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1. How much money do you have and how much do you spend on pvp ships? - in Ships and Modules [original thread]
shortattenionsp wrote: How much of your wealth do you risk when you pvp? Nothing. True story bro.
- by Joss56 - at 2012.04.26 18:49:00
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2. Titan changes - update - in Ships and Modules [original thread]
Get rid of off grid boosts. Reinforce command ships presence and survivability by adding extra bonus between and from command ships only so they are extreme hard targets to kill and that you will not primary easily, plus will avoid solo/small gan...
- by Joss56 - at 2012.03.29 11:42:00
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3. The end of Hybrid buff - in Ships and Modules [original thread]
Kush Monster wrote: The only pissing and moaning that I hear about blasters has been on the forums mostly from carebears. every pirate or PVPer that I've talked to will never say their blasters suck. sure they'd love another buff but come on. ...
- by Joss56 - at 2011.12.27 00:39:00
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4. Dear Balance Team - in Ships and Modules [original thread]
Ryuce wrote: Regarding Gypsio's comment on Gallente; they have drones, which their tier I BS represents Of course every one knows the ONLY BS's in the game using drones are Gallente, why do you even mention it? Ho wait...
- by Joss56 - at 2011.09.23 12:55:00
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5. Upcoming balance changes - in Ships and Modules [original thread]
Sebastian N Cain wrote: Your first hybrid buff is nonsense. Hybrids will instead get a 100% range bonus. Of course damage and tracking will be reduced by 50% so they won-Št be overpowered. You forgot the fall off, you know how overpowered th...
- by Joss56 - at 2011.09.23 12:50:00
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6. Check out this loot pinata of a killmail - in Ships and Modules [original thread]
stoicfaux wrote: I'm using Chrome. Are any other chrome users getting their link xml-fied? Firefox user here, updated and no prob with the link but i do have the issue with ing browser "create link" (just doesn't open the little window for ...
- by Joss56 - at 2011.09.22 20:35:00
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7. Vangel Ship Bonus Question - in Ships and Modules [original thread]
Othran wrote: You never will pilot one Of course everyone can, well maybe not yet but they will be available on sisi just liek many other do, all you have to do is log on sisi buy it for peanuts on the market, fit it and fly it. So hard.
- by Joss56 - at 2011.09.22 20:31:00
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8. the plate/armour rig conudrum, - in Ships and Modules [original thread]
Aamrr wrote: I think most Gallente pilots would be more than happy to spend another 5% capacitor on their MWDs, if it meant they could get into range that much quicker. +10% speed implants already exist and those don't change a single peanu...
- by Joss56 - at 2011.09.22 20:07:00
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9. the plate/armour rig conudrum, - in Ships and Modules [original thread]
Aamrr wrote: Capacitor penalty for propulsion modules? They've gotta push harder to get the ship moving? Just an idea. The penalty already in place hurts has hell on ships (Gallente) with weak capacitors high fiting requirements for weapon...
- by Joss56 - at 2011.09.22 18:09:00
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10. Megathron... WHY is it bad? - in Ships and Modules [original thread]
Fabulous Virgil wrote: Hicksimus wrote: The megathron is the very best solo pvp T1 battleship in EvE. People that believe it is broken don't understand how to use it. Tons of EHP, spare space for a neut, web, couple mag stabs, ogre II's, ...
- by Joss56 - at 2011.09.22 02:50:00
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11. T2 versus faction weapons - best dps w/ skills? - in Ships and Modules [original thread]
Headerman wrote: Don't forget faction weapons nearly always have way better fitting requirements than T2. And in the case of faction Tachyons Vs T2, faction Tachs require significantly less cap to fire. So less cap may mean more damage mods? I...
- by Joss56 - at 2011.09.22 02:28:00
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12. Most Powerful Battleship - in Ships and Modules [original thread]
Sugilite wrote: Satav wrote: The best BS for your money is the Domi of course But what if I'm looking to buy a ship to enter into a doesn't look like crap contest? "In rust we trust" : Typhoon Cheap Solid Versatile Dmg selection S...
- by Joss56 - at 2011.09.22 02:05:00
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13. T2 versus faction weapons - best dps w/ skills? - in Ships and Modules [original thread]
Zhilia Mann wrote: I'm not sure what you're driving at here. Faction launchers will always have a better RoF than T2 even at spec 5. At spec 4, no other skills or mods included, you're looking at 15.4 seconds for CN and 16.2 seconds for T2, a...
- by Joss56 - at 2011.09.22 01:40:00
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14. T2 HAM Missiles Vs Faction HAM Missiles - in Ships and Modules [original thread]
Tertharan wrote: Heavy Assault Missile Specialization description says differently: "2% bonus per level to the rate of fire of modules requiring Heavy Assault Missile Specialization." Faction HAMs don't require the skill, and therefore gain no ...
- by Joss56 - at 2011.09.21 13:27:00
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15. T2 HAM Missiles Vs Faction HAM Missiles - in Ships and Modules [original thread]
Use T2 launchers and faction ammo = win
- by Joss56 - at 2011.09.21 13:22:00
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16. Are rails really that bad? - in Ships and Modules [original thread]
FireT wrote: Ex Gallente here: used to use rails for missioning. Then realized they are good for aggro then used drones. Maxed out drone skills. Now I am completely Caldari pilot because rails and blasters are that bad. Gallente too but cro...
- by Joss56 - at 2011.09.21 13:19:00
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17. Caldari ships to what.... - in Ships and Modules [original thread]
whaynethepain wrote: Drake, Hurricane. And every one and their cat will want you in their fleet
- by Joss56 - at 2011.09.21 13:08:00
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18. T2 versus faction weapons - best dps w/ skills? - in Ships and Modules [original thread]
Ore Farmer wrote: Ok so I had my faction fitted CNR running incursions the other night and someone asked to look at my fit, and compare it to his own. He was using T2 cruise launchers instead of the Caldari Navy Cruise launchers I had equipped....
- by Joss56 - at 2011.09.21 12:49:00
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19. Most Powerful Battleship - in Ships and Modules [original thread]
Large Collidable Object wrote: Cleo Pandora wrote: Vinny hmm... How much DPS do they have? If you shield tank and pimp it, it would be around 2000 dps with drones and heat (up to 2550 dps if you'd use void and implants - but that's an EF...
- by Joss56 - at 2011.09.21 12:33:00
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20. Megathron... WHY is it bad? - in Ships and Modules [original thread]
Megathrons are awesome ! ... ...full Arty/Autos fitted and shield tanked
- by Joss56 - at 2011.09.19 17:57:00
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