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1181. Statistics for L4 high-sec mission income - in Missions & Complexes [original thread]
Originally by: Lrrp Originally by: Kerfira Do you really think ISK matters to me? If it did, why would I advocate getting my primary money making activity reduced to that of other high-sec activities? Nice. You have made all ...
- by Kerfira - at 2009.07.24 12:07:00
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1182. Statistics for L4 high-sec mission income - in Missions & Complexes [original thread]
Originally by: Mara Rinn I don't know why people are so hell-bent on "proving" Kerfira is somehow wrong. They're afraid that CCP will realise the obscene imbalance between mission running as a high-sec occupation and all the others. ...
- by Kerfira - at 2009.07.24 12:00:00
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1183. Statistics for L4 high-sec mission income - in Missions & Complexes [original thread]
Edited by: Kerfira on 24/07/2009 11:36:16 Originally by: Venkul Mul Always Caldari missions, always LP at 2.700 (if I recall exactly, correct me if wrong). So your statistics mean that Caldari Missions give to much reward. Please do...
- by Kerfira - at 2009.07.24 11:36:00
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1184. Statistics for L4 high-sec mission income - in Missions & Complexes [original thread]
Edited by: Kerfira on 24/07/2009 11:19:20 Originally by: temponita Ah well... I guess the troll had to go recalculate his fantasies before coming back for another round of "BS" Please go back to the hole you came from and take your im...
- by Kerfira - at 2009.07.24 11:17:00
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1185. Statistics for L4 high-sec mission income - in Missions & Complexes [original thread]
Edited by: Kerfira on 24/07/2009 11:13:34 Individual mission averages: # Avg.ISK Avg.Time ISK/Min Attack Of The Drones 2/3 30.6m 00:18 1701k Cargo Delivery (Serp) 1/2 13.3m 00:18 741k Cargo Delivery (Serp, Blitz) 2 3.6m 00:04 899k Damsel I...
- by Kerfira - at 2009.07.24 11:09:00
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1186. Statistics for L4 high-sec mission income - in Missions & Complexes [original thread]
I've now done 100 missions so I thought a statistics update was in order. All has been measured using the same guidelines as before (outlined in post #1). Overall statistics: Total # Missions : 100 (89 timed) Total income (all missions): 2,4...
- by Kerfira - at 2009.07.24 11:08:00
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1187. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Poreuomai Originally by: Kerfira Originally by: Kayna Eelai actually, yes. i want the "rules of the game" changed, so they suit A LOT OF MORE PEOPLE than just ME and to punish people who think that they can m...
- by Kerfira - at 2009.07.16 23:46:00
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1188. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai Originally by: Kerfira Your arguments still boil down to: "Wha, wha! I want the rules of the game changed so they suit ME!!!" actually, yes. i want the "rules of the game" changed, so they suit A LOT ...
- by Kerfira - at 2009.07.16 16:21:00
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1189. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai well, after seeing how you encourage stealing other peoples WORK (as in: those wrecks didn't appear by magic, but some1 CREATED THEM and you can "nanana irrelevant nananana i can't hear you" all you want about it...
- by Kerfira - at 2009.07.16 15:52:00
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1190. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai my point of view of that situation would be the first guy to tell the second guy to **** off, and that he would be right by doing so, as he was there first. what is your point of view? Your point of view have...
- by Kerfira - at 2009.07.16 15:19:00
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1191. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai Originally by: Kerfira If you want to shoot people who compete with you, you should not be in high-sec..... competition involves several people. please tell me in where is the "competition" to scan do...
- by Kerfira - at 2009.07.16 14:55:00
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1192. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai this is what i ask for salvaging. i "found" the mission, i "found" the salvage and i want to be able to shoot the guy who came right after me trying to take that away from me. (and when i say i want to shoot him,...
- by Kerfira - at 2009.07.16 14:43:00
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1193. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Tippia Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade wi...
- by Kerfira - at 2009.07.16 14:00:00
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1194. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai sais who? YOU? No. Says the company who makes the rules of this game... You may have heard about them.... CCP! Originally by: Kayna Eelai salvaging is not sufficient to be enough to be called a "profes...
- by Kerfira - at 2009.07.16 13:50:00
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1195. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai 2) stop putting CCP into this. it's not this way because they want it this way, it's this way because they CBA to change it. took them 6 years to fix speed, the UI is still the ****tiest you can find in 2009, the...
- by Kerfira - at 2009.07.16 13:10:00
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1196. Salvage in missions - in Missions & Complexes [original thread]
Being a mission owner entitles you to this (and ONLY this): 1. LP from a completed mission 2. Reward money/items/standings from a completed mission 3. A bookmark to the mission space 4. Permission to shoot people taking 'your' loot NOTHING ELSE!!...
- by Kerfira - at 2009.07.16 13:06:00
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1197. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kayna Eelai apart the fact you had to invest time and isk into getting the proper agent, getting the skills to fly the ship, etc. That has nothing to do with bounties, loot and salvage... Grinding standings to get access...
- by Kerfira - at 2009.07.16 12:34:00
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1198. Salvage in missions - in Missions & Complexes [original thread]
Originally by: Kva Plexcha 2) Missioners need to stop saying its stealing, because time and time again this allows the Ninja to say the game mechanics allow it, and they are right. In the future, please simply say that its equivalent to sc...
- by Kerfira - at 2009.07.16 07:32:00
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1199. Established characters should be more powerful - in EVE General Discussion [original thread]
Skill > Skills Once you've passed immediate PvP noobdom, your skill, not your skills (though of.c. you'll need to have trained the basics), determine how you will do against an opponent 90% of the time. The EVE skill system is fine, though ma...
- by Kerfira - at 2009.07.16 07:21:00
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1200. Salvage in missions - in Missions & Complexes [original thread]
Edited by: Kerfira on 15/07/2009 15:59:41 Originally by: Inat Mivea they should just let us scan for wrecks. That way, rather than go after the only ones we can find (those with a current mission runner nearby), we could salvage the th...
- by Kerfira - at 2009.07.15 15:56:00
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