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1. miner harassing - in Player Features and Ideas Discussion [original thread]
It is wrong.... Time to form an alliance with some other corps and press against them. Sounds like good ole EVE-tastic fun!
- by HRCIII - at 2013.07.21 23:20:00
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2. Temporary password for ships (ability to lock a ship while sitting in space) - in Player Features and Ideas Discussion [original thread]
The Feature: A small (3 or 4 digit) password for ships that locks them out when they are not piloted. Password should be temporary (1 hr limit or something similar) so that ships may not be left indefinitely. Neither should the passwords be l...
- by HRCIII - at 2013.07.21 22:58:00
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3. Corporate Notes or Corporate shared notes. Corporate Library / Reading room - in Player Features and Ideas Discussion [original thread]
I recently acquired a corp that now I'm left with running and I look forward to the job, but having done this in RL I couldn't help but notice there is no place in the Corporate system other than the Bulletin system to store simple documents like...
- by HRCIII - at 2013.07.18 16:59:00
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4. [Same old idea] - New feature to allow 'passenger' pods - in Player Features and Ideas Discussion [original thread]
Crimeo Khamsi wrote: Quote: You don't get the meaning of impossible do you? Making his work would require fundamental changes in the way the game works.. That is SO not worth the effort of this feature. Surely what they meant is that it...
- by HRCIII - at 2012.12.02 06:12:00
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5. [Same old idea] - New feature to allow 'passenger' pods - in Player Features and Ideas Discussion [original thread]
Generally speaking, it takes a very specific set of knowledge to make that call. Also, the words "its impossible" is developer-speak for: "I'm not going to do that cus its hard and my boss either doesn't know any better or doesn't have time to ...
- by HRCIII - at 2012.12.02 06:05:00
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6. [Same old idea] - New feature to allow 'passenger' pods - in Player Features and Ideas Discussion [original thread]
I'm sure this has come up somewhere here so just mark it down as another vote for the feature if you're already aware of it. If not, read on and I'll spit out the highlights. The concept: Having the ability to haul one or more 'passenger' pod...
- by HRCIII - at 2012.12.02 02:27:00
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7. [Totally New Ship Suggestion] - Mission Support Cruiser - in Player Features and Ideas Discussion [original thread]
Thanks for the meaningful comments, I really appreciate those! Perhaps bigger? Say a BS class then? I worry its getting to close to a real carrier, but if you keep its tank fairly weak (whereby it almost always needs friends even in hi-sec), the...
- by HRCIII - at 2012.11.28 17:34:00
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8. [Totally New Ship Suggestion] - Mission Support Cruiser - in Player Features and Ideas Discussion [original thread]
I think a few of you may have missed the point there with the suggestion. Does EVE need this ship? Of course not. It needs it about as much as it needs a Hookbill or 12 different sizes of cans, or 20 different ores instead of 19. The question i...
- by HRCIII - at 2012.11.28 11:26:00
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9. [New Module] - Module Remover (Live Salvager) - in Player Features and Ideas Discussion [original thread]
Seranova Farreach wrote: omg thats a hillarious thought.. its like useing normal salvagers on minmatarr ships.. the scousers of eve theaving your booster or repper or w/e i would definatly love ot see this.. a small gang of frigs with live salv...
- by HRCIII - at 2012.11.28 11:07:00
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10. [Totally New Ship Suggestion] - Mission Support Cruiser - in Player Features and Ideas Discussion [original thread]
I should clarify, A ship like this ought to be in a class of its own. My mention of 'cruise-class' is more in reference to its expected peers. Or rather, it shouldn't be much stronger than a cruiser in terms of its tank or dps but certainly wou...
- by HRCIII - at 2012.11.28 05:41:00
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11. [New Module] - Module Remover (Live Salvager) - in Player Features and Ideas Discussion [original thread]
Imagine the scenario.... You've been flying around all night... tired... and decide to stop for moment near a gate.... Another pilot happens by, just sitting there 8km away. All of the sudden he goes red and wosh! He warps away, just in time for...
- by HRCIII - at 2012.11.28 03:54:00
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12. [Totally New Ship Suggestion] - Mission Support Cruiser - in Player Features and Ideas Discussion [original thread]
Problem: Most new players will never get the joy of playing around with carriers or even see one for much of their first year of EVE life. The solution - To field a new cruiser-sized "carrier". I'll call it a "Mission Support Cruiser" What...
- by HRCIII - at 2012.11.28 03:34:00
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13. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Suggestion: A new module for carriers / supercarriers / rorqals Description: Bubble shield (like the POS) module for carriers / rorqals Mechanics: Simple, when active it immobilizes the carrier, burns strontium while running, and provides ...
- by HRCIII - at 2012.10.13 01:55:00
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14. A field to store 'Makers mark' on Capital Ships - in Player Features and Ideas Discussion [original thread]
Just a thought, a detail, to add that personal touch. Allow the maker of any capital class ship to put a text line in indicating the corp who made it. Such as a 'Make by xxx Corp 2003'. Would be a very nice touch especially for all those spendin...
- by HRCIII - at 2011.04.23 20:13:00
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15. GTC 60 day for 700 m - in Timecode Bazaar [original thread]
Sold, Thanks,
- by HRCIII - at 2011.04.21 19:21:00
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16. GTC 60 day for 700 m - in Timecode Bazaar [original thread]
GTC 60 day for 700 m Thanks,
- by HRCIII - at 2011.04.21 19:08:00
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17. New Mothership Module: Convert standard shield to bubble sheild - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Opinions I mentioned this in another thread . It sounds more like something for the Rorqual so it can actually be out and about with the mining fleet and not just parked back at the (real) POS. Hmm.. I think com...
- by HRCIII - at 2009.10.06 20:16:00
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18. New Mothership Module: Convert standard shield to bubble sheild - in Player Features and Ideas Discussion [original thread]
I see a few things that make more sense now after this, 1. Make one of these for Rorqual or mining use as well 2. Remove the 'bumping' capabilities, but otherwise the same function as a POS shield 3. Bubble depletes ship shields slowly so it ma...
- by HRCIII - at 2009.10.06 19:57:00
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19. New Mothership Module: Convert standard shield to bubble sheild - in Player Features and Ideas Discussion [original thread]
Hello, I apologize if this has already been suggested okay. Basically, a module which would allow a mothership to convert a portion (80%) of its shield HP into a bubble shield, effectively becoming a mini-POS for his mates. I would expect the fol...
- by HRCIII - at 2009.10.06 04:42:00
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20. WTS 16m sp caldari charcter - in Character Bazaar [original thread]
Ill offer 5B. Thankx, -HRC
- by HRCIII - at 2009.02.23 04:06:00
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