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1. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Not too big of a fan of this change either. I am all for doing something with skillpoints and making them make interpetable than just time and optimized skill attributes as they stand currently. I'd much rather relate skillpoint rewards or parti...
- by Hellusius - at 2015.10.15 20:34:56
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2. Sticky:[Phoebe] Long Distance Travel Changes - updates! - in Player Features and Ideas Discussion [original thread]
Ola, I do think with this update it is a lesser of a strain on the smaller corps / players like myself living in null. I do to extend agree with some people that perhaps it is too easy to do logistics in null. but 5LY with timers is more of a stra...
- by Hellusius - at 2014.10.09 20:41:00
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3. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
xttz wrote: Probably a bit late to spitball, but what the hell. 1) Set all ship jump ranges to exactly 10 light years. Carriers, Titans, Blops, everything. Starbase JBs remain at 5LY. 2) Jump fatigue is measured from 1-100%. Whenever you jump...
- by Hellusius - at 2014.10.04 21:44:00
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
A short story from the lonely nomads out there . Quote: I began this post to create, not destroy We are in a very smale scale corporation with some ties. We don't always care for voilence but it is often a nesecary evil. We tend to have ...
- by Hellusius - at 2014.10.02 20:25:00
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5. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Hellusius: 04, 15, 46, 95, 64, 83, 08, 25, 42, 24, 84, 17, 12, 20, 53, 02, 39, 67, 28
- by Hellusius - at 2013.08.03 08:19:00
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6. Siesta Inc, in search of a fitting Alliance - in Alliance and Corporation Recruitment Center [original thread]
Odyssey hasn't impressed me an awefull lot so far. Perhaps your alliance can.
- by Hellusius - at 2013.06.05 10:40:00
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7. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
Raven Solaris wrote: This started out as an extremely snarky, unhelpful, post, but I decided I'd probably be better off making something more structured. Auto-Recalling and Teleporting Probes. Quote: The recall and expire options have be...
- by Hellusius - at 2013.06.03 16:54:00
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8. Siesta Inc, in search of a fitting Alliance - in Alliance and Corporation Recruitment Center [original thread]
Were still looking for an fitting alliance intrested in a small corp like ours.
- by Hellusius - at 2013.05.26 01:29:00
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9. Siesta Inc, in search of a fitting Alliance - in Alliance and Corporation Recruitment Center [original thread]
Were still looking for a match.
- by Hellusius - at 2013.05.23 17:45:00
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10. Siesta Inc, in search of a fitting Alliance - in Alliance and Corporation Recruitment Center [original thread]
Hello fellow capsuleers! As an introduction, Siesta Inc. is a one year old corporation from the EU (GMT+1 or 2). Our experience goes from mining, missioning and PI to various forms of PvP, tutoring and exploration. We have a fairly good idea of w...
- by Hellusius - at 2013.05.22 22:58:00
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11. Give us back the old "MWD effect". - in Player Features and Ideas Discussion [original thread]
Personally I like the idea behind the tough. A bubble however doesn't particularly make sense. I'd be more eager to say that CCP should alternate the engine outbursts. Perhaps they can make a pulsing effect on the engine outburst for the MWD, and...
- by Hellusius - at 2013.01.10 13:53:00
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12. What are some of the most ruthless and active systems in low sec? - in Crime and Punishment [original thread]
You should try out the area Hulmate/Vitrauze/Aeschee, I bet "The Thuskars" and "Shadow Cartal" would be more than happy to give you a warm welcome over yonder.
- by Hellusius - at 2011.12.30 13:06:00
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13. API keys - in Player Features and Ideas Discussion [original thread]
They defenitly made a solid start with the whole refresh on the API, it's just a burden they forgot about the little things that can lead to reasonable frustration. It would be nice to see atleast some reaction CCP ;).
- by Hellusius - at 2011.12.30 09:05:00
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14. marauder tracktbeam need buff - in Player Features and Ideas Discussion [original thread]
Heribeck Weathers wrote: I say take the tractor beam bonus away from them all together, tell all marader pilots to buy a noctis, and give them T2 resists. Fully like this idea, personally I am all for Marauders being advanced battleships tha...
- by Hellusius - at 2011.10.15 11:13:00
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15. API keys - in Player Features and Ideas Discussion [original thread]
This is actually a re-post from a post I made in general. I re-posted this cause I felt this a much better place to present my post. First of all, a job well done on the custom API keys, there are however 2 things I wanted to address. First of...
- by Hellusius - at 2011.10.12 08:36:00
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16. API keys - in EVE General Discussion [original thread]
First of all, a job well done on the custom API keys, there are however 2 things I wanted to address. First of all Concerning " EVE API EVE Character Info "; there are 3 levels off access (No API, Limited API and Full API). When I look at the...
- by Hellusius - at 2011.10.11 22:28:00
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17. Nubian Sundance - in Alliance and Corporation Recruitment Center [original thread]
Another modest little bump
- by Hellusius - at 2010.05.11 13:02:00
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18. Nubian Sundance - in Alliance and Corporation Recruitment Center [original thread]
BumpermanZ!
- by Hellusius - at 2010.05.10 14:29:00
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19. Nubian Sundance - in Alliance and Corporation Recruitment Center [original thread]
A lovely little bump, we are still looking for more members to join our Corp^^
- by Hellusius - at 2010.04.28 13:04:00
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20. 7.6 mill SP miner/manu looking for a corp - in Alliance and Corporation Recruitment Center [original thread]
Feel free to take a sniff around our Mainly Social Corp Nubian Sundance . Feel free to contact me in game as well for a more personal conversation.
- by Hellusius - at 2010.04.21 16:08:00
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