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1. Some tools I put together... - in EVE Technology Lab [original thread]
So thanks again for unlocking the thread, but just to make sure all strings come together, I'll continue to post in this thread: DCN Eve Tools in the future, simply because of the other threads more appropriate title. So well as a last noti...
- by Iume - at 2013.07.06 09:40:00
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2. DCN eve tools - in EVE Technology Lab [original thread]
Hi everyone, I put out a new version of EveAssembler. This time it's storing your EveAssembler queries on the server and having profits computed automatically. Enjoy the new features, feedback is welcome. Best Iume
- by Iume - at 2013.07.06 09:32:00
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3. DCN eve tools - in EVE Technology Lab [original thread]
Gopoi Charante wrote: Really great tool. But I don't know if it is just me but I tried the tool on something that outputs more than one unit (i.e. Inferno Fury Heavy Missile Blueprint) It is suppose to output 5000 units but the tool does not ...
- by Iume - at 2013.06.19 16:47:00
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4. Some tools I put together... - in EVE Technology Lab [original thread]
Ty for unlocking the thread. So here is the news: Updated to Odyssey 1.0 database - including a list of Items removed, added and changed . We also put some minor fixes and interface improvements in place. Added FAQs. Fixed the "in game browse...
- by Iume - at 2013.06.06 14:39:00
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5. DCN eve tools - in EVE Technology Lab [original thread]
Agreed (again), and I really changed the font now, hope you eyes get release. Best Iume
- by Iume - at 2013.06.06 14:25:00
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6. DCN eve tools - in EVE Technology Lab [original thread]
Hi all, DCN EveTools are updated to Odyssey 1.0 database version. Have fun assembling all this new thingies. Best Iume
- by Iume - at 2013.06.05 08:04:00
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7. DCN eve tools - in EVE Technology Lab [original thread]
Tonto Auri wrote: You can always report your topic ot be unlocked. How exactly do I do this? :) In game petition? Or is there a shortcut in the forums?
- by Iume - at 2013.06.04 09:30:00
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8. DCN eve tools - in EVE Technology Lab [original thread]
Hi everyone, Unfortunately the old thread that I announced my site in in the very beginning was locked, so i'll just open up a new one... www.digitalcreaturesnetwork.com has gotten a face lift, and some minor bug fixes. Would be great if som...
- by Iume - at 2013.05.22 18:57:00
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9. Some tools I put together... - in EVE Technology Lab [original thread]
Database updated to Retribution 1.1. Fly Safe. Best, Iume.
- by Iume - at 2013.02.19 17:34:00
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10. Some tools I put together... - in EVE Technology Lab [original thread]
Hi Joepopo, Thanks for the input. Well in the very beginning of EveXup was just like you said. There is 2 problems with this approach however: 1: People do not like to grant trust. For whatever reason, they just don't like to, So I removed it a...
- by Iume - at 2013.01.02 11:05:00
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11. Some tools I put together... - in EVE Technology Lab [original thread]
EveIskBox does now process copy n pasted loot history. Best Iume.
- by Iume - at 2013.01.01 15:00:00
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12. T1 frigs and cruisers after Retribution patch - in Market Discussions [original thread]
Quote: The more important question for the future would be, does CCP see that as a little feature for the marketeers, or is it more likely that they stop doing this with the incoming ship rebalances? Well imho, mineral materials had be adjus...
- by Iume - at 2012.12.22 22:50:00
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13. T1 frigs and cruisers after Retribution patch - in Market Discussions [original thread]
Hi, Background: In Retribution CCP introduced additional materials to production of all T1 frigs and cruisers except those that were the highest tier before the patch. ( In other words: frigs and cruisers do not reprocess to the minerals you need...
- by Iume - at 2012.12.22 10:48:00
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14. database dump inconsistencies? - in EVE Technology Lab [original thread]
Hi, What I just posted here, describes your problem, too. https://forums.eveonline.com/default.aspx?g=posts&m=2329603#post2329603
- by Iume - at 2012.12.16 09:13:00
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15. T2 manufacturing Info from the DB dump - in EVE Technology Lab [original thread]
Unfortunatly materialrequirements isn't a simple 2 table table lookup in Eve. You need to take the blueprint (invBlueprintTypes table ) and additional materials (ramTypeRequirements) into account, too. also be aware, that some materials are fed ...
- by Iume - at 2012.12.16 09:05:00
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16. Some tools I put together... - in EVE Technology Lab [original thread]
Hi, Some smaller fixes and improvements to EveAssembler: - added quick edit options to material resolution section. - material levels now default to optimal values ( no waste ). - introduced per blue print base waste factor - previously i assume...
- by Iume - at 2012.12.14 17:19:00
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17. Some tools I put together... - in EVE Technology Lab [original thread]
Hi, I updated the database to Retribution_1.0.2_82708. If you encounter problems, please let me know.
- by Iume - at 2012.12.13 11:56:00
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18. Sticky:EVE Online: Retribution 1.0 Issues - in EVE Information Portal [original thread]
I run a PC Client. My ship status bars are "frozen" at 2/3. see image below . should be all grey :). www.digitalcreaturesnetwork.com/Bug_StatusBarFrozenAt2Over3.png
- by Iume - at 2012.12.04 11:52:00
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19. Some tools I put together... - in EVE Technology Lab [original thread]
Added two minor improvements: EveAssembler: Component blueprints are now clickable and redirect to the assembly of the component. EveIskBox: Now has a autocomplete edit to search for items. Best Iume
- by Iume - at 2012.10.08 08:54:00
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20. Eve Online - Retribution - Winter Expansion Leaks - in EVE General Discussion [original thread]
Destiny Corrupted wrote: Iume wrote: Well, I have read many interesting approaches to a new bounty system, but I think most of them will become exploitable sooner or later again. I don't know if this was suggested already, but here are my tw...
- by Iume - at 2012.09.30 11:06:00
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