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21. Zephyr - My Thoughts - in EVE General Discussion [original thread]
FOR GOD'S SAKE. This is not an art exhibition! It's a joke! The purpose of this image was not to look good, but to convey a point. If you're too busy picking out every little error you see to catch this point, then I suggest you go elsewhere.
- by Izkhanilov - at 2009.12.19 03:09:00
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22. Zephyr - My Thoughts - in EVE General Discussion [original thread]
There. I fixed the shadow, now quit your butthurt.
- by Izkhanilov - at 2009.12.19 03:01:00
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23. Zephyr - My Thoughts - in EVE General Discussion [original thread]
Originally by: Tae Ren Originally by: Zaiyo Modi Nice work on the shadow. Not as good as it could have been, the light source is clearly located above the other racers , but it seems to be in front of the Zephyr. I demand a Mk...
- by Izkhanilov - at 2009.12.19 01:54:00
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24. Zephyr - My Thoughts - in EVE General Discussion [original thread]
That pretty much sums it up.
- by Izkhanilov - at 2009.12.19 01:03:00
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25. [Video] Full-Size EVE Ships - in My EVE [original thread]
I used the render model map on gm_atomic to inflate the EVE-Ships to nearly full size, to give us EVE pilots a reference as to how big these ships are, just in case you were curious. Video: Almost-Full-Size EVE Ships For those who want to expe...
- by Izkhanilov - at 2009.12.09 16:16:00
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26. The Gallente have invaded Garry's Mod - in Out of Pod Experience [original thread]
Edited by: Izkhanilov on 14/11/2009 01:06:47 Originally by: Neyro7830 I can't remember how to install these, its been so long since I played Gmod... Download the .zip and select the "Open" option. Extract the EVE Online folder to th...
- by Izkhanilov - at 2009.11.14 01:05:00
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27. The Gallente have invaded Garry's Mod - in Out of Pod Experience [original thread]
The models are free, and awesome, but there's something interesting about them... I think the creatror didn't bother to add a weight value, because one balloon with full force sends them flying into the air.
- by Izkhanilov - at 2009.11.12 23:01:00
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28. The Gallente have invaded Garry's Mod - in Out of Pod Experience [original thread]
Originally by: Arvald errr.......isnt this...kinda illegal? It's really not illegal because of the fair use laws. This model work could be considered a form of art, so unless he asks for money, it's not illegal I don't think. And the do...
- by Izkhanilov - at 2009.11.12 02:19:00
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29. What's your happy song? - in Out of Pod Experience [original thread]
Linkage Lol, that's the default link name, and it's appropriate.
- by Izkhanilov - at 2009.11.12 01:47:00
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30. The Gallente have invaded Garry's Mod - in Out of Pod Experience [original thread]
Megathron in gm_flatgrass? Lol, I stumbled upon this model kit... ...Okay, I'm lying, I searched for it. But who wouldn't? It's awesome. Each ship is 1/20th scale, so the frigates are adorably small, and the battleships are intimidatingly large...
- by Izkhanilov - at 2009.11.12 01:33:00
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31. Static Generators - in Player Features and Ideas Discussion [original thread]
Originally by: Blastil 2) make it a permanent anchorable structure, not a probe to be launched. Anchor time 30s to 60s. so that you could reasonably deploy a static inhibitor in lowsec or 0.0 before probed out, or deploy one in highsec to...
- by Izkhanilov - at 2009.10.02 23:35:00
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32. Static Generators - in Player Features and Ideas Discussion [original thread]
Ever scan down an amazing spot somewhere in low or highsec, or you just don't want to be found? Similar to scan probes, Static Generators can be deployed. Their purpose being to create a sphere of static. They would last from 45 minutes to an ho...
- by Izkhanilov - at 2009.09.24 19:42:00
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33. [Proposal] Quickbar - in Assembly Hall [original thread]
Edited by: Izkhanilov on 28/07/2009 04:16:22 Change the "Add Item to Quickbar" option in the right click menu to a toggle. When said item already in the quickbar, it appears on the right-click list as "Remove Item from Quickbar." Simple addit...
- by Izkhanilov - at 2009.07.28 04:16:00
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34. [Proposal] Manufacturing planner. - in Assembly Hall [original thread]
Originally by: Herschel Yamamoto Supporting this, though I can't imagine it'll ever happen(at least, not until the week after we get a moddable UI) I for one hope it will, it'll make the manufacturing process alot more easy. And thanks ...
- by Izkhanilov - at 2009.07.23 20:21:00
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35. [Proposal] Manufacturing planner. - in Assembly Hall [original thread]
Bump'd.
- by Izkhanilov - at 2009.07.23 18:46:00
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36. SEX blowjob funny sexy girl - in Assembly Hall [original thread]
/topic
- by Izkhanilov - at 2009.07.23 08:54:00
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37. [Issue] POS: Flogging the Dead Horse Be Recommended for Implementation - in Assembly Hall [original thread]
...Whoa. Those designs make POS's actually worth the money.
- by Izkhanilov - at 2009.07.23 03:50:00
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38. [Proposal] Manufacturing planner. - in Assembly Hall [original thread]
When people need to plan the material needs for big projects, they usually have to go through a tedious process of checking material requirements. Then they have to get to multiplying, closing windows, writing stuff down, more multiplying, closing...
- by Izkhanilov - at 2009.07.23 03:07:00
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39. ********** - in EVE Forum Experiments [original thread]
I saw you in Cistuvaert. Hwhoa.
- by Izkhanilov - at 2009.07.20 05:03:00
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40. Test - in EVE Forum Experiments [original thread]
I worked hard and am hardly working.
- by Izkhanilov - at 2009.07.20 04:56:00
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