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1. Ship Crews (They're Here, They're Real, get Over it) - in Player Features and Ideas Discussion [original thread]
Make Race and Bloodlines matter- For example: 1. Minimatar Crews get bonuses to Projectile fire. 2. Brutor Tribes get addional bonuses to Artillery. etc..
- by Iskor - at 2011.01.10 03:42:00
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2. Scap Moon Mining and Replace it with Strategic Materials Development - in Player Features and Ideas Discussion [original thread]
Edited by: Iskor on 26/11/2009 12:34:56 Edited by: Iskor on 26/11/2009 12:32:25 CCP Youtube Interview See : Time 10:53 Since Dominion is actually adding an Infrastructure based development system, why not integrate T2 materials direct...
- by Iskor - at 2009.11.26 12:28:00
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3. New Idea: ôMore info in (Selected Item Window)ö. - in Player Features and Ideas Discussion [original thread]
/sign
- by Iskor - at 2009.08.29 14:31:00
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4. Make all ships T2 (Sorta) - in Player Features and Ideas Discussion [original thread]
Edited by: Iskor on 29/08/2009 14:32:27 Now before anyone gets all huffy the intent here is not to simply unbalance things or start a flame war. Rather it is to deal with a number of issues which have become more glaring as time goes on and th...
- by Iskor - at 2009.08.29 14:30:00
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5. New Corporation & WD System (Long Post) - in Player Features and Ideas Discussion [original thread]
Edited by: Iskor on 26/04/2009 17:38:06 Ok I think there are some good ideas here, but I think your penalties are a little too steep, also some things are a little impractical. Also: There may not be enough moons to deploy a POS, especially i...
- by Iskor - at 2009.04.26 17:37:00
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6. Corporation Tax: Allow Flat Tax Option system - in Player Features and Ideas Discussion [original thread]
Currently Corporations rely on bounties from combat pilots as effectively the first tier of the revenue stream. Miners, and traders are therefore outside the range of the the current tax system. Therefore allow for a Flat tax system where a set a...
- by Iskor - at 2009.01.26 04:17:00
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7. Degrading Moons - An alternative strategy. - in Player Features and Ideas Discussion [original thread]
I agree with your post in general, however once an alliance has held a region as long as some of the larger ones have, the sheer amount of returns over the years have made any attempt to create a level playing field difficult to say the least. Co...
- by Iskor - at 2008.12.30 12:29:00
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8. Degrading Moons - An alternative strategy. - in Player Features and Ideas Discussion [original thread]
/reserved
- by Iskor - at 2008.12.30 11:10:00
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9. Degrading Moons - An alternative strategy. - in Player Features and Ideas Discussion [original thread]
One of the things that has in my opinion, allowed for static power blocks and extremely high barriers of entry for new alliances or corporations is the sheer amount of ISK that can be amassed simply by control of a few high end moons. There have ...
- by Iskor - at 2008.12.30 11:09:00
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