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1. Sticky:Dev blog: Upcoming API Changes for Industry - in EVE Information Portal [original thread]
CCP FoxFour wrote: Histracko wrote: Any chance of a PI interface in the near future? Would be really useful for knowing when to be on to reset a production chain. Like the one that was deployed on 2014/04/29: https://forums.eveonline.com...
- by Histracko - at 2014.06.20 10:45:00
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2. Sticky:Dev blog: Upcoming API Changes for Industry - in EVE Information Portal [original thread]
Any chance of a PI interface in the near future? Would be really useful for knowing when to be on to reset a production chain.
- by Histracko - at 2014.06.19 01:23:00
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3. Null Sec Gate Origins - in EVE Fiction [original thread]
I know I've read about this somewhere before, but where did the gates in 0.0 space come from? Who built them? I thought it was the Gallente in some kind of great exploration campaign, but I could be remembering wrong. Thanks for any assistance. ...
- by Histracko - at 2010.08.09 18:05:00
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4. EvE Strategic Map Book Preview - in EVE General Discussion [original thread]
Wow this book is amazing, excellent work Serenity!! I did find one error though, should I post it here or send it to someone?
- by Histracko - at 2008.05.29 13:16:00
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5. Warp Capacitor Need - in Ships and Modules [original thread]
Originally by: Elaron It was pondered out and solved in this thread. Your my hero! I thought I had seen something like that around. Thanks for the slap.
- by Histracko - at 2008.05.21 20:05:00
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6. Warp Capacitor Need - in Ships and Modules [original thread]
Originally by: Derek Sigres I would say it seems to be a function of mass versus AU of warp versus anything to do with ship type. I've made 200AU jump in a pod and I use exactly ONE bar of cap to do it when most ships would dump most of th...
- by Histracko - at 2008.05.21 17:01:00
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7. Warp Capacitor Need - in Ships and Modules [original thread]
This is something I should know by now, but what is the calculation for the capacitor need for any given jump? I know it is ship specific but I would imagine there is standard calculation based on the mass attribute or something. Any help or eve...
- by Histracko - at 2008.05.21 16:39:00
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8. WTS - 27x 30 Day GTC only 180mil - in Timecode Bazaar [original thread]
one for Wrayth Osu
- by Histracko - at 2008.02.18 20:43:00
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9. [Recruitment] Looking for a few 0.0 Miners - in Alliance and Corporation Recruitment Center [original thread]
Daily Bump
- by Histracko - at 2006.07.11 21:21:00
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10. Visual Basic 6.0 - in Out of Pod Experience [original thread]
I am pretty good a VB 6.0. If you need any help with code and such you can eve-mail me in game.
- by Histracko - at 2006.04.19 14:30:00
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11. East Coast/Philadelphia Residents - in Events and Gatherings Archive [original thread]
Edited by: Histracko on 18/04/2006 15:12:15 Looking to see how many people live in philadelphia area or within decent driving distance. Hoping that if there are enough people we might be able to pull something remotly resembling Fan Fest or th...
- by Histracko - at 2006.04.18 15:09:00
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12. Skill XML File Parser - in Skill Discussions [original thread]
Edited by: Histracko on 08/04/2006 03:30:08 the convert function is just a formatting thing and the write to a file is deleted after the script is doe executing. please let me know if this is alt all useful or any chages you make to it as i ma...
- by Histracko - at 2006.04.08 03:28:00
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13. Skill XML File Parser - in Skill Discussions [original thread]
sure, i can make code avaliable, the program doesn't actully save your skills but i can put it up as it isn't anything really sensitive. Here you go: #!/usr/bin/perl print "Content-Type: text/html\n\n"; open ofile, '> skills.xml' or die; prin...
- by Histracko - at 2006.04.08 03:27:00
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14. Skill XML File Parser - in Skill Discussions [original thread]
I wrote this to parse my corp mates skills for easy posting on our own forums. Thought it might be of some use to people here. Post any suggestions/problems you find in this thread.
- by Histracko - at 2006.04.07 19:34:00
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15. No subject - in EVE Forum Experiments [original thread]
Edited by: Histracko on 07/04/2006 14:15:27 Edited by: Histracko on 07/04/2006 14:15:16 test --------------------------- The Truth
- by Histracko - at 2006.04.07 14:15:00
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16. Diplomacy Table - Latest Update À 26.05.2005 - in Corporation, Alliance and Organization Discussions [original thread]
KOS vs. SE is an active war --------------------------- The Truth
- by Histracko - at 2006.02.03 17:43:00
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17. EVE data export, rmr edition - in EVE General Discussion [original thread]
any chance we can get a list of BP's and the mins required to build their respective items? --------------------------- !!Bookmarking Master!! If you need a route or system bookmarked just EVE-mail or convo me and we'll work something out
- by Histracko - at 2006.01.26 15:56:00
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18. events + news - in Player Gatherings and Events [original thread]
Edited by: Histracko on 29/09/2005 19:56:05 ok, the jove thing really didn't happen that long ago, and where is the real reward in only keeping it for a short period of time? i for one am glad that aurora is holding off on more jove stuff, kee...
- by Histracko - at 2005.09.29 19:55:00
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19. Build requirements in XML? - in Ships and Modules [original thread]
can anyone point me to a locaation that might have the requirements to build items, as listed on a BP, in XML or other database form? --------------------------- !!Bookmarking Master!! If you need a route or system bookmarked just EVE-mail or conv...
- by Histracko - at 2005.09.18 05:32:00
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20. Ship Yard - in Ships and Modules [original thread]
very nice idea, where are you getting all the info for each item? if your putting it all in by hand then your a better man than i am. --------------------------- !!Bookmarking Master!! If you need a route or system bookmarked just EVE-mail or conv...
- by Histracko - at 2005.09.18 04:08:00
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