Pages: 1 2 3 4 5 6 7 [8] 9 10 20 |
141. Nighthawk and ? For L5's - in Ships and Modules [original thread]
Edited by: Kzintee on 02/02/2010 18:01:02 Golem or other Marauder CNR Rattlesnake Scorp Navy Domi The answer is ... any ship you want that can still bring the DPS while supplying the tank and cap to your NH (or you go fully passive you don't ...
- by Kzintee - at 2010.02.02 18:00:00
|
142. lvl 5 missions - in Missions & Complexes [original thread]
Originally by: Qui Shon Also, you're wrong, those are not the only ones, and indeed not even the best ones, i.e. not the ones most likely to send you to hs. Or maybe that was your idea, send him in the wrong direction? What good will tha...
- by Kzintee - at 2010.02.02 17:47:00
|
143. Anything on par with the CNR? - in Missions & Complexes [original thread]
Depends what you mean by "t1 battleship"...is that "Raven, Scorp, Rokh, Domi, Hype, Mega, Mael, Phoon, Pest, Geddon, Apoc, Abaddon"? Is it just the true "t1" BSes (example would be Raven...Abaddon is a "tier 3" battleship)? CNR is a faction BS...j...
- by Kzintee - at 2010.02.01 17:58:00
|
144. New Caldari missioneer, advice is welcome - in Missions & Complexes [original thread]
Edited by: Kzintee on 01/02/2010 17:48:57 When I did standings grind I just used my CNR for lvl3s...load it up with SeBo and let loose. I imagine you could use a Drake for lvl1-2s and you'd be faster. You already should have core skills in e...
- by Kzintee - at 2010.02.01 17:48:00
|
145. what is the best way to solo enemy abundant 5 against Minmatar - in Missions & Complexes [original thread]
Sheesh...if you can't do this in a Golem, then sell it, buy yourself a Nightmare, and you'll be able to complete the mission after 3 waves (but you'll miss out on juicy tags).
- by Kzintee - at 2010.01.30 21:20:00
|
146. nightmare vs tengu lv 4's - in Ships and Modules [original thread]
Originally by: Lugalzagezi666 Originally by: Kzintee Possible exception is missions against Sanshas where heavy TD is present No, nightmare absolutely destroys EVERY other mission runner in blood/sansha missions /and probably in...
- by Kzintee - at 2010.01.30 21:14:00
|
147. nightmare vs tengu lv 4's - in Ships and Modules [original thread]
Nightmare. Possible exception is missions against Sanshas where heavy TD is present (not that I've seen that many). Tengu's best DPS with HMLs is 700-ish with kinetics. Nightmare does 1000+ out to 50km...sure it's all EM/T, but sheer raw damage o...
- by Kzintee - at 2010.01.30 16:38:00
|
148. L5 in amarr BS? - in Missions & Complexes [original thread]
Originally by: Mira Starchaser Ok my abaddon would have 295k EHP against sansha, and my alt will rep 500 DPS and send me 60 cap/s and with cap injector i gain 90 cap/s and use 48 so i can afford to be neuted for 102 cap/s, 2,5 towers right...
- by Kzintee - at 2010.01.29 18:33:00
|
149. L5 in amarr BS? - in Missions & Complexes [original thread]
I run L5s in a buffer tanked Tengu with a logistic. I don't consider anything short of a 120K EHP against damage profile to be safe for missions, and preferably passive EHP. 1. Neut towers. Majority of missions have 2+ Neut III towers (some act a...
- by Kzintee - at 2010.01.28 18:16:00
|
150. Ship to help a tengu - in Missions & Complexes [original thread]
[Anathema, Explorer] Inertia Stabilizers II Inertia Stabilizers II Inertia Stabilizers II Gistii B-Type 1MN Afterburner Cap Recharger II Codebreaker II Analyzer II Covert Ops Cloaking Device II Sisters Core Probe Launcher, Core Scanner Probe I S...
- by Kzintee - at 2010.01.28 05:55:00
|
151. Logistics question for lvl5 duo - in Missions & Complexes [original thread]
Thanks for replies, all. 1. Warp out may not be an option esp if you accidentally hit a trigger (like in the Fate of Angels) since there's at least 1 scram there somewhere 2. How do you spider tank if majority of missions do have multiple neuts? ...
- by Kzintee - at 2010.01.27 21:38:00
|
152. what is the best way to solo enemy abundant 5 against Minmatar - in Missions & Complexes [original thread]
I have done this mission on two setups. Semi passive CNR (don't remember exact fit) Active hards to get resists to 70% and shield buffer (I used extender rigs), with occasional XLSB pulse to top off. Nightmare (standard cap booster fit) 4xTachs ...
- by Kzintee - at 2010.01.27 19:15:00
|
153. Logistics question for lvl5 duo - in Missions & Complexes [original thread]
Those of you who run lvl5s against Drones or Angels, I have a general question on logistics and how to deal with triggers/spawns. My primary ship (NH/Tengu) can live just fine through triggers/spawns when logistic warps out if I run against Therm/...
- by Kzintee - at 2010.01.27 05:16:00
|
154. rattlesnake vs nightmare pve - in Ships and Modules [original thread]
Originally by: Pottsey I prefer the Rattlesnake as the drone kill sub BS ships much faster than the Nightmare and you can have torps on the BS's. A Rattlensnake with drone tracking mods can cut though cruisers and BC's in seconds. Nigh...
- by Kzintee - at 2010.01.22 20:34:00
|
155. Sold - in Timecode Bazaar [original thread]
Edited by: Kzintee on 21/01/2010 03:49:44
- by Kzintee - at 2010.01.21 03:45:00
|
156. A few noob questions about the Nightmare - in Ships and Modules [original thread]
Nightmare isn't a ship that you should permatank (unless you have several billion ISK laying around). The mantra is "Tank is Gank" which NM really excels at. The thing every new NM pilot sees is "Hopy crap, I have 10 minutes of cap with just lase...
- by Kzintee - at 2010.01.15 19:39:00
|
157. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Salvaging, as it is right now, is not a mini profession with regards to income. Its barrier of entry is ridiculously low, its income potential is ridiculously high. 7 days (and that's with scanning skills to 3 or 4) and you're in it. Considering h...
- by Kzintee - at 2009.11.06 05:11:00
|
158. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Edited by: Kzintee on 02/11/2009 15:45:54 Originally by: AsheraII Originally by: Navell Phora Try to get in your head that salvaging being a mini profession actually requires the mr to leave the grid to get his salvage boat. ...
- by Kzintee - at 2009.11.02 15:45:00
|
159. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Edited by: Kzintee on 01/11/2009 17:49:19 Originally by: Luna Cii http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1202121 We'll see what happens then. Do you have an answer now?
- by Kzintee - at 2009.11.01 17:49:00
|
160. Ninja Salvaging - A simple Idea (lots of those right?) - in Player Features and Ideas Discussion [original thread]
Edited by: Kzintee on 01/11/2009 17:26:39 Originally by: Trigos Trilobi So we have a design goal of a newbie friendly mini profession Who says it has to be newbie friendly? Edit: Please explain to me your grand plan for lvl5s. I...
- by Kzintee - at 2009.11.01 17:23:00
|
Pages: 1 2 3 4 5 6 7 [8] 9 10 20 |
First page | Previous page | Next page | Last page |