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101. Idea: Catch-Up Training - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Kassimila wrote: Danika Princip wrote: I have about five years of training 'missing' on my oldest and lowest skilled account. Are you sure that giving me 75 million extra SP with no drawbacks of any kind is a good id...
- by Kassimila - at 2017.03.06 20:29:39
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102. Idea: Catch-Up Training - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: I have about five years of training 'missing' on my oldest and lowest skilled account. Are you sure that giving me 75 million extra SP with no drawbacks of any kind is a good idea? No drawbacks? At 20 bucks a month, tha...
- by Kassimila - at 2017.03.06 19:13:55
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103. Idea: Catch-Up Training - in Player Features and Ideas Discussion [original thread]
mkint wrote: I suspect this would be badly balanced and encourage botting. If it gets much use at all. Smells a little like P2W. I think it would appeal primarily to the p2w people, people who forgot why they left, dump a bunch of $ to get "cau...
- by Kassimila - at 2017.03.06 18:18:56
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104. Idea: Catch-Up Training - in Player Features and Ideas Discussion [original thread]
So I had an idea that would help some of us older players. Many of us have played eve off and on for years, sometimes allowing our subscriptions to lapse. The idea is to allow these players to purchase missed months of subscriptions and be allocat...
- by Kassimila - at 2017.03.06 17:01:54
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105. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
1. Carriers - Triage mode should be able to Repair SIEGED Dreads. This would get both Carriers and Dreads back into the capital fight. Instead of this Super Carrier/Titan blob nonsense. 2. Hybrids, Did I mention they're terrible? Remove the CAP ne...
- by Kassimila - at 2010.11.18 08:48:00
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106. Game Changes I would like to see - in Player Features and Ideas Discussion [original thread]
Originally by: Quesa Edited by: Quesa on 11/07/2010 01:34:39 There are already numerous threads about this topic and they have much more insight into the problems and possible fixes; I'd suggest searching for them. Well I know how f...
- by Kassimila - at 2010.07.11 23:31:00
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107. Game Changes I would like to see - in Player Features and Ideas Discussion [original thread]
Edited by: Kassimila on 11/07/2010 23:22:50 Originally by: Laxyr Edited by: Laxyr on 10/07/2010 22:57:42 Uhm ok, where to start... I'm truncating this so I can reply #1, the game (or the gate) punishes your for not attacking in the...
- by Kassimila - at 2010.07.11 23:21:00
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108. Game Changes I would like to see - in Player Features and Ideas Discussion [original thread]
Originally by: galphi Torp range isn't that bad, most pvp happens within 30km anyway. This isn't so much for pvp, as it is for pve. Most Gurista rats sit out at 50km, just out of torp range. Originally by: galphi Autocannons a...
- by Kassimila - at 2010.07.10 22:15:00
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109. Game Changes I would like to see - in Player Features and Ideas Discussion [original thread]
#1. Null sec gates, and only null sec gates should not prevent you from jumping if you have aggression. I see no reason why this unguarded gate in the middle of nowhere should stop me from pursuing a target. Null Sec/Low Sec gates will still preve...
- by Kassimila - at 2010.07.10 09:38:00
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110. Update the ship models! - in Player Features and Ideas Discussion [original thread]
I'm not talking about the coloring, or overall hull design here. I'm JUST talking about the balance of ships. Some ships it works on like the Omen model has that one little thing sticking out, which works because it goes with the overall ship desi...
- by Kassimila - at 2009.04.25 20:00:00
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111. Update the ship models! - in Player Features and Ideas Discussion [original thread]
Originally by: Ruze Ahkor'Murkon They are different. Some empires are more symetrical, other's aren't. I mean, I like the way asian women look, but I'm sure glad not every woman is asian, know what I mean? Difference is a good thing. Some...
- by Kassimila - at 2009.04.25 19:56:00
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112. Update the ship models! - in Player Features and Ideas Discussion [original thread]
Thank you for that totally useful and constructive post. Go troll elsewhere kk thx.
- by Kassimila - at 2009.04.25 19:33:00
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113. Handbreaks and stability - in Player Features and Ideas Discussion [original thread]
/signed Oh, and how about the ability to reconnect to our drones ( like probes!) as long as they are on grid and recall them? Seriously my ships computer can't reconnect to them? How does that even make sense?
- by Kassimila - at 2009.04.25 19:22:00
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114. Update the ship models! - in Player Features and Ideas Discussion [original thread]
This is something that should have been done long ago. I'm not talking about the new HD grahpics and stuff. I'm talking about how stupid some of the ships look. It is a known fact that humans like symmetrical things, yet a good chunk of ships have...
- by Kassimila - at 2009.04.25 19:18:00
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115. Skill Remap - Continued - in Player Features and Ideas Discussion [original thread]
Originally by: Ruze Ahkor'Murkon Why shouldn't it? If each race is special and significantly different enough, what is the value of those races if all players can switch between them at will? If we can all just pack up and choose the race...
- by Kassimila - at 2009.04.21 00:05:00
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116. Caldari PvP - in Player Features and Ideas Discussion [original thread]
Edited by: Kassimila on 20/04/2009 23:44:29 I'd like to say. Youtube the 6th Alliance tourny. Half the teams deploy CN Caracals in mass. Caldari does great things if you use them right.
- by Kassimila - at 2009.04.20 23:44:00
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117. Skill Remap - Continued - in Player Features and Ideas Discussion [original thread]
Originally by: Ruze Ahkor'Murkon I disagree. There's an extent where breaking current mechanics shouldn't be done for fun. In the end, it's a game. And if it's fun to give everyone alpha-strike weapons, why not? Because some people may ha...
- by Kassimila - at 2009.04.20 23:38:00
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118. Committing Titans to Battle - in Player Features and Ideas Discussion [original thread]
I think titans bring a lot more than just a DDD to your fleet. They provide some pretty amazing fleet bonus's, if you had one of each you'd get what? 37.5% more armor, shields, cap, and some stupid bonus minimitar gives you (Agility I think). Thi...
- by Kassimila - at 2009.04.20 23:33:00
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119. Skill Remap - Continued - in Player Features and Ideas Discussion [original thread]
This is addressing the following thread. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=691664 I really don't feel this topic has received the attention it deserves. This could be implimented in the same manner neural remaping was adde...
- by Kassimila - at 2009.04.20 23:23:00
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120. Idea for Skill Reimbursement - in Player Features and Ideas Discussion [original thread]
I have an idea, and alot of players have thought it was a good one. I would like the ability to sacrifice skills I have trained (Mining, Gunnery, etc.) To be able to get half those skill points (Or whatever number your mathmatical gods think is f...
- by Kassimila - at 2007.02.13 01:09:00
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