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181. REMOVE LOCAL - in Player Features and Ideas Discussion [original thread]
Here's my vote.... remove local and make the constellation version compulsery. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!!
- by LiBraga - at 2007.08.02 13:02:00
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182. suggestion : ORE support ship - in Player Features and Ideas Discussion [original thread]
Edited by: LiBraga on 02/08/2007 12:58:48 Edited by: LiBraga on 02/08/2007 12:56:52 Originally by: TehNiceIndustrial Fortress mod : like siege mode, deploy a 5min POS like forcefield around the capital ship, preventing all lock a...
- by LiBraga - at 2007.08.02 12:55:00
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183. Cloak Nerf / Upgrade - in Player Features and Ideas Discussion [original thread]
Edited by: LiBraga on 02/08/2007 12:39:43 Originally by: sakana Like you have pointed out, afk cloaking is often for a fair reason, such as the phone, or visitors arriving unexpectedly etc, so I'm not sure its fair you should lose you...
- by LiBraga - at 2007.08.02 12:38:00
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184. couldn't we make PVE much more like PVP?! - in Player Features and Ideas Discussion [original thread]
Great idea. Personally I think this is the way forward and with the variety of npc setups we could expect better varied loot (roughly the same as the loot of a pilots wreck). Pros : Closing the gap between pve and pvp - every non-Caldari pilot w...
- by LiBraga - at 2007.08.02 12:29:00
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185. Cloak Nerf / Upgrade - in Player Features and Ideas Discussion [original thread]
I think the best solution is that if you go afk for 15mins you connection should disconnect (a time-out server side). The only reason I go afk cloaked in a system is because I have to go out or the phone rings etc etc etc but I have been aggroed f...
- by LiBraga - at 2007.08.02 12:10:00
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186. Nosferatu and Khanid changes on the test server, new Blog by Fendahl - in EVE Information Portal [original thread]
Wow.... nerfing nos to nerf nos-domis etc = good. But it's nerfs amars nos ships = bad. Reminds me of ECM.. and the Rook still is nowhere as good as it used to be. I feel for the curse pilots. However... HAMs were made to allow predominantly the...
- by LiBraga - at 2007.07.31 16:45:00
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187. Return Player's Full Ships When Bug Causes Their Destruction - in Player Features and Ideas Discussion [original thread]
It's common sense and recommended by CCP not to run missions etc that are of a difficulty that could compromise your ship after a patch deployement. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!!
- by LiBraga - at 2007.07.28 10:01:00
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188. Empire growth whine #1 - in Player Features and Ideas Discussion [original thread]
Originally by: Kudaro Here is a solution (though not one I necessarily agree or disagree with): Have NPC corporations for each empire assign missions outside of the empire in low security and zero security space. With each mission the sys...
- by LiBraga - at 2007.07.28 09:32:00
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189. Deadspace loot - in Missions & Complexes [original thread]
The items you are speaking off are available fron DED rated complexes and encounter/exploration sites. Although it is to be noted that the rarety of them in exploration encounters is extremly poor. I've done about 30 so far and not a single comma...
- by LiBraga - at 2007.07.27 14:41:00
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190. Counter-modules for nos and cloaks - in Test Server Feedback [original thread]
How about just adding a counter to fitting nos ? Something that reduces your rep amount or something like that. However I feel your concerns regarding cloaks is a no-go. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!!
- by LiBraga - at 2007.07.23 12:10:00
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191. How to balance cloaks - in Player Features and Ideas Discussion [original thread]
Or maybe set a timer so that after being cloaked for 15mins without any input the pilot timeouts and disconnects. Alot of pilots who go afk cloaked do so due to agro when they want to log-off (or I do anyway). In this instance it's purely that we ...
- by LiBraga - at 2007.07.18 17:27:00
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192. Leave Pirates No Safety But Their Own, Attackable POS - in Test Server Feedback [original thread]
I think he's talking about low-sec pirates who make life misery for many people and then dockup when a sizeable force come for revenge. But yes I agree, however I suggest it be done differently. Example... my standing for certain npc corps is nega...
- by LiBraga - at 2007.07.16 08:43:00
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193. Bug: Scattering Amplifiers - in Test Server Feedback [original thread]
Edited by: LiBraga on 16/07/2007 08:33:39 I think you'll find Hakim was running low on CPU and thus modified it to use 3 CPU less. However it did mean he had to lose that 2.5% You'll find that Officer modules are split into 2 areas. Superio...
- by LiBraga - at 2007.07.16 08:31:00
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194. Nighthawk skill bonus - in Test Server Feedback [original thread]
The NH's skillbonus is currently : Battlecruiser Skill Bonus: 5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level Command Ships Skill Bonus: 5% bonus to heavy...
- by LiBraga - at 2007.07.16 07:50:00
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195. Nighthawk skill bonus - in Player Features and Ideas Discussion [original thread]
The NH's skillbonus is currently : Battlecruiser Skill Bonus: 5% bonus to assault missile, heavy assault missile and heavy missile launcher rate of fire and 5% bonus to all shield resistances per level Command Ships Skill Bonus: 5% bonus to heavy...
- by LiBraga - at 2007.07.14 15:57:00
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196. Outpost Upgrade ? - in Science and Industry [original thread]
Conquerable stations and outposts are identical via game mechanics. Only difference is that conquable stations were about before players could build stations. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!!
- by LiBraga - at 2007.07.12 17:54:00
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197. Not gaining corp standing since the Revelations II upgrade - in Issues, Workarounds & Localization [original thread]
Yup.... ditto.... except i'm getting a fair drop against the opposing factions... but alas no gains for me in standing with the corp (I presume that due to derived standings if the opposing faction takes a drop... my faction should increase ?) ---...
- by LiBraga - at 2007.06.22 12:41:00
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198. Cant Conect - in Issues, Workarounds & Localization [original thread]
This always makes me laugh.... just because your other online games work doesn't mean the problem is CCPs. Ever heard of DNS or Gateways. The web is called a web for a reason. There's multiple routes to most places and if your cache has it to go t...
- by LiBraga - at 2007.06.13 12:19:00
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199. Eve Time Codes 4x 30 Days For Sale @ 160Mill Each - in Sell Orders [original thread]
First 4 have been sold..... more to come later to today.... orders now being processed. Thankyou for your custom. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!!
- by LiBraga - at 2007.06.12 11:33:00
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200. Eve Time Codes 4x 30 Days For Sale @ 160Mill Each - in Sell Orders [original thread]
As it says... I have 4 30 Day EVE time codes for sale via the secure method. --------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!!
- by LiBraga - at 2007.06.12 11:25:00
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