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1. unplugging implants and rigs after the nerf - in Test Server Feedback [original thread]
we should all do petitions to remove them. Lets overflood them with those and see how they like it
- by LVirus - at 2008.11.10 14:17:00
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2. unplugging implants and rigs after the nerf - in Test Server Feedback [original thread]
Originally by: CCP Nozh These implants will be removed, made into singletons and placed in the owners home station: Hardwiring - Eifyr and Co. 'Rogue' AY-0 Hardwiring - Eifyr and Co. 'Rogue' AY-1 Hardwiring - Eifyr and Co. 'Rogue' AY-2 Ha...
- by LVirus - at 2008.11.10 13:40:00
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3. unplugging implants and rigs after the nerf - in Test Server Feedback [original thread]
Edited by: LVirus on 10/11/2008 13:01:17 Will ccp unplug my poly rigs so i can recycle them? Also id like to sell my snake set and buy imba tanking implants. No point having a usless jumpclone with implants that i cant use anymore. I should on...
- by LVirus - at 2008.11.10 12:56:00
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4. Officer webifiers - in Test Server Feedback [original thread]
officer web nerf was totally not needed. There were in no way overpowered. Let them keep their range and nerf their webbing ability to 50% or so. Could anyone explain me why should i use 16km 1.5k grid web vs 15km 1 grid web? 15km web even takes l...
- by LVirus - at 2008.11.06 10:26:00
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5. easiest way to fix nano problem - in Test Server Feedback [original thread]
Originally by: sliver 0xD Que Sera, Sera. adapt or die. everyone will get nerfed. ive lived true the missile nerf and drone nerf. think i will manage fine. You are telling a 2003y char to adapt or die? I have no problems finding ...
- by LVirus - at 2008.10.20 12:32:00
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6. easiest way to fix nano problem - in Test Server Feedback [original thread]
Originally by: sliver 0xD Originally by: LVirus just remove that damn mass reduction. Anyone remember after what nanoships became so popular? That's right, after the introduction of mass decreasing modules. Think about it. No more ...
- by LVirus - at 2008.10.20 10:36:00
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7. easiest way to fix nano problem - in Test Server Feedback [original thread]
just remove that damn mass reduction. Anyone remember after what nanoships became so popular? That's right, after the introduction of mass decreasing modules. Think about it. No more nano BS-s, most nano cruisers will go back to tanking etc.
- by LVirus - at 2008.10.20 09:50:00
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8. Webs nerfed to -60% speed too far? What about -65% or -70% max? - in Test Server Feedback [original thread]
that officer web nerf is just ******ed
- by LVirus - at 2008.10.20 09:38:00
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9. Increase all session change timers to 60 seconds - in Test Server Feedback [original thread]
aggro timer needs to be increased to 2min.
- by LVirus - at 2008.10.20 09:35:00
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10. The nano problem - in Test Server Feedback [original thread]
Originally by: sliver 0xD i find nano still a problem, but u know with weak ships like the vaga the dps isnt much and a slow tanking ship can handle a nano ship. but then ppl start to nano phoons (witch still is done) and nano ishtars wit...
- by LVirus - at 2008.03.18 14:39:00
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11. THE ALT KEY - in Test Server Feedback [original thread]
this needs to be fixed ASAP!!!
- by LVirus - at 2008.03.17 14:23:00
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