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1. Exploration a waste of time for a new player? - in EVE New Citizens Q&A [original thread]
Tar Noguchi wrote: Heh. I would be using two ships and the combat one would be a frig. Low sec would be....exciting...and brief. Might try my luck in the less busy hi sec first. Lowsec is what you make of it. Although it is ...adviseable...
- by Grikath - at 2012.05.13 09:36:00
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2. Can't find any good exploration sites... - in EVE New Citizens Q&A [original thread]
As said above, exploration is a profession which tends to involve quite a bit of travelling around, a good measure of luck, and to be really efficient at it a fair number of developed skills. It really helps if you find a region with very low pop...
- by Grikath - at 2012.05.13 09:20:00
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3. If you wish to be a miner, industrialist in Eve.. - in EVE New Citizens Q&A [original thread]
If there's someone trolling it's actually you, starting a thread on a subject you've been waffling about in several other threads already ( yes, I checked...) , in the way you do now. a couple of remarks here.. a) CCP does not "...
- by Grikath - at 2012.05.06 13:41:00
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4. Solo C1 all-in-one ship (is it doable?) - in Wormholes [original thread]
Once upon a time we used to hit C1's with drakes.
- by Grikath - at 2012.04.28 14:12:00
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5. Yet another question, this time regarding skill points. - in EVE Trial Citizens Q&A [original thread]
I've said this before in another thread, but "missing" a remap in trial or early career is not that much of a problem. The simple fact is that new players ( not force-fed alts ) will need to train for a lot, and have to jump around pretty much ...
- by Grikath - at 2012.04.25 08:41:00
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6. SO, Why cant capsuleers or factions shut down jump gates? - in EVE General Discussion [original thread]
There is some stuff about gates in the lore and background stories besides toying with grav anomalies and wormholes, I vaguely remember something about the gates "spinning out" a nexus line along a gravity gradient etc. when they are activated w...
- by Grikath - at 2012.04.20 02:58:00
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7. Sticky:New Dev Blog: Ewareness for DeBuff-alo Soldiers - in EVE Information Portal [original thread]
Buzzy Warstl wrote: What the dev said, and add to that that any interface overhaul tends to break as much as it fixes on the first iteration. Amen to that....... and really, really nice work for this bit of g00dn3ss :)
- by Grikath - at 2012.04.20 02:07:00
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8. For the Devs (Idea) - in EVE Trial Citizens Q&A [original thread]
When you're 15 yrs old the answer to that is "parents". Which leads me to believe there is indeed a reason you cannot play after two years, and you're trying to dodge them.
- by Grikath - at 2012.04.18 12:56:00
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9. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: You were willing to be forced to learn combat PvP. I am not. And if I am in the wrong game, then CCP should be clear about it and remove everything not related to combat PvP, call their game "blow spaceships online" a...
- by Grikath - at 2012.04.18 12:49:00
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10. Disable Load Station Environment? - in EVE New Citizens Q&A [original thread]
No, you can choose the ship hangar top right, once the damn thing is finally loaded, and stay there. Once there, never touch that particular button again. It makes life peachy and lets you shipspin for Zen and Calmness of Soul whenever you log ...
- by Grikath - at 2012.04.17 19:24:00
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11. So, i lost my first ship - in EVE Trial Citizens Q&A [original thread]
And if all else fails.... Rookie. Ship. Mining. It's a pain, but it works.
- by Grikath - at 2012.04.17 19:21:00
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12. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Din Tempre wrote: If there is only one way to win, the sandbox doesn't exist. There is the start of a good idea by letting corps contract out their defense fleet. ummm.. There's many ways to "win" in the sandbox. However, the only way you ca...
- by Grikath - at 2012.04.17 19:09:00
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13. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: [They told you to play the game their way or go away, and it turned that you actually wanted to play the game their way. Which turns your whole point useless to people who doesn't want to play your way. Again, you'...
- by Grikath - at 2012.04.17 18:07:00
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14. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Din Tempre wrote: I'm just curious, do you even realize how ridiculous you make the system sound in your supposed praise? You were forced to stay in a war for 6 months (the length of an average EVE career, statistically I believe), your corp wa...
- by Grikath - at 2012.04.17 12:45:00
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15. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Din Tempre wrote: I'm not sure how serious you are so let's be honest here. I've been exposed to the war dec system. Most of these people choose their targets carefully, i.e. zero risk. Actually wanting to participate in the SIS fun, I got a gr...
- by Grikath - at 2012.04.17 09:54:00
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16. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
Indahmawar Fazmarai wrote: It is interesting how every troll in the thread completely opposes the article. Sometimes you can tell who's right just by knowing who opposes him... Interesting way of stating "I have the mighty stick of Right-eou...
- by Grikath - at 2012.04.17 08:32:00
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17. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
As opposed to the 2 million per week you pay now? puh-leeeze.... I run one whole L4 mission , and I can afford to wardec at least one start-up per week. I am also a highbear, who runs missions for a "living" in EVE. I also do not us...
- by Grikath - at 2012.04.17 02:06:00
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18. 'You're a spy' - in EVE New Citizens Q&A [original thread]
Ettu Brute II wrote: The more corp-related threads I read, the more I'm convinced that there are just three types of corp: 1. Those that want to cheat and steal from their recruits. 2. Those that think their recruits want to cheat and steal f...
- by Grikath - at 2012.04.16 20:57:00
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19. Planting the body - in EVE New Citizens Q&A [original thread]
It is considering the timespan this game has existed in, and the rather dramatic changes it has gone through since then. It is also considering the fact that "the internet" and it's widespread availability is only some 20-odd years "old". So yea...
- by Grikath - at 2012.04.16 20:41:00
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20. Sticky:New dev blog: Changes to War Mechanics - in EVE Information Portal [original thread]
It has it's merit, but parking a structure in space will not entice people to stop hiding in station or not logging in. Plus shooting such a structure should at least take a decent-ish fleet of battleships to pull it off, something which smaller ...
- by Grikath - at 2012.04.16 19:12:00
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