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381. Sensor Dampeners overpowered ? - in Ships and Modules [original thread]
Originally by: Dextonia Originally by: Laboratus Damps are fine. They have many counters, and their effect can be completely avoided by fitting SB and being smart. I must be overseeing something but just how are u going to coun...
- by Laboratus - at 2007.10.04 21:24:00
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382. Are Dreads Worth It? - in Ships and Modules [original thread]
Edited by: Laboratus on 04/10/2007 21:22:03 When you stick a full rack of cargo expanders and rigs on, dreads haul like crazy. Only titans are better in that respect. Erberus 4tw. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.04 21:21:00
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383. What happened to Caldari? - in Ships and Modules [original thread]
Lol, I see we got a forum specialist. Don't read the setups on the forum so bad and try to think for yourself. Outside the box... ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.04 21:20:00
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384. What happened to Caldari? - in Ships and Modules [original thread]
Best bait Best tank Best sniper Best intie Best dictor Best cov ops Best bomber Best anti support Best EW BS Most mids ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.04 20:45:00
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385. Are Dreads Worth It? - in Ships and Modules [original thread]
Alliances need dred pilots. It's a step up on the ladder of eve combat from corp based to alliance based warefare. If you like it, train it. Never do anything you will not find fun to do. It's a game, it's supposed to be fun. ___ P.S. Post with y...
- by Laboratus - at 2007.10.04 20:41:00
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386. Sensor Dampeners overpowered ? - in Ships and Modules [original thread]
Originally by: Elmicker [ Ok, so he's allowed to bring a second ship, let's say, for the sake of argument, a rook who keeps you permajammed. Eeh gads, we're right back where we started. Your argument is flawed. If sensor boosters (and r...
- by Laboratus - at 2007.10.04 14:47:00
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387. Sensor Dampeners overpowered ? - in Ships and Modules [original thread]
Originally by: Chrysalis D'lilth ... The game is a multiplayer game, not single player game, so gameplay is not based on soloplay, but multiplayer situations. Hence 1vs1 is an invalid argument. If you don't know how to use alt scouts, ...
- by Laboratus - at 2007.10.04 14:01:00
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388. Sensor Dampeners overpowered ? - in Ships and Modules [original thread]
Edited by: Laboratus on 04/10/2007 13:40:40 Originally by: Chrysalis D'lilth Weak attempt at flame Let me explain this slowly, so you can understand. Cov op. Goes 10km behind target. You. Click warp to 10km. Activate SB Arri...
- by Laboratus - at 2007.10.04 13:40:00
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389. Sensor Dampeners overpowered ? - in Ships and Modules [original thread]
Damps are fine. They have many counters, and their effect can be completely avoided by fitting SB and being smart. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.04 13:15:00
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390. What happened to Caldari? - in Ships and Modules [original thread]
Originally by: Ishina Fel Damps are getting "nerfed" in Rev3 (effect strength stays the same, but you have to choose between either range or resolution dampening), which nakes ECM more viable in comparison again. Also, while missiles cann...
- by Laboratus - at 2007.10.04 09:25:00
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391. cool drone trick - in Ships and Modules [original thread]
Originally by: Niffetin Originally by: Laboratus That is an old exploit (at least a year old) and you can get banned for that. This is not an exploit.. Petition to find out. Or try it and see how it plays out. Corp mate got...
- by Laboratus - at 2007.10.04 08:58:00
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392. STOP CRYING ABOUT SPEED TANKS - in Ships and Modules [original thread]
I'm not saying anything drastic should be done to them. It would be enough to adjust webbing efect to max -80% with a falloff or so and change mwd bonus to max 450%, and see how ppl change their setups. It would not destroy speedfits (considering ...
- by Laboratus - at 2007.10.04 07:40:00
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393. cool drone trick - in Ships and Modules [original thread]
That is an old exploit (at least a year old) and you can get banned for that. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.04 07:12:00
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394. STOP CRYING ABOUT SPEED TANKS - in Ships and Modules [original thread]
The point is not that they are unkillable. They go down just like the rest of us. The point is in module balance. At the moment MWD and the web are the most overused module in game. Practically every pvp fit is using them. This is a good indicato...
- by Laboratus - at 2007.10.04 07:10:00
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395. *** STOP INSURANCE PAYOUTS TO EMPIRE GANKING! *** - in EVE General Discussion [original thread]
Just make concord standard rats that hang around at gates and shoot at ppl who have negative standings or a flag. None of the BS they are now. Or remove them completely. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.03 20:43:00
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396. "Specialization" skill ENORMOUS disparity. - in EVE General Discussion [original thread]
Originally by: Sheriff Jones ... And if you happen to be in a gang, and that is pretty normal in sniper range situations, the target is propably sitting in a bubble with a tackler webbing it... ___ P.S. Post with your main. Mind contr...
- by Laboratus - at 2007.10.03 17:57:00
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397. Anatomy of the speed whine: - in Ships and Modules [original thread]
Originally by: Serp Buyer like warp disruptors... do they need to be whined into oblivion too? Or how about weapons? Or a tank? Post constructive or back to your cave. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.03 17:37:00
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398. Dooms day device needs a boost. - in Ships and Modules [original thread]
The setup for surviving the blast is very specific and not very usefull for something else, so it's ok, that ppl who have adapted and fit accordingly survive it. Moaning otherwise is not. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.03 16:09:00
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399. Anatomy of the speed whine: - in Ships and Modules [original thread]
It's not about that. It's about a module being so overpowered it has become mandatory on all fits. ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.03 15:20:00
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400. *** STOP INSURANCE PAYOUTS TO EMPIRE GANKING! *** - in EVE General Discussion [original thread]
Better yet, remove concord ___ P.S. Post with your main. Mind control and tin hats
- by Laboratus - at 2007.10.03 14:06:00
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