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1. [Issue] Laser power grid usage - in Assembly Hall [original thread]
I believe tachyons are "oversized" battleship guns, which other races do not have.
- by Kailiani - at 2008.07.03 01:06:00
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2. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: Dray OK, CAPS FOR STATING THE OBVIOUS, suicide ganking is only a problem for ppl to greedy to scout, there you go soloution number 1. Suicide ganking isnt broken, but for the sake of this thread remove hi-sec gank insurance...
- by Kailiani - at 2008.06.29 02:31:00
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3. [Issue] The Nighthawk needs a powergrid increase - in Assembly Hall [original thread]
Edited by: Kailiani on 16/06/2008 09:52:42 Originally by: Kasheem Cetanes Edited by: Kasheem Cetanes on 16/06/2008 08:26:24 There is a bright side to this, of course. Because this Is a democracy after all, -.-, we can choose to not...
- by Kailiani - at 2008.06.16 09:52:00
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4. [Issue] The Nighthawk needs a powergrid increase - in Assembly Hall [original thread]
Edited by: Kailiani on 16/06/2008 05:13:59 I apologize, I let some RL issue influence that post. Though on the subject of small concerns, the large autocannon issue was voted and passed, with it having less forum support. Quote: [ ...
- by Kailiani - at 2008.06.16 05:13:00
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5. [Issue] The Nighthawk needs a powergrid increase - in Assembly Hall [original thread]
Ah well thanks for trying Jade.
- by Kailiani - at 2008.06.16 02:38:00
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6. [Issue] The Nighthawk needs a powergrid increase - in Assembly Hall [original thread]
Edited by: Kailiani on 16/06/2008 02:25:30 Quote: Serenity Steele > Almost every ship class has a lame-duck ship in 1/4 races of EvE. Is the NightHawk any different to the lame duck for field command ships? FAIL Quote: Ser...
- by Kailiani - at 2008.06.16 02:20:00
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7. [Issue] The Nighthawk needs a powergrid increase - in Assembly Hall [original thread]
Edited by: Kailiani on 09/06/2008 09:27:58 Edited by: Kailiani on 09/06/2008 09:25:39 This is all the nighthawk needs, its 217.05 power short of this fit: [Nighthawk, New Setup 1] Ballistic Control System II Ballistic Control System II D...
- by Kailiani - at 2008.06.09 09:21:00
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8. [Issue] The Nighthawk needs a powergrid increase - in Assembly Hall [original thread]
Edited by: Kailiani on 09/06/2008 08:22:36 Thats what we've been doing wrong! Put only 4 HAM II launchers on and you will only need 3 PDU!
- by Kailiani - at 2008.06.09 08:17:00
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9. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: lecrotta Edited by: lecrotta on 07/06/2008 17:54:57 Originally by: Farrqua So what are the chances of a certain Module to drop when the ship is destroyed? Is there information somewhere we can actually see wha...
- by Kailiani - at 2008.06.08 07:42:00
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10. Isn't it about time that CCP stepped up and gave us a real forums - in Assembly Hall [original thread]
Some industry standard forums, yes!
- by Kailiani - at 2008.06.07 07:32:00
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11. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: abbagabba Edited by: abbagabba on 05/06/2008 11:52:36 Not signed. You seem to be missing the bigger picture and are focused on your paticular playstyle, pimped mission running. It only takes 1 very useful module, if...
- by Kailiani - at 2008.06.06 22:51:00
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12. Make sucide ganking more difficult - in Assembly Hall [original thread]
Edited by: Kailiani on 28/05/2008 02:51:22 Originally by: lecrotta So its really all about how much the gankee losses?. If you cannot afford to lose it do not fly it has always been the rule of eve buddy you should tell your friend th...
- by Kailiani - at 2008.05.28 02:50:00
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13. Make sucide ganking more difficult - in Assembly Hall [original thread]
Edited by: Kailiani on 28/05/2008 02:23:42 My friend was ganked by a group who decided to take out the first navy raven they saw. He talked to them and they said they didn't even scan him. He just got the cnr a week or two before and saved alo...
- by Kailiani - at 2008.05.28 02:22:00
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14. Make sucide ganking more difficult - in Assembly Hall [original thread]
You have a point, I really have no idea how long it takes or what percent of modules drop. I assume 1-2 hours tops myself, and somewhere between 30-50% drop rate. CCP are the only ones who can decide whether or not the profit is to high in terms...
- by Kailiani - at 2008.05.28 01:50:00
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15. Make sucide ganking more difficult - in Assembly Hall [original thread]
Edited by: Kailiani on 28/05/2008 01:39:06 Duuuuurrrrrrrrr, and you convienently ignore you could make 180m an hour. Oh noes a extremely small chance to make under what a mission runner makes, VS a very great chance of making double or triple ...
- by Kailiani - at 2008.05.28 01:37:00
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16. Make sucide ganking more difficult - in Assembly Hall [original thread]
Edited by: Kailiani on 28/05/2008 01:25:22 Quote: So we make 15.8mil isk per hour but earlier you say mission runners make 20 mil per hour, holy heck we piwates need a boost not a nerf we are 4.2 mil behind!!. Yesyes, lets just compl...
- by Kailiani - at 2008.05.28 01:17:00
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17. Make sucide ganking more difficult - in Assembly Hall [original thread]
Edited by: Kailiani on 28/05/2008 01:14:14 Edited by: Kailiani on 28/05/2008 01:11:21 WHY does it matter if you can't get 7 in one day from one system? The time required is half a day, come on... Your arguing stupidly now. Besides .........
- by Kailiani - at 2008.05.28 01:09:00
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18. Make sucide ganking more difficult - in Assembly Hall [original thread]
Edited by: Kailiani on 28/05/2008 00:41:35 Originally by: lecrotta Originally by: Kailiani Originally by: lecrotta It can take hours and then you stand a chance of getting nothing and even if you do you get 1 gank ...
- by Kailiani - at 2008.05.28 00:39:00
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19. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: lecrotta It can take hours and then you stand a chance of getting nothing and even if you do you get 1 gank per gate per 24 hours as after the first gank concord is all over it. Concord is really irrelevant as you...
- by Kailiani - at 2008.05.28 00:28:00
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20. Make sucide ganking more difficult - in Assembly Hall [original thread]
Originally by: lecrotta Edited by: lecrotta on 27/05/2008 23:45:04 Originally by: Kailiani The time spent missioning for 1 bil is over 50 hours, 20 mill an hour. Lets say you spend 3 hours looking for 1.5b isk ship, and the...
- by Kailiani - at 2008.05.28 00:04:00
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