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1. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
I'll also point out that majority votes supported segregation, slavery, anti-women voting and just about everything else you can name before it got changed. Statistics can only show you what the masses think and should never form policy directly.
- by Khanh'rhh - at 2012.06.14 09:48:00
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2. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
I'm not going to get into a "referendum vs democratically elected representative" debate, but I would suggest that if your concerns are: a) Goon influence b) Misrepresentation of people who don't come to the forums Then you'd be naive to think a...
- by Khanh'rhh - at 2012.06.14 09:44:00
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3. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Tobiaz wrote: No weaker defender will EVER declare a war mutual if he can't get allies to help out Well, no. I have done this several times, so I can't really see how you can say this "will never happen" as I can cite precedence. If you look...
- by Khanh'rhh - at 2012.06.13 23:45:00
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4. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Hint: I know what the point is, but I want to quote you on it.
- by Khanh'rhh - at 2012.06.13 21:26:00
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5. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Nomistrav wrote: This is a feedback thread. Offer up something that will suggest that it is good or bad I checked, and I have made 42 (heh) posts in this thread supporting this change, as seen on Sisi, as a short term measure to stop the mass...
- by Khanh'rhh - at 2012.06.13 21:25:00
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6. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Nomistrav wrote: Khanh'rhh wrote: Nomistrav wrote: Continuing from where I left off, allow me to explain something.. The dev blog proposes an interval shift in how much is paid each time an ally joins. At that going rate, when you hit '1...
- by Khanh'rhh - at 2012.06.13 21:16:00
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7. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Nomistrav wrote: That's not a proposal, suggestion, recommendation, alternative, or option toward the solution. That's a statement of knowledge that has already been relayed. Yes, the part where I said "this isn't a solution" pretty much mad...
- by Khanh'rhh - at 2012.06.13 21:14:00
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8. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Nomistrav wrote: Continuing from where I left off, allow me to explain something.. The dev blog proposes an interval shift in how much is paid each time an ally joins. At that going rate, when you hit '10' allies you're paying 2,560,000,000 is...
- by Khanh'rhh - at 2012.06.13 21:09:00
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9. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Nomistrav wrote: Do something productive instead of creating a flame war because I haven't seen anything on the defender's end besides blatant contradiction and what seems to be wanting the changes to go through because it's a change It's bee...
- by Khanh'rhh - at 2012.06.13 21:06:00
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10. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Jade Constantine wrote: Khanh'rhh wrote: See, you simply can't post without it being statements of personal preference presented as group fact. Dude, chill out game face off. The discussion is over. Wardec change is dialed in, no point ...
- by Khanh'rhh - at 2012.06.13 18:37:00
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11. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Jade Constantine wrote: CCP Soundwave wrote: If your point is that all wars fought are fought on equal terms, then let's just say that we completely disagree. I'd say the exact opposite, wars are fought when one side feels they have an adva...
- by Khanh'rhh - at 2012.06.13 18:22:00
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12. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Yonis Kador wrote: With that being said, as someone who has no feelings either way, I do wish I were able to see both futures in this scenario. If all of high-sec were to hold hands in a massive, interconnected web of unlimited ally, hand-holdi...
- by Khanh'rhh - at 2012.06.13 18:14:00
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13. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Weaselior wrote: Khanh'rhh wrote: I'm not a game programmer, but it seems that adding some conditional situations to AI isn't a massive undertaking, it's simply "if player EWAR = true set EWAR=O" (or whatever it is actually written as). ...
- by Khanh'rhh - at 2012.06.13 15:49:00
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14. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Tanaka Sekigahara wrote: ANYONE with ANY knowledge of war, or warfare ( being different from a " fight", singular) knows that when 2 forces are fairly evenly balanced, they fight. when they are not, they do not fight.It's very simple, really. ...
- by Khanh'rhh - at 2012.06.13 15:46:00
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15. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Hans Jagerblitzen wrote: Weaselior wrote: Hans, I'm curious if you have any thoughts on the speed-tanking issue. It's one of those things that seems obviously broken to me, but maybe as a non-FW guy I don't know why thats not a bad thing. ...
- by Khanh'rhh - at 2012.06.13 15:43:00
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16. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Jade Constantine wrote: Weaselior wrote: Jade Constantine wrote: But seriously, the question of risk cuts both ways some see a very large organization wardeccing a small one has virtually no risk attached. You aren't going to lose your s...
- by Khanh'rhh - at 2012.06.13 15:26:00
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17. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Jade Constantine wrote: You have thus far been completely unable to persuade that the solution I proposed would not work for small groups. Your attempts to the contrary were extensively denconstructed by other respondants to this thread in fact...
- by Khanh'rhh - at 2012.06.13 15:25:00
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18. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Kelduum Revaan wrote: Sorry, just had to comment... (<-- Please note the CSM tag here.) Jade Constantine wrote: We've had it confirmed that the CSM was universally opposed to this wardec change. . . I am not opposed to this change ...
- by Khanh'rhh - at 2012.06.13 15:16:00
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19. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Jade Constantine wrote: Its about a single declaration and ally system that scales appropriately, allows attackers and defenders a competitive playing field No, that is what YOU want it to be about. CCP and the CSM have stated they do not wan...
- by Khanh'rhh - at 2012.06.13 13:57:00
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20. Sticky:Inferno 1.1 Sisi features - in Test Server Feedback [original thread]
Something interesting happened today, I was surprised by a carebear. These are the words of a small 4man corp who were wardecced by Goonswarm for writing terrible posts about Mittens on a blog. Regarding the 1.1 changes, of course: Mabrick wrot...
- by Khanh'rhh - at 2012.06.13 12:48:00
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