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1. @Tomb...Scorpion hater - in Test Server Feedback [original thread]
Tomb: if u go on with this plans i will warp my scorpion into the next 0.0 BS-spawn-belt and eject in warp. My scorpion was a good ship when i buyed it months ago. Now it¦s the slowest, turns extremly slow, locks the slowest of all, can be locked ...
- by Lifewire - at 2004.02.15 15:15:00
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2. About missiles without splash damage - in Test Server Feedback [original thread]
It might be good to have missiles without spash damage, because it will remove some lag (server doesnt have to check the explosion radius and all following calculations). On the other hand spash damage was always a good way to take out a group o...
- by Lifewire - at 2004.02.15 10:41:00
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3. Caldari spaceship skill? - in Test Server Feedback [original thread]
Yep, and not only caldary ships get a bonus...for example a tempest combined with a high minmitar BS skill will have improved projektile weapon skills - tracking.
- by Lifewire - at 2004.02.12 15:18:00
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4. The complete uselessness of Gravimetric Backup Array II - in Test Server Feedback [original thread]
Quote: ... Actually do some math before you complain. Same advice to u! Backup arry I +2 Backup array II +4 100% boost Spacial destablilizer I -6/-2/-2/-2 Spacial destabeliszer II -9/-2/-2/-2 50% boost/no boost/no boost/no boost ==&g...
- by Lifewire - at 2004.02.09 21:01:00
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5. Grid-problem - in Test Server Feedback [original thread]
Quote: The grids cause some akward situations, but if a player pirate uses it to his advantage to destroy an unsuspecting player, that's an exploit, and you should report it. Somethimes u don¦t even know that the victim cannot see ur shi...
- by Lifewire - at 2004.02.09 15:58:00
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6. The complete uselessness of Gravimetric Backup Array II - in Test Server Feedback [original thread]
Quote: Dude, they're not just gonna improve the 'pitchers' tools. the 'catcher' will get the same improvements to bring it back to the same balance it is at currently. Dude at the moment the techlevel II caldary ship jammers do -9 grav...
- by Lifewire - at 2004.02.09 14:47:00
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7. The complete uselessness of Gravimetric Backup Array II - in Test Server Feedback [original thread]
All in all techlevel 2 will make ECM useless. Backuparray II +4(100% boost). Jammers do -9 (50% boost) --> ECM worthless now (or soon).
- by Lifewire - at 2004.02.09 12:15:00
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8. Grid-problem - in Test Server Feedback [original thread]
Anyway - grid problems cause weird situations. It¦s seems to be better now - but it¦s still not 100% fixed.
- by Lifewire - at 2004.02.08 13:33:00
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9. Grid-problem - in Test Server Feedback [original thread]
It happened several times (after patch) that ships 10 km away were invisble until next grid was entered.
- by Lifewire - at 2004.02.07 21:51:00
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10. Grid-problem - in Test Server Feedback [original thread]
After new patch on tranquility there are still grids. U might think u can always see far and see everything but the grids still exist. Crap.
- by Lifewire - at 2004.02.07 18:09:00
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11. TomB / CCP : Here is what you should do to fix cruise missile problem with Kestrels.. - in Test Server Feedback [original thread]
Edited by: Lifewire on 13/01/2004 08:38:08 Nerve pirates, nerve pirates, nerve pirates... Do what u want, we¦ll find another way to kill single flying indys without escorts. Why? Because they should get destroyed and podded as long as they do...
- by Lifewire - at 2004.01.13 08:37:00
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12. Skill bug - in Test Server Feedback [original thread]
Ok, after relogging i need 16 CPU - weird.
- by Lifewire - at 2004.01.12 18:56:00
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13. Skill bug - in Test Server Feedback [original thread]
Energy grid upgrades (Castor): Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. 5% reduction in energy grid upgrade CPU needs. The more u learn the skill the more CPU a power diagnostic sytem needs... exampl...
- by Lifewire - at 2004.01.12 18:43:00
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14. Tell me why it's so laggy ? - in Test Server Feedback [original thread]
A "tactical view" or "grafic mode" might help too: black background and only colored tactical icons by pressing the "tactical view-key". In this mode grafics should be reduced to a mininum. A square for a BS, cross for a drone, big circle for a pl...
- by Lifewire - at 2004.01.12 16:02:00
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15. Tell me why it's so laggy ? - in Test Server Feedback [original thread]
Edited by: Lifewire on 12/01/2004 00:03:38 Quote: This comment is unconstructive. Is it? Who else should fix it? One way could be to limit players in 1 system - problem: the system gets easy to defend the more player are inside. Next...
- by Lifewire - at 2004.01.12 00:02:00
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16. Pay 20 $? Post here. - in Test Server Feedback [original thread]
Who would pay 20 $/month if they fix the lag/pvp problems?
- by Lifewire - at 2004.01.11 13:55:00
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17. Tell me why it's so laggy ? - in Test Server Feedback [original thread]
Large fleet battles dont work. So, on the long term EVE will get too boring to play. There might be some players that love it to mine or trade but without all the pvp-players this game will die. CCP fix it - fast.
- by Lifewire - at 2004.01.11 11:49:00
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18. ISK - too much in the game to have any worth? - in Test Server Feedback [original thread]
Quote: Think again, but harder Do Castor again - but harder Me, i wouldnt sell Megacyte for ISK. I woulnd sell a BS for ISK. I wouldnt sell a miner II for ISK. And i defenitivly woulndt sell any are techlevel II items for ISK...
- by Lifewire - at 2004.01.07 14:15:00
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19. TomB / CCP : Here is what you should do to fix cruise missile problem with Kestrels.. - in Test Server Feedback [original thread]
And why nerve the Kestell or all of the frigates???...it will be useless after this change. To destroy an indy at a gate with a single Kestell i have up to 1 minute time before he can jump. Mostly i have less than 1 minute, something like 10-20 ...
- by Lifewire - at 2004.01.07 13:50:00
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20. ISK - too much in the game to have any worth? - in Test Server Feedback [original thread]
Every new day billions of ISK are pumped into the game and the destructive power of wars or pirates can¦t mess with the speed players get rich. ISK - what worth do they have? Isnt it time to let the market regulate itself and stop NPC-buying? Pr...
- by Lifewire - at 2004.01.07 13:37:00
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