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141. Thoughts on Projectile Turrets and Minmatar Battleships - in Test Server Feedback [original thread]
The weapon balance is fine. Weapon balance is not fine. It wasn't fine before either, and that's why weapons like the 650/250 scout arties had to be toned down. But before that, nobody used 280/720mm howies and they still don't. ===========...
- by Karif - at 2003.08.05 18:36:00
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142. NBE news on projectile rebalancing? - in Test Server Feedback [original thread]
...they use no cap, which is such a huge advantage. Heh. Yeah, I can run 2 or 3 250 rails and still hover around 1/2 cap, with a hardener or two running. Any decent pilot will have Energy System Operations, Controlled Bursts and Energy Manage...
- by Karif - at 2003.08.05 18:06:00
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143. EVE built on shaky foundations? - in EVE General Discussion [original thread]
Half of any network system is the hardware. The other half is the software. The third half is the people supporting it. The fourth half is luck. I've seen MS products put to utter shame by hardware/software 15 years old. I've also seen the ver...
- by Karif - at 2003.08.05 15:44:00
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144. Name changes... those that CCP considers offensive - in EVE General Discussion [original thread]
I still have my name. Thought you'd like to know that, Loving Jesus. =============================== Deception + Information + Skill
- by Karif - at 2003.08.05 05:06:00
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145. The Next Patch And Combat Changes - in EVE General Discussion [original thread]
You're all assuming local actually worked properly Granted, the starmap is a wee bit more reliable in getting a headcount, you don't get names, corps, etc... =============================== Deception + Information + Skill
- by Karif - at 2003.08.04 19:21:00
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146. BP Copy Nerf - in Test Server Feedback [original thread]
The problem is, if they grandfather, people will go mad making copies. If they don't, people who worked as a group to buy a copy but don't want to be bothered with talking to that same group to sort out an arrangement , get screwed. The people w...
- by Karif - at 2003.08.01 23:54:00
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147. Cruiser and Battleship skill bonuses - in Test Server Feedback [original thread]
I think what's missing is the other 5% bonus for combat ships. Frigates all have a racial 5% bonus (velocity, hybrid range, hybrid damage, energy turret cap use) and a ship specific one - for the most part, the kestrel for obvious reasons has a 1...
- by Karif - at 2003.08.01 10:39:00
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148. Changelog 1138 - in Test Server Feedback [original thread]
Edited by: Karif on 01/08/2003 08:36:56 For those complaining about sentry guns breaking immersion because they're unjammable: 1) Are you forgetting that these are deployed around stations and stargates instead of actually having weapon syste...
- by Karif - at 2003.08.01 08:36:00
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149. How Many Players in Eve Actually Role Play? / Why more people should RP - in EVE General Discussion [original thread]
I'm old, I remember lots of things. Like seeing some of the finest role-playing take place in Diablo. The original. On Battle.net. All you really need to roleplay is a chat channel, people willing to participate, and a shred of imagination. /shr...
- by Karif - at 2003.07.31 11:02:00
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150. Bug: Missiles and Smartbombs - in Test Server Feedback [original thread]
"All ships have turrets, many dont have launcher slots." Equally, not all ships have drone bays. Drones are just "re-usable" missiles. Shall we split hairs over the difference between a 250m3 Drone Bay on a Moa and a 2000m3 Drone bay on a Tho...
- by Karif - at 2003.07.30 21:43:00
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151. Bug: Missiles and Smartbombs - in Test Server Feedback [original thread]
Cont'd (sheesh) Finally, drones. Yes, even the Drone-heavy Gallente need a functional countermeasure. So we throw together some new drones and give them the incredibly witty title: DEFENDER DRONES. Woo. A new skill as well (same rank as Defender ...
- by Karif - at 2003.07.30 12:32:00
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152. Bug: Missiles and Smartbombs - in Test Server Feedback [original thread]
Edited by: Karif on 30/07/2003 12:27:03 I hate simple solutions because there is no such beast in a MMORPG. That said, here's what I have to say about missiles over my morning cup o' java: Let's start with the obvious... They're too easy to ...
- by Karif - at 2003.07.30 12:26:00
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153. Name change without permission. - in EVE General Discussion [original thread]
I am paying them to play this game, if they screw me over (Business or person in general) then I will rise up and fight it. Unlike some people. Oh, yes, tell us all how REPRESSED you are by the big bad nasty CCP. Even when YOU are in the wrong...
- by Karif - at 2003.07.30 05:24:00
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154. Name change without permission. - in EVE General Discussion [original thread]
Karif, any name, or word can be considered offensive to anybody, look at your post for instance you are using Vulgarity, by your fashion of writing I would say that you are a moron, uneducated, and just plain outright ignorant You mean the noti...
- by Karif - at 2003.07.30 03:40:00
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155. Name change without permission. - in EVE General Discussion [original thread]
Or is it the thing that will save it? The problem with caring about something, is that many people will call you arrogant, self-important, ignorant, etc. Why? Because they don't share your beliefs. And since they don't, THEY ARE WRONG! That sa...
- by Karif - at 2003.07.30 02:11:00
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156. Bug: Missiles and Smartbombs - in Test Server Feedback [original thread]
I for one dont want to balance the game for newbs and screw it for high end players. Just because you don't think rockets are effective weapons doesn't mean jack in the grand scheme of things. Rippling missiles, regardless of class, should be a...
- by Karif - at 2003.07.29 23:06:00
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157. Station camping fixed?! - in Test Server Feedback [original thread]
It should be a simple, blanket rule: If high-slot item active in the last X period of time (30s? 1m? 5m?), docking requests and jumps are rejected. Enough to force someone into thinking into what they're about to do, and suffer the consequences ...
- by Karif - at 2003.07.29 16:02:00
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158. Station camping fixed?! - in Test Server Feedback [original thread]
I guess it all pivots on the intelligence of the agressors.. This is how it should be. =============================== Deception + Information + Skill
- by Karif - at 2003.07.29 15:46:00
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159. Riddle: What's the difference between 0.1 and 1.0 systems? - in EVE General Discussion [original thread]
...of course, the problem being that the original setup was just as stupid. I do agree they went from one flawed extreme to another flawed extreme. =============================== Deception + Information + Skill
- by Karif - at 2003.07.29 02:52:00
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160. Riddle: What's the difference between 0.1 and 1.0 systems? - in EVE General Discussion [original thread]
What was the difference between a .4 system and 0.0 space before this change? Answer: None (at least where pirates are concerned). Sorry to bother you with the facts =============================== Deception + Information + Skill
- by Karif - at 2003.07.28 22:57:00
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