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1. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
I flew t2 logistics for the first time tonight, despite still being a horrible newbie, so this problem doesn't really affect me quite as much anymore. I still feel the same about giving the t1 versions a real pvp role, however.
- by Jan'tor - at 2011.12.26 19:44:00
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2. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
There seems to be quite a bit of support around the forum for making more ships useful in pvp that are currently not useful, and that's a good thing.
- by Jan'tor - at 2011.12.25 04:24:00
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3. Logistics killing small scale pvp - Solutions: give me yours - in Player Features and Ideas Discussion [original thread]
One of the simpler ways is probably to introduce more kinds of electronics, which I wrote about in a thread here: https://forums.eveonline.com/default.aspx?g=posts&t=33740
- by Jan'tor - at 2011.12.24 23:53:00
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4. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Jan'tor wrote: If t2 logistics ships didn't exist people still wouldn't use t1 support cruisers in fleets. That says a lot about how non-functional they are at the logistics role.
- by Jan'tor - at 2011.12.18 02:53:00
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5. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
tankus2 wrote: Then give all eight logi ships (logistics cruisers and their t1 counterparts) a role bonus that reduces capacitor need for their specific RR module type(s). Six of the eight already have this, it's just the Scythe and Augoror...
- by Jan'tor - at 2011.12.17 00:37:00
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6. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
They don't "have me" as anything. I fly what I want to fly. Right now that's ewar, though my race's ewar cruiser isn't any good so I had to crosstrain. I would like it if all t1 electronics cruisers were viable in fleets, but they aren't, so a dif...
- by Jan'tor - at 2011.12.17 00:10:00
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7. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
The T1 ships on the skillplan that my alliance suggests to help out newbies are actually great at a lot of things. Quote: Want to learn how to fly logistics? ASK. CTA's are rarely 23/7 affairs, ask your goonmates to go into a belt and teach yo...
- by Jan'tor - at 2011.12.16 23:24:00
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8. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Spork Witch wrote: That's just it, though, _why_ does every ship need to be good in PvP? Where is it written? Would you take a farm tractor into a warzone? Would you take a tank to the farm? There's no reason that _everything_ needs to able to...
- by Jan'tor - at 2011.12.16 22:44:00
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9. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Spork Witch wrote: Do you comprehend that you're asking for significant buffs and changes to what are arguably the single most-versatile ship class in the game? Cruisers do great damage for the size, can fit a decent buffer, fly plenty fast to...
- by Jan'tor - at 2011.12.16 20:54:00
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10. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Mr Painless wrote: Besides, you're missing my point. It's not about how good (or bad) T1 cruisers are. Even if you buff them, they still have to be worse than T2. Since T1-T2 price difference compared to efficiency difference is obviously not...
- by Jan'tor - at 2011.12.16 19:28:00
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11. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Mr Painless wrote: If you compare T1 frigs/cruisers with their T2 counterparts, it's quite obvious that the difference in performance is much smaller than difference in price. For example Caracal costs roughly 4M on the market, and Cerberus (w...
- by Jan'tor - at 2011.12.16 08:57:00
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12. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
So I'm still flying t1 cruisers. I have Minmatar Cruiser 5 now and I've still never flown anything but a blackbird in fleets. As someone with an interest in ewar/logistics, I would appreciate more options at the t1 level.
- by Jan'tor - at 2011.12.15 07:20:00
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13. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Having ship classes divided into tiers definitely does render many ships obsolete and those ships don't get flown very much as a result. Support cruisers and electronics cruisers don't quite have the same problem though, it seems. They aren't bad ...
- by Jan'tor - at 2011.12.04 21:58:00
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14. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Thanks for your support, friends.
- by Jan'tor - at 2011.12.03 02:24:00
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15. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Jan'tor wrote: Ideally, all T1 cruisers should have some use in pvp.
- by Jan'tor - at 2011.12.03 00:58:00
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16. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
LeHarfang wrote: Buffing up t1 cruisers in their specific roles too much would make their tech 2 counterparts pretty much useless. Of course, if tech 1 ships are buffed, their prices will go up as well since they will be more in demand thus the...
- by Jan'tor - at 2011.12.02 10:13:00
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17. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Jan'tor wrote: I would also like to practice logistics while I wait however long it takes to do support skills, but the consensus is literally just "fly a rifter instead". I like flying a rifter, but I'd also like being able to find out whether...
- by Jan'tor - at 2011.12.02 06:28:00
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18. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Meditril wrote: No, no, please stop the DPS contest... everyone just wants DPS increased on every ship. Stop that, please! Please try to think out of the box, what the game need is more tactical and strategic choices, this is exectly the opposi...
- by Jan'tor - at 2011.12.01 17:58:00
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19. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
My ships aren't underpowered, because my alliance has helpful resources to teach me which ships are good and which ships are not good. I made this thread because I think the ships that are not good could be useful in fleets if they got a bit of im...
- by Jan'tor - at 2011.12.01 08:45:00
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20. Let's Improve T1 Cruisers! - in Player Features and Ideas Discussion [original thread]
Sorry if I want to contribute to 0.0 combat and fly a variety of useful ships without having 40 million sp, bittervet.
- by Jan'tor - at 2011.12.01 08:24:00
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