17. Jumping & Cyno - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Gremoxx wrote: Anhenka wrote: You got a WHY handy? 1. Its one mechanics that has hardly changed in years, apart from Titans not being able to jump to Covert Cyno. 2. Everything I see at the moment seems to be to end Capi...
- by Gremoxx - at 2015.04.05 16:38:47
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18. Jumping & Cyno - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: You got a WHY handy? 1. Its one mechanics that has hardly changed in years, apart from Titans not being able to jump to Covert Cyno. 2. Everything I see at the moment seems to be to end Capitals, I dont want them to go so I-¦m...
- by Gremoxx - at 2015.04.05 16:15:15
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19. Jumping & Cyno - in Player Features and Ideas Discussion [original thread]
I would like to submit this idea and get your feedback. With the new Beta map this idea was born, endless possibilities :) As the mechanics are at the moment, you light cyno at the desired location and you either jump or bridge the fleet over. T...
- by Gremoxx - at 2015.04.05 15:38:12
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20. [Scylla] Beta Map Release - feedback wanted! - in Player Features and Ideas Discussion [original thread]
Pro-¦s - I had goosebumps when I tried it first, endless possibilities - Nice visuals Con-¦s - all above really - Capital jump distance, in old map you had sort of bubble, missing in new map
- by Gremoxx - at 2015.03.26 08:39:06
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