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1. Like EVERY OTHER mmo - in Player Features and Ideas Discussion [original thread]
Originally by: Blind Fear Showing up to one of your DnD games with a football and demanding that the rules be changed to allow for touchdowns and field goals makes him a moron. Quote: Your first half year in eve is one huge tuto...
- by Lorth - at 2005.08.28 21:29:00
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2. A Minority Opinion on Rebalancing PVP - in Player Features and Ideas Discussion [original thread]
Originally by: John Blackthorn While in theory I agree therse just to many issues. If you ban battleships from empire you just made it impossible to do level 4 missions. WOOT! Actually well skilled pilots can do nearly all of them in ...
- by Lorth - at 2005.06.17 03:59:00
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3. How to 'fix' Instajumps - in Player Features and Ideas Discussion [original thread]
No, the better solution would be to have the warp to option at around 7.5km or so. This still allows players to tackle someone at the exit point of a system. It was never indended that players would be immune from attack at the exit point of a sys...
- by Lorth - at 2005.05.28 03:31:00
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4. move the PVPers and gankers to their own shard and let us enjoy game - in Player Features and Ideas Discussion [original thread]
Originally by: Drizit Edited by: Drizit on 20/05/2005 19:39:19 Sukio has a point. Give PVPers their fun but let anyone with neutral or passive status an edge. Even if it's the ability to insta-warp out of trouble. If gankers fire on th...
- by Lorth - at 2005.05.21 10:51:00
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5. bounty hunters - allow players with a security status of +4 to hunt.. - in Player Features and Ideas Discussion [original thread]
Not a bad idea, not sure exactly how much I aggree with it. Tough it would have to be adjusted somewhat. Simply because an acciedental mis click can earn you a negative sec rating in a hurry. I had a -0.5 when I was a newbie because of auto targe...
- by Lorth - at 2005.02.18 20:40:00
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6. High sec status? - in Player Features and Ideas Discussion [original thread]
I'm one of those players who has a 5.0 sec rating, which I believe is the highest one can achieve. With skills, I think its possible to get higher if you train connections or a simular skill after achieving 5.0. I got my sec rating that high be...
- by Lorth - at 2005.02.18 20:35:00
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7. Jury of Peers - in Player Features and Ideas Discussion [original thread]
I read this and thought about the voteing system implimented in BF 1942. Basically you would have some 2/3 of the people ignore your vote, not matter how bad the person was. On the other hand, you would have people deemed to good, or smack talkin...
- by Lorth - at 2005.02.10 07:54:00
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8. Solution To "Log" Tactics - in Player Features and Ideas Discussion [original thread]
No this is a very bad idea.... First how do you deal with real disconects? Or even people simply pulling the plug? Are they left to die? What happens if someone doesn't have the isk to pay the price? Do they just sit there? What if I just keep ...
- by Lorth - at 2005.01.26 20:51:00
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9. Scooping Cargo Containers. - in Player Features and Ideas Discussion [original thread]
What I would like to see, and I would think would be easy to code is... Being able to see whats in a can from a far distance. Say 50km, I don't need to scoop it, but would love to see if its worth my time to go and get it. The problems I see with...
- by Lorth - at 2004.11.09 16:23:00
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10. Scooping Cargo Containers. - in Player Features and Ideas Discussion [original thread]
What I would like to see, and I would think would be easy to code is... Being able to see whats in a can from a far distance. Say 50km, I don't need to scoop it, but would love to see if its worth my time to go and get it. The problems I see with...
- by Lorth - at 2004.11.09 16:23:00
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