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1. Remove the local channel in Jita? - in Player Features and Ideas Discussion [original thread]
well withdraw all channels and the problem of local schemes and the abuse of advertising are resolved.
- by Kennshi - at 2011.05.19 13:47:00
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2. capital making drones - in Player Features and Ideas Discussion [original thread]
I thought the idea of making the super capitals such as POS or to the capital they need to fighter pilots as we have Marines and mercenaries they could be entered as requisite to use fighter jets or bombers as the POS need to run fue...
- by Kennshi - at 2011.05.19 13:27:00
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3. capital making drones - in Player Features and Ideas Discussion [original thread]
if supercarriers are able to do fyghters inside the ship like you have clone bays in super caps you can have the ability of made the fighters and fighter bonbers regards
- by Kennshi - at 2011.05.19 08:41:00
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4. capital making drones - in Player Features and Ideas Discussion [original thread]
- by Kennshi - at 2011.05.19 08:35:00
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5. clocker shooter - in Player Features and Ideas Discussion [original thread]
yes but you need 10sec to clock again that is not cool regards
- by Kennshi - at 2011.05.19 08:26:00
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6. new drone manuvers - in Player Features and Ideas Discussion [original thread]
by the away if we have logistic drones for mining, insted we fit survey module to scan the belt we have drones to doit that was good regarding
- by Kennshi - at 2011.05.19 08:22:00
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7. A way to decrease macro mining - in Player Features and Ideas Discussion [original thread]
well the problem is if you kill the macros, your intalations in 0.0 go down becose the ice is very hard to get from o.o ice belts and the stocks of fuel droping alot in market why not mayde the 0.0 ice more yzy to get? to balence the problem 07
- by Kennshi - at 2011.04.04 17:00:00
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8. new drone manuvers - in Player Features and Ideas Discussion [original thread]
yea but was great if that hapend hehehehe 07
- by Kennshi - at 2011.04.04 16:36:00
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9. clocker shooter - in Player Features and Ideas Discussion [original thread]
the stelth bomber if they have the ability of fire cloked they can lock and active moduls whith no interference of cloky device on that was very good
- by Kennshi - at 2011.04.04 16:31:00
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10. clocker shooter - in Player Features and Ideas Discussion [original thread]
- by Kennshi - at 2011.04.04 16:25:00
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11. new drone manuvers - in Player Features and Ideas Discussion [original thread]
hi normaly i hide the backets and zoom out to have less lag in big combats but in smal combats or tating no lag hapends that was good to see that manuvers just for the enjoy of the moment of play eve 07
- by Kennshi - at 2011.04.04 16:15:00
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12. new drone manuvers - in Player Features and Ideas Discussion [original thread]
yes thats it sorry for my bad inglish that was good to see!!! given more realistic play to eve if this hapends is gona be the best game ever playd 07
- by Kennshi - at 2011.04.04 15:57:00
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13. new drone manuvers - in Player Features and Ideas Discussion [original thread]
http://www.youtube.com/watch?v=tm8A1t9Y3ZQ&playnext=1&list=PL9BF47F0E1FBD97B9 see
- by Kennshi - at 2011.04.03 17:33:00
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14. new drone manuvers - in Player Features and Ideas Discussion [original thread]
hi i see the new video of new towers is very cool and if the combate drones and carrier drones made more realistic manuvers like dogfither movers insted orbiting if you have play homeworld2 you know what im talking about regardings
- by Kennshi - at 2011.04.03 07:57:00
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