Pages: [1] 2 |
1. Destroyers versus Assault Frigates...your opinion? - in Ships and Modules [original thread]
Doireen Kaundur wrote: Im was very surprised at the performance of my assault frigate. So my next step will be a battleship. Thanks for the feedback. I would definitely still move up one ship size at a time. Flying cruisers takes getting used...
- by Invisusira - at 2014.03.10 20:09:00
|
2. Pointless T2 mods a list. - in Ships and Modules [original thread]
Awesome.
- by Invisusira - at 2014.03.10 15:06:00
|
3. Pointless T2 mods a list. - in Ships and Modules [original thread]
Out of curiosity, seeing as this is a sticky with no blue posts... has CCP mentioned this is something they're planning on amending? Or is this sticky just basically here for "don't buy these T2 modules" purposes?
- by Invisusira - at 2014.03.07 20:28:00
|
4. One "billion" ISk for first ridiculous marauder PVP killmail - in Ships and Modules [original thread]
How about a 25 billion isk Kronos: http://www.eve-kill.net/?a=kill_detail&kll_id=14446059 ...or perhaps a 25 billion isk Golem: http://eve-kill.net/?a=kill_detail&kll_id=10535060 ...of course, the Minmatar have both of them beat with...
- by Invisusira - at 2013.09.05 11:18:00
|
5. Is Occator gank proof ? - in Ships and Modules [original thread]
Droidster wrote: My goal here is to transport 1-2 billion in stuff over 30 hops unattended through empire. I find nothing wrong with this plan nor do I find anything wrong with announcing this plan on the forums
- by Invisusira - at 2013.09.05 11:13:00
|
6. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Invisusira wrote: Unless I'm mistaken, fleet boosts no longer seem to be working? The fleet boosting interface is pretty bad (read: you pretty much have to google search it to figure out how to use it and even then you...
- by Invisusira - at 2013.09.05 02:43:00
|
7. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Unless I'm mistaken, fleet boosts no longer seem to be working? The fleet boosting interface is pretty bad (read: you pretty much have to google search it to figure out how to use it and even then you're not sure), so I could just be forgetting ho...
- by Invisusira - at 2013.09.04 05:04:00
|
8. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Thanks for the quick update!
- by Invisusira - at 2013.09.04 02:49:00
|
9. Looking for Combat Ship - in Ships and Modules [original thread]
As mentioned, just browsing the market and reading ship descriptions is an excellent way to get ideas for ships to fly. When you open the Market window, there is a little checkbox in the bottom-left corner that says "Show Only Available." Uncheck...
- by Invisusira - at 2013.09.02 17:13:00
|
10. What is the first new/buffed ship you're going to try in Odyssey? - in Ships and Modules [original thread]
Leopold Caine wrote: My Apoc. Cause dem looks.
- by Invisusira - at 2013.06.04 22:49:00
|
11. Should Titans get a makeover? - in Ships and Modules [original thread]
I mean I don't really care at all but Ezio Sotken wrote: Hel Looks nothing like a nid cmon you don't gotta lie people don't lie on the internet on forums
- by Invisusira - at 2013.05.15 03:54:00
|
12. Nidhoggur - in Ships and Modules [original thread]
YOU SAID THERE WOULD BE A CYNO
- by Invisusira - at 2013.05.02 07:55:00
|
13. Omen or Maller? - in Ships and Modules [original thread]
Taoist Dragon wrote: Invisusira wrote: Taoist Dragon wrote: Omen Cos it looks way better than the maller. what WHAT It does. its that simple! http://www.modenstudios.com/randombullshit/bert_car.gif
- by Invisusira - at 2013.03.28 13:40:00
|
14. Omen or Maller? - in Ships and Modules [original thread]
Taoist Dragon wrote: Omen Cos it looks way better than the maller. what WHAT
- by Invisusira - at 2013.03.26 17:51:00
|
15. Quad Light Beam Laser - in Ships and Modules [original thread]
Well, it IS one of the coolest looking turrets in the game. You could always fit some to your Sacrilege and pretend you're the Incarna loading screen.
- by Invisusira - at 2013.03.26 17:46:00
|
16. Evefit project: pyfa 1.1.8 (Inferno 1.1) - in Ships and Modules [original thread]
Cliverunner wrote: It appears the actual python script inside the package is not set as executable. I got it running on MacOS by doing: 1) Open the console 2) change dir to where you downloaded and unpacked pyfa. 3) type: chmod +x pyfa.app/Cont...
- by Invisusira - at 2013.02.25 06:59:00
|
17. Evefit project: pyfa 1.1.8 (Inferno 1.1) - in Ships and Modules [original thread]
Sakari Orisi wrote: Invisusira wrote: ETA? I've always loved how Pyfa is typically updated before EFT is; really anxious to be able to test out fits with the new stuff! Thanks! I'm doing the final tweaks on the build now. It will be teste...
- by Invisusira - at 2013.02.24 04:46:00
|
18. Evefit project: pyfa 1.1.8 (Inferno 1.1) - in Ships and Modules [original thread]
ETA? I've always loved how Pyfa is typically updated before EFT is; really anxious to be able to test out fits with the new stuff! Thanks!
- by Invisusira - at 2013.02.23 23:24:00
|
19. V3 for Caps/T3s? - in Ships and Modules [original thread]
Right now, caps, supercaps, and T3 cruisers are all looking pretty out of place and out of date next to the rest of their shiny subcap brethren. When can we expect juicy new V3 textures and shaders for EVE's endgame ships?
- by Invisusira - at 2012.11.28 03:52:00
|
20. @CCP - Renaming Large Autocannons.. - in Ships and Modules [original thread]
Tor Gungnir wrote: But then I take a look at the Laser Turrets and my face goes Medium Modulated Pulse Energy Beam here, you may remember me from such films as "I'm Not a Medium Weapon" and "I'm Not a Beam Weapon."
- by Invisusira - at 2012.05.31 11:53:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |