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1. Revelations Chapters - Make your Top 10 List - in Revelations Testing and Development [original thread]
1) Fix jump queues. 2) Remove Secure containers currently littering the EVEverse. It has been enough years! 3) POS Overhaul: http://oldforums.eveonline.com/?a=topic&threadID=391410 4) SPOS (Single Player/Smal Corp Owned Structures): http://...
- by Jinx Barker - at 2006.11.22 10:11:00
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2. New skillplans for miners? - in Revelations Testing and Development [original thread]
Edited by: Jinx Barker on 10/11/2006 04:01:04 Honestly I was hoping there will be Industrial implants in Kali, my ALT is dying for a set. Quote: Here is your "Carebear" Implant Set (Please Pay attention to a laughing smiley) O.R.E. A...
- by Jinx Barker - at 2006.11.10 04:00:00
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3. Wreck Testing - in Revelations Testing and Development [original thread]
Just tested some things on SiSi. Folllwoing ratio on T1 Rigs now: 22/9 or 10/22 items needed. Which means that with the current 1 item of slavage per/Wreck thing. We only need to kill about 56-60 ships as opposed to 250-30 before. I think its g...
- by Jinx Barker - at 2006.11.09 21:33:00
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4. Tech 2 item situation NEEDS a fix (and Invention ain't it!) - in Revelations Testing and Development [original thread]
Originally by: Quilan Ziller ...To give you an example... Our mid-sized alliance has recently been wardecced by an alt of a Tech 2 manufacturer ...Both alts show up in fully T2 and faction fitted HACs and battleships, and blast our miners ...
- by Jinx Barker - at 2006.11.08 22:24:00
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5. Removing RIGs - bug? - in Revelations Testing and Development [original thread]
Originally by: Skyy I dont know the facts... but shouldn't you be able to remove a rig without repackaging your ship? Insurance problems! I agree, another oversight regarding Rigs. I'll make the list so far :-)
- by Jinx Barker - at 2006.11.08 22:03:00
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6. Salvaging: My expirience thus far. - in Revelations Testing and Development [original thread]
As I read through a sticky on Wrecks, I see that Oveur mentioned that they might still be tweaking the number of components per wreck. He wasnt sure. The way it stands now, the components that do drop are so scarce that it is close to impossibl...
- by Jinx Barker - at 2006.11.08 18:55:00
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7. Requirements for Rigs - in Revelations Testing and Development [original thread]
Originally by: Murk Schattenspinner Hello, I have a question I didnt find answered yet (Sorry if I just missed it): I know rigs need skills. However do I need the skills to use a rig or to install it or both? So basically can I - when I ...
- by Jinx Barker - at 2006.11.08 18:50:00
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8. Bug (rigs) - in Revelations Testing and Development [original thread]
Originally by: Grammer cant right click on rigs once you put them on ur ship More of an oversight, if you want to find out what kind of rig it is, you need to read the name and then do a refresher course on the market. Also, the desc...
- by Jinx Barker - at 2006.11.08 04:03:00
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9. Question about implants and Kali - in Revelations Testing and Development [original thread]
Originally by: Serapis Aote I remember reading awhile ago that at some point they were going let people remove implants from bodies after podding them. Is this still planned, is it in Kali 1. Also are there patch notes anywhere. I dont ...
- by Jinx Barker - at 2006.10.25 18:27:00
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