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121. Finally, make it so! - in EVE General Discussion [original thread]
Originally by: Discrodia They're nice effects, but the 0.0 community will ***** about how they need to fix lag before making the game more fun for everyone else. So, maybe in the future. Also, nice BF2142 music. But they have to work ...
- by Kallieah - at 2010.04.30 13:21:00
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122. Split up the Big T - in EVE General Discussion [original thread]
So I suppose it's fair to summarize this by saying that the community is resistant to the idea of a multiple world game, because it believes that it is now necessary to have a population at current levels, regardless of whether or not those partic...
- by Kallieah - at 2010.04.30 13:14:00
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123. Split up the Big T - in EVE General Discussion [original thread]
Edited by: Kallieah on 30/04/2010 04:43:00 Mara, I think you actually have a pretty elegant solution to the problem. There's a couple questions I had though. Won't guarding access to a system for several hours present a problem over downtime? ...
- by Kallieah - at 2010.04.30 04:41:00
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124. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Super Whopper Onyxia raid in 30 minutes, Kallieah get online on your server, which is hopefully my server. I don't play that particular game. Though, unlike lots of people, I don't feel that people who do are lower life ...
- by Kallieah - at 2010.04.30 04:00:00
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125. Survey of player perceptions of the CSM - in EVE General Discussion [original thread]
Edited by: Kallieah on 30/04/2010 02:22:16 The CSM is really a mechanism that's intented to build trust between the player community and the developers. This sort of describes the situation that gave rise to the CSM. Regardless of the CSM's...
- by Kallieah - at 2010.04.30 02:22:00
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126. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Josef Huffenpuff It doesnt matter how many eve universes you create, people will still crowd into a single star system for a fight - creating lag. "Sharding" doesnt fix this - but it does make for less people in each game ...
- by Kallieah - at 2010.04.30 01:07:00
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127. Split up the Big T - in EVE General Discussion [original thread]
If I have 12 units of population in one location and divide them into three locations, I still have an overall 12 units. To each location it may seem as though there are fewer, but if you take a broader view, there's been effectively no change. S...
- by Kallieah - at 2010.04.30 00:53:00
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128. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Lady Karma :Elysium Alliance: When you create a troll thread, you are meant to back away from it, and let it develop. Not post even more stupid ideas every third post. Originally by: Kallieah What do you guys think...
- by Kallieah - at 2010.04.30 00:44:00
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129. Split up the Big T - in EVE General Discussion [original thread]
I think there's a basic misunderstanding in what I'm proposing here. Yes, EVE exists on multiple computers and I know that. So yes, it does act like it's a bunch of realms already and that's great, but it also allows everyone to go everywhere at a...
- by Kallieah - at 2010.04.30 00:35:00
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130. betting on csm - in EVE General Discussion [original thread]
Great idea Cat! I wish I knew more about most of the people running for CSM. Sure CCP made it in response to that BoB BPO thing, but it's a good idea anyway. Asking for people to place some bets might make more people take an interest and vote! A...
- by Kallieah - at 2010.04.29 22:51:00
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131. Split up the Big T - in EVE General Discussion [original thread]
Edited by: Kallieah on 29/04/2010 22:25:39 Originally by: Tippia Originally by: Kallieah I'd like to see a well managed set of cute little EVEs, each with a sustainable population that represents a slice of the current populati...
- by Kallieah - at 2010.04.29 22:17:00
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132. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Tippia Originally by: Kallieah I would rather have lots of universes with the same or more subscribers instead of one very empty one. And yet you're arguing for a combination of the worst aspects of the two: lots o...
- by Kallieah - at 2010.04.29 22:02:00
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133. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Nachshon The single server is one of EVE's strongest points. Getting rid of it would destroy much of what makes EVE great. I agree with you on one of two points. A single universe is a strong point that make EVE stand ou...
- by Kallieah - at 2010.04.29 21:44:00
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134. Split up the Big T - in EVE General Discussion [original thread]
While I agree that a single world with everyone in it together is ideal, it doesn't seem to be a realistic expectation given the ongoing, chronic lag problems. I'm fairly certain that running a world with say 5000 to 8000 PCU is not a game breaki...
- by Kallieah - at 2010.04.29 20:09:00
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135. Split up the Big T - in EVE General Discussion [original thread]
Taedrin and Avon thank you both for actually posing useful or constructive thoughts. I'll try to give you a worthwhile answer. Regarding code, I know nothing about it or how it all works and I honestly doubt that there are many people in thw foru...
- by Kallieah - at 2010.04.29 17:52:00
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136. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Crumplecorn Originally by: Ran Khanon Having a single, perpetual gameworld should be a law for mmorpgs. I think any that don't violate the true definition. What's the difference between 'multiplayer' and 'massively...
- by Kallieah - at 2010.04.29 17:03:00
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137. need advice - in EVE General Discussion [original thread]
Edited by: Kallieah on 29/04/2010 16:54:09 Originally by: Lady Spank Load of balls from one of the worst trolls on the forums right now. If you see anyone from Elysium Alliance posting just ignore them. 2 accounts really extends your ...
- by Kallieah - at 2010.04.29 16:50:00
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138. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Wolfgang Jager Splitting up the server is a horrid idea! But perhaps CCP should have listened a bit more closely to those of us who suggested that "fixing" SOV warfare by simply renaming the big mega-damage structures you ha...
- by Kallieah - at 2010.04.29 16:22:00
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139. Split up the Big T - in EVE General Discussion [original thread]
Originally by: Dan O'Connor I urge you to come back once you understand the Sandbox concept EVE is based upon, and why it makes it stand out of the crowd. Dan, I respect your opinion, but I urge you to do away with the narrowminded pe...
- by Kallieah - at 2010.04.29 16:16:00
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140. need advice - in EVE General Discussion [original thread]
Though more than one account is good because it helps CCP pay bills, I don't recommend it because you'll have to overlap some skills no matter what you do which is a lot less efficient than just being patient and doing it as much as you can on a s...
- by Kallieah - at 2010.04.29 15:58:00
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