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61. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
Xair Nuitarius wrote: Hmm i think it will be nice to have more ships that have nullification. Like covert-ops ships. All ships that are supposed to be exploration: T3C, covert ops frigs, astero and stratios should have nullification too. They...
- by Kassimila - at 2017.05.31 18:16:39
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62. Nullification and Interdiction - in Player Features and Ideas Discussion [original thread]
I think nullification should make you immune to anchored and dictor bubbles. However nothing should be immune to hictor bubbles. Gives you a reason to bring the 600mil ship, instead of the faster 90mil ship that does the same thing.
- by Kassimila - at 2017.05.31 18:15:21
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63. Omega Account Status - Show in Character sheet - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: You mean the alpha/omega symbols that already appear next to your name in the character sheet? No sorry my "ask" wasn't clear there. I want to know how much longer the account is subscribed for.
- by Kassimila - at 2017.05.31 18:09:44
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64. Omega Account Status - Show in Character sheet - in Player Features and Ideas Discussion [original thread]
Can we get the ability to see our account status in the character sheet? This information used to show up on login, but it seems to have disappeared last patch. I would be nice to be able to see my account status while in game.
- by Kassimila - at 2017.05.31 17:53:31
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65. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
perseus skye wrote: Personally a afk person is someone who can be found ,cloaked or not and killed where as someone logged off cannot be so it's a no from me . Example a cloaky camper managed to decloak while afk and my T1 frigate got a 900m t...
- by Kassimila - at 2017.05.31 17:45:00
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66. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Kassimila wrote: A minor load x thousands = not minor. Secondly you all have repeatedly mentioned your 20+ cyno alts you have parked around the universe, those aren't sitting in station now are they? How can you argue...
- by Kassimila - at 2017.05.31 17:42:39
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67. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Cade Windstalker wrote: Kassimila wrote: This is a pretty standard feature in most online games. I'm not sure why Eve Online hasn't implemented it. Benefits : Less Server load. Less Tidi Less load on the network pipe. Accurate Count of peo...
- by Kassimila - at 2017.05.30 00:41:43
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68. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Kassimila wrote: When they are lag free, they are a blast actually. If all you're doing in a fleet fight is pressing F1, you have much to learn. I'm not referring to 'afk people in the system', I'm referring to afk play...
- by Kassimila - at 2017.05.29 03:47:09
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69. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: mkint wrote: Kassimila wrote: Sonya Corvinus wrote: Kassimila wrote: My only motive sir, is to have lag free 500 person fleet fights. I believe booting afk players is a good step towards that goal. I can't see how...
- by Kassimila - at 2017.05.29 03:41:37
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70. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Northern Coalition scum.... Again, still going to get some false positives. I have two screens. I can be looking at one that is say got my invention spreadsheets and miss that pop up. Similarly if I am selling things on th...
- by Kassimila - at 2017.05.29 03:39:13
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71. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Sonya Corvinus wrote: Kassimila wrote: My only motive sir, is to have lag free 500 person fleet fights. I believe booting afk players is a good step towards that goal. I can't see how people not playing the game are adding any benefit to it....
- by Kassimila - at 2017.05.29 01:01:31
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72. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: How exactly do you know a person is AFK? I could be ATK, just not providing any input to the client. I could be ATK watching a gate and talking on voice comms. I could be ATK, but working on some spreadsheets for my inventio...
- by Kassimila - at 2017.05.29 00:51:03
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73. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Kassimila wrote: I'm not bending anything. You said %1 is meaningless, I showed you that it is not. Also there are more statistic for judging server performance other than CPU usage. CPU wait queue, and memory for exa...
- by Kassimila - at 2017.05.28 20:20:37
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74. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
JC Mieyli wrote: Kassimila wrote: So if you'd like to make a case for the need to have idle players connected to the game, by all means do so. afk cloaking Cloaked or not, truly afk players are not playing the game. Therefore they don'...
- by Kassimila - at 2017.05.28 19:40:00
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75. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
JC Mieyli wrote: Kassimila wrote: JC Mieyli wrote: there is and afk cloaker thread stickied post it there This thread is not about AFK cloakers. of course it is maybe not your intention but it is If it was ISD would have locked it...
- by Kassimila - at 2017.05.28 19:37:22
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76. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Kassimila wrote: Danika Princip wrote: 1% is a completely meaningless increase, especially when you're already in 10% tidi if not worse. This makes it not worth ruining the various legitimate reasons people have for ...
- by Kassimila - at 2017.05.28 19:32:06
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77. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Kassimila wrote: This is a pretty standard feature in most online games. I'm not sure why Eve Online hasn't implemented it. Benefits : Less Server load. Less Tidi Less load on the network pipe. Accurate Count of people pl...
- by Kassimila - at 2017.05.28 19:27:19
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78. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
JC Mieyli wrote: there is and afk cloaker thread stickied post it there This thread is not about AFK cloakers.
- by Kassimila - at 2017.05.28 19:24:03
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79. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: 1% is a completely meaningless increase, especially when you're already in 10% tidi if not worse. This makes it not worth ruining the various legitimate reasons people have for being logged in that you've ignored all throu...
- by Kassimila - at 2017.05.28 19:23:15
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80. Idea: Auto logoff after 20-30 minutes of idle time - in Player Features and Ideas Discussion [original thread]
mkint wrote: Kassimila wrote: Frostys Virpio wrote: Kassimila wrote: Max Deveron wrote: Nope i think you have an ulterior motive for this..... and it has nothing to do with Jita. -1 My only motive sir, is to have lag free 500 pe...
- by Kassimila - at 2017.05.28 19:21:49
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