| Pages: [1] 2 |
1. [Auction] Mining Drone - Elite *collector's item* - in Sell Orders [original thread]
Auction closed - item purchased for buyout price. Congratulations Verite Rendition. You now own the only drone of its type that I have seen for 3 years. Enjoy your new museum piece. No target, no boom boom make LB something something...
- by LB424 - at 2006.10.02 22:33:00
|
2. [Auction] Mining Drone - Elite *collector's item* - in Sell Orders [original thread]
You are bidding on one single elite mining drone located in Amarr. I will place it on Escrow for 1,000,000,000.00 isk so you may review it for authenticity. Back in the dawn of eve there were NPC convoys that carried items from station to station...
- by LB424 - at 2006.10.02 01:32:00
|
3. Massive Faction Sale - in Sell Orders [original thread]
Edited by: LB424 on 13/01/2006 16:31:34 Edited by: LB424 on 13/01/2006 16:29:26 Originally by: KuKu D'Ent ADD: low-grade slave beta True Sansha Power Diagnostic System I'll buy the slave beta at 5 mils No target, no boom ...
- by LB424 - at 2006.01.13 16:27:00
|
4. [AUCTION] DB, TS, Gist, Low Grade Implant.... - in Sell Orders [original thread]
#3)12 Mil No target, no boom boom make LB something something...
- by LB424 - at 2006.01.07 17:00:00
|
5. [AUCTION] DB, TS, Gist, Low Grade Implant.... - in Sell Orders [original thread]
#3) 10 Mil No target, no boom boom make LB something something...
- by LB424 - at 2006.01.06 19:33:00
|
6. [AUCTION] DB, TS, Gist, Low Grade Implant.... - in Sell Orders [original thread]
Edited by: LB424 on 06/01/2006 17:41:53 #3) 7 mil No target, no boom boom make LB something something...
- by LB424 - at 2006.01.06 17:40:00
|
7. Exuro Mortis declares war on The UnAssociated. - in Corporation, Alliance and Organization Discussions [original thread]
Alright, I understand there's a lot of frustration from the UnA side that OSNAP are constantly coordinated and tactically proficient. It's got to be frustrating to be outmaneuvered constantly, so WCS are used to counter our vast military expertise...
- by LB424 - at 2005.10.26 14:11:00
|
8. Exuro Mortis declares war on The UnAssociated. - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: LB424 on 24/10/2005 14:15:41 I admit it, I did offer 5 minutes of peace in exchange for one surrendered sister. I am a poor excuse for a PvP pilot. I shall try not to be distracted by sisters in the future. P.S. Surrender your sist...
- by LB424 - at 2005.10.24 14:15:00
|
9. Exuro Mortis declares war on The UnAssociated. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Righteous Fury Let me remind you something as well, you brought in backup and we evened the playing field. You tried to team up with Imperium in 0.5 space (which was just lolll), then we attack you 2bs vs 4 and you JUMP OU...
- by LB424 - at 2005.10.21 18:36:00
|
10. Exuro Mortis declares war on The UnAssociated. - in Corporation, Alliance and Organization Discussions [original thread]
War is good for the economy.. or something. Now, send me your sister. No target, no boom boom make LB something something...
- by LB424 - at 2005.10.15 05:07:00
|
11. Combat ideas to promote more dynamic play - in Player Features and Ideas Discussion [original thread]
Edited by: LB424 on 29/03/2005 16:04:10 Note: I suggested adding module damage to the top of the damage model. What this means is module damage happens at 100% shields and armor. It doesn't matter how much damage you are doing - if you take ...
- by LB424 - at 2005.03.29 16:02:00
|
12. Combat ideas to promote more dynamic play - in Player Features and Ideas Discussion [original thread]
Edited by: LB424 on 29/03/2005 15:05:07 The main reason I submitted these ideas as they were is due to the low impact from the development side for CCP to do changes like these. Adding resist% is about a simple a change as I could ever see - j...
- by LB424 - at 2005.03.29 15:04:00
|
13. Combat ideas to promote more dynamic play - in Player Features and Ideas Discussion [original thread]
Edited by: LB424 on 28/03/2005 22:00:01 Edited by: LB424 on 28/03/2005 21:57:56 Edited by: LB424 on 28/03/2005 21:52:40 Proposal to change combat dynamics from insta-gank/highest damage wins to something more entertaining for all. 1)I...
- by LB424 - at 2005.03.28 21:52:00
|
14. Period Basis under Seige - in Corporation, Alliance and Organization Discussions [original thread]
FWIW I've been fighting Shinra in PB since they arrived and I've only had the convo thing happen once. The likely cause is probably the use of the single click wheel menu rather than actual intent to cause mid-combat distraction. Tornsoul, being a...
- by LB424 - at 2005.01.28 18:46:00
|
15. Period Basis under Seige - in Corporation, Alliance and Organization Discussions [original thread]
I know some of the former CFS/DSMA pilots and others hold certain bitterness towards FA. I know some of that bitterness transfers to PBL as an alliance sponsored by FA. What I donĘt know is why any of you people could possibly believe the propagan...
- by LB424 - at 2005.01.25 21:47:00
|
16. Period Basis under Seige - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: LB424 on 26/01/2005 00:21:34 *edited for mistypes (thanks Pesa)* The development of Period Basis has probably been the most interesting series of events in the last year. IĘll give you a brief summary of what happened to the best of...
- by LB424 - at 2005.01.25 21:45:00
|
17. I want ships to last longer - in Ships and Modules [original thread]
I've followed this particular argument for some time and I've come up with a combat prolonging solution that should hopefully require minmal mechanics changes. Rather than chaniging the number of hitpoints ships have or modifying repair capabilit...
- by LB424 - at 2004.12.03 18:56:00
|
18. I want ships to last longer - in Ships and Modules [original thread]
I've followed this particular argument for some time and I've come up with a combat prolonging solution that should hopefully require minmal mechanics changes. Rather than chaniging the number of hitpoints ships have or modifying repair capabilit...
- by LB424 - at 2004.12.03 18:56:00
|
19. Increase Hp of ships - in EVE General Discussion [original thread]
I also believe increases to ship HP is a good plan. I imagine giving more HP to armor and shields only could make battles last a good ammount of time even when there are multiple ships concentrating on a single target. My thought is to give Battle...
- by LB424 - at 2004.09.13 19:20:00
|
20. Increase Hp of ships - in EVE General Discussion [original thread]
I also believe increases to ship HP is a good plan. I imagine giving more HP to armor and shields only could make battles last a good ammount of time even when there are multiple ships concentrating on a single target. My thought is to give Battle...
- by LB424 - at 2004.09.13 19:20:00
|
| Pages: [1] 2 |
| First page | Previous page | Next page | Last page |