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1. Defenders bug + battleship = Ship movement stopped. - in Test Server Feedback [original thread]
Yes. It's a known issue-- That is, the players have known about it for months. I know you guys are busy with Shiva, and that all hell's breaking loose around the CCP office now that Oveur's put a date on the Shiva release (And has probably alrea...
- by Krendig - at 2004.09.01 04:41:00
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2. Defenders bug + battleship = Ship movement stopped. - in Test Server Feedback [original thread]
Yes. It's a known issue-- That is, the players have known about it for months. I know you guys are busy with Shiva, and that all hell's breaking loose around the CCP office now that Oveur's put a date on the Shiva release (And has probably alrea...
- by Krendig - at 2004.09.01 04:41:00
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3. 1754 bugs and issues - in Test Server Feedback [original thread]
Originally by: Kai Duracknar once map is open I cant zoom or rotate..... ! BTW as a side note I belive you should also be able to to pan around the map rather than be forced to have a single fixed center.. Flatten the map. Then you ca...
- by Krendig - at 2004.09.01 04:32:00
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4. 1754 bugs and issues - in Test Server Feedback [original thread]
Originally by: Kai Duracknar once map is open I cant zoom or rotate..... ! BTW as a side note I belive you should also be able to to pan around the map rather than be forced to have a single fixed center.. Flatten the map. Then you ca...
- by Krendig - at 2004.09.01 04:32:00
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5. WHY DOES THIS FEATURE EXIST - in Test Server Feedback [original thread]
Yeah, but does it have to come up when I'm shooting THE MISSION TARGET?!?!? Anyone who's had the "Smuggler Interception" mission should have experienced this. The haulers, which have bounties, and have to be killed, give this message. --Krendig
- by Krendig - at 2004.09.01 04:29:00
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6. WHY DOES THIS FEATURE EXIST - in Test Server Feedback [original thread]
Yeah, but does it have to come up when I'm shooting THE MISSION TARGET?!?!? Anyone who's had the "Smuggler Interception" mission should have experienced this. The haulers, which have bounties, and have to be killed, give this message. --Krendig
- by Krendig - at 2004.09.01 04:29:00
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7. Devs: Directx 9c Alert - in Test Server Feedback [original thread]
It seems to affect people with GF4 cards and the newest Nvidia drivers + DX 9.0c. I'm running XP, DX 9.0c, and 61.77 drivers, with no problems. I've got a GF FX5200. Take a look at this Knowledgebase article . --Krendig
- by Krendig - at 2004.09.01 04:26:00
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8. Devs: Directx 9c Alert - in Test Server Feedback [original thread]
It seems to affect people with GF4 cards and the newest Nvidia drivers + DX 9.0c. I'm running XP, DX 9.0c, and 61.77 drivers, with no problems. I've got a GF FX5200. Take a look at this Knowledgebase article . --Krendig
- by Krendig - at 2004.09.01 04:26:00
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9. Cloaking fixed(Nerfed) - in Test Server Feedback [original thread]
Originally by: Cruz LOL Cloaks are very useful, especially the covert ops cloak in a fleet battle, one of the most useful tools you could ever have. Don't let 'em hear you say that. They'll "fix" it. --Krendig
- by Krendig - at 2004.08.11 05:03:00
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10. Cloaking fixed(Nerfed) - in Test Server Feedback [original thread]
Originally by: Cruz LOL Cloaks are very useful, especially the covert ops cloak in a fleet battle, one of the most useful tools you could ever have. Don't let 'em hear you say that. They'll "fix" it. --Krendig
- by Krendig - at 2004.08.11 05:03:00
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11. Some suggestions on cloaking - in Test Server Feedback [original thread]
Cloaking can't be implemented in a system where no one is allowed to have an "unfair" advantage. And when "having a bigger gun" is classed as an unfair advantage, cloaking is something that shouldn't have ever been allowed in the game. The fact ...
- by Krendig - at 2004.08.10 17:50:00
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12. Some suggestions on cloaking - in Test Server Feedback [original thread]
Cloaking can't be implemented in a system where no one is allowed to have an "unfair" advantage. And when "having a bigger gun" is classed as an unfair advantage, cloaking is something that shouldn't have ever been allowed in the game. The fact ...
- by Krendig - at 2004.08.10 17:50:00
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13. Cruisers webbing and scrambling - in Test Server Feedback [original thread]
The RPE's got upgraded to 40k bounties (at least the ones I killed last night were). They use thunderbolt heavies, and some form of long range gun, probably projectile. They're always dropping beam crystals and projectile ammo. People seem to fo...
- by Krendig - at 2004.07.30 17:24:00
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14. Cruisers webbing and scrambling - in Test Server Feedback [original thread]
The RPE's got upgraded to 40k bounties (at least the ones I killed last night were). They use thunderbolt heavies, and some form of long range gun, probably projectile. They're always dropping beam crystals and projectile ammo. People seem to fo...
- by Krendig - at 2004.07.30 17:24:00
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15. Enough already! - in Test Server Feedback [original thread]
<rant on> Missions are completely hosed, from what I can tell. There was a week where missions were dropping decent named loot-- And it's been crap since then, with two different agents. The efforts to balance the game appear to me, from a...
- by Krendig - at 2004.07.28 22:40:00
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16. Enough already! - in Test Server Feedback [original thread]
<rant on> Missions are completely hosed, from what I can tell. There was a week where missions were dropping decent named loot-- And it's been crap since then, with two different agents. The efforts to balance the game appear to me, from a...
- by Krendig - at 2004.07.28 22:40:00
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17. Pirate Bounties not being Paid! - in Test Server Feedback [original thread]
"We're sorry, Mr. Fett, but you killed him in one shot. It was obviously too easy for you, so we're not paying." Uhhh... Right. --Krendig
- by Krendig - at 2004.07.23 18:27:00
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18. Pirate Bounties not being Paid! - in Test Server Feedback [original thread]
"We're sorry, Mr. Fett, but you killed him in one shot. It was obviously too easy for you, so we're not paying." Uhhh... Right. --Krendig
- by Krendig - at 2004.07.23 18:27:00
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19. To Dev-team: Results of extensive graphics stress-testing on Entropy. - in Test Server Feedback [original thread]
It's a bit more complicated, I think-- I do kill missions for Caldari Navy (who doesn't?), and frequently I'm sent to mission points that are near the belts in Nonni. Near, in this case, being about 350k or so. The load time for those points is ju...
- by Krendig - at 2004.07.15 15:26:00
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20. To Dev-team: Results of extensive graphics stress-testing on Entropy. - in Test Server Feedback [original thread]
It's a bit more complicated, I think-- I do kill missions for Caldari Navy (who doesn't?), and frequently I'm sent to mission points that are near the belts in Nonni. Near, in this case, being about 350k or so. The load time for those points is ju...
- by Krendig - at 2004.07.15 15:26:00
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