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1161. Your top corporation names - in Corporation, Alliance and Organization Discussions [original thread]
BEST NAME EVER: Biomass Cartel The corp itself was a large group of gankers and cowboys, but the name was simply the best corpname ever, because while 99% EVE players focused on making ISK, biomass cartel focused on making frozen corpses. It w...
- by Lifewire - at 2004.12.13 10:05:00
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1162. Your top corporation names - in Corporation, Alliance and Organization Discussions [original thread]
BEST NAME EVER: Biomass Cartel The corp itself was a large group of gankers and cowboys, but the name was simply the best corpname ever, because while 99% EVE players focused on making ISK, biomass cartel focused on making frozen corpses. It w...
- by Lifewire - at 2004.12.13 10:05:00
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1163. Blobbers - in Crime and Punishment [original thread]
Blobs (20-100 players on the map) are "made by CCP). It存 quite simple: playergroup 1 wants to attack playergroup 2 with 10 ships. Playergroup 2 sees this on the map, so they get reeinforcements until they habe 15 ships. Playergroup 1 now feels ba...
- by Lifewire - at 2004.12.10 10:39:00
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1164. Blobbers - in Crime and Punishment [original thread]
Blobs (20-100 players on the map) are "made by CCP). It存 quite simple: playergroup 1 wants to attack playergroup 2 with 10 ships. Playergroup 2 sees this on the map, so they get reeinforcements until they habe 15 ships. Playergroup 1 now feels ba...
- by Lifewire - at 2004.12.10 10:39:00
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1165. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Edited by: Lifewire on 09/12/2004 23:34:05 Quote: Can't always get what you want... CCP does not exsist to please you alone... Fine by me - but people that want safety can stay in empire and they can go on with mining for years if t...
- by Lifewire - at 2004.12.09 23:31:00
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1166. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Edited by: Lifewire on 09/12/2004 23:34:05 Quote: Can't always get what you want... CCP does not exsist to please you alone... Fine by me - but people that want safety can stay in empire and they can go on with mining for years if t...
- by Lifewire - at 2004.12.09 23:31:00
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1167. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Edited by: Lifewire on 09/12/2004 22:41:00 I am at the point where i think it存 time that CCP does something for the PvP-players. It存 not funny to what CCP forces PvP-players: ganking 10 vs 1 at 0.4 gates because we need to tank like crazy or...
- by Lifewire - at 2004.12.09 22:33:00
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1168. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Edited by: Lifewire on 09/12/2004 22:41:00 I am at the point where i think it存 time that CCP does something for the PvP-players. It存 not funny to what CCP forces PvP-players: ganking 10 vs 1 at 0.4 gates because we need to tank like crazy or...
- by Lifewire - at 2004.12.09 22:33:00
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1169. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Snake - it存 ok what you say. But people that play a game should consider that they could loose the game. When i was 6 year old i always played chess with my older syster. I never won but i kept trying. After hunderets of defeats i finally won a...
- by Lifewire - at 2004.12.09 15:40:00
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1170. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Snake - it存 ok what you say. But people that play a game should consider that they could loose the game. When i was 6 year old i always played chess with my older syster. I never won but i kept trying. After hunderets of defeats i finally won a...
- by Lifewire - at 2004.12.09 15:40:00
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1171. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Quote: Now i really wanted to avoid this subject, but you obviously seem obsessed with the idea, that non-PvP ers could profit from this change. First of all, pirates only fight, when the odds favor them. You should really know what the w...
- by Lifewire - at 2004.12.09 15:08:00
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1172. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Quote: Now i really wanted to avoid this subject, but you obviously seem obsessed with the idea, that non-PvP ers could profit from this change. First of all, pirates only fight, when the odds favor them. You should really know what the w...
- by Lifewire - at 2004.12.09 15:08:00
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1173. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Discorporation: At least you start to get serious. Shows that to stay arguing isnt worthless, hm? - Nobody asked if POS (toys that we pirates won宇 use) cause lag. But fine: let存 discuss 1 possible problem: the lag. Could be solved with having t...
- by Lifewire - at 2004.12.09 14:44:00
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1174. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Discorporation: At least you start to get serious. Shows that to stay arguing isnt worthless, hm? - Nobody asked if POS (toys that we pirates won宇 use) cause lag. But fine: let存 discuss 1 possible problem: the lag. Could be solved with having t...
- by Lifewire - at 2004.12.09 14:44:00
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1175. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Hm - if i should balance it, i would: - reduce insurance payouts 50% in 0.0 - reduce insurance payout for an aggressor to 0% - introduce shipwrecks with roundabout 50% of the original mineral value refineable in 0.0. (shipwrecks in empire are tow...
- by Lifewire - at 2004.12.09 13:31:00
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1176. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Hm - if i should balance it, i would: - reduce insurance payouts 50% in 0.0 - reduce insurance payout for an aggressor to 0% - introduce shipwrecks with roundabout 50% of the original mineral value refineable in 0.0. (shipwrecks in empire are tow...
- by Lifewire - at 2004.12.09 13:31:00
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1177. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
You forget 1 important thing: it存 possible to force people to fight - for example with a bubble or warpscrambler. So you might not be able to do your decission. Usually people don宇 want to get pirated and pirates dont want to get killed by pirat...
- by Lifewire - at 2004.12.09 11:14:00
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1178. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
You forget 1 important thing: it存 possible to force people to fight - for example with a bubble or warpscrambler. So you might not be able to do your decission. Usually people don宇 want to get pirated and pirates dont want to get killed by pirat...
- by Lifewire - at 2004.12.09 11:14:00
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1179. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Not afraid loosing the ISK. But i usually want to win pvp and if a battle 6 smartbombs vs 8 guns/launchers is unwinable - why fight???
- by Lifewire - at 2004.12.09 10:36:00
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1180. Less insurance but refineable shipwrecks - in EVE General Discussion [original thread]
Not afraid loosing the ISK. But i usually want to win pvp and if a battle 6 smartbombs vs 8 guns/launchers is unwinable - why fight???
- by Lifewire - at 2004.12.09 10:36:00
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