Pages: 1 2 3 [4] 5 6 7 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

S'Daria
|
Posted - 2004.09.06 20:59:00 -
[91]
Its sad using a Cargo Scanner just so you can NOT bother to pick up loot.
I still pick up the loot because it can be refined - every little bit helps.
|

S'Daria
|
Posted - 2004.09.06 20:59:00 -
[92]
Its sad using a Cargo Scanner just so you can NOT bother to pick up loot.
I still pick up the loot because it can be refined - every little bit helps.
|

Disco Maniac
|
Posted - 2004.09.07 10:06:00 -
[93]
Well, I agree we need something; It's interesting in this mmorph as I have only played four weeks that the devs would want us to explain why and what we need in the game... Fun is what we need and it's not when u kick in the ab because your 12k away froma container, then trying to shut the thing down at about 5k, then figurin the corect oh 3k to "open container" **** hit it too soon... damn now to aproach again. I find this process horrific oh and if theres any lag ur not gettin that sucka open less ur doing like 150m/s. Now I'm not going to try and spout some sort of technical bs about what kinda tracktor beam or drone we need; but we need something... And all these posts seams to say the same thing. Eve's a pretty kick ass game but the loot gathering is the worst i've seen. Who got the reg bag?
|

Disco Maniac
|
Posted - 2004.09.07 10:06:00 -
[94]
Well, I agree we need something; It's interesting in this mmorph as I have only played four weeks that the devs would want us to explain why and what we need in the game... Fun is what we need and it's not when u kick in the ab because your 12k away froma container, then trying to shut the thing down at about 5k, then figurin the corect oh 3k to "open container" **** hit it too soon... damn now to aproach again. I find this process horrific oh and if theres any lag ur not gettin that sucka open less ur doing like 150m/s. Now I'm not going to try and spout some sort of technical bs about what kinda tracktor beam or drone we need; but we need something... And all these posts seams to say the same thing. Eve's a pretty kick ass game but the loot gathering is the worst i've seen. Who got the reg bag?
|

Steven Dynahir
|
Posted - 2004.09.07 10:33:00 -
[95]
We need autopickup option from Hack/Nethack. If you get within 1500m of cargo can, it will be automatically scooped if you have autopickup set.
Then make jettison command to jettison the cargo can atleast 2km away.
SigPl/HQ&Log Coy/MNB(C)/KFOR |

Steven Dynahir
|
Posted - 2004.09.07 10:33:00 -
[96]
We need autopickup option from Hack/Nethack. If you get within 1500m of cargo can, it will be automatically scooped if you have autopickup set.
Then make jettison command to jettison the cargo can atleast 2km away.
SigPl/HQ&Log Coy/MNB(C)/KFOR |

S'Daria
|
Posted - 2004.09.07 22:19:00 -
[97]
What is Hack/Nethack? Is that some kind of modification to client?
Isn't that against the EULA?
|

S'Daria
|
Posted - 2004.09.07 22:19:00 -
[98]
What is Hack/Nethack? Is that some kind of modification to client?
Isn't that against the EULA?
|

TAKI OKAWA
|
Posted - 2004.09.08 12:25:00 -
[99]
Its funny actually, the kind of technology EVE has and still when it comes to collecting cargo i have to pick it up one by one. Seriously when i first started playing eve i was hoping some kind of beams, transport devices or salvage drones to scoop cargo but i was quite surprised and now you guys at ISD tell us that we need to impress you for this new feature??
Why do you want us to beg and make long threads about it?? when this is something which you could have added on your own? this is so common sense isn't it? ================================================== Its not the size of dog in the fight but the size of fight in the dog which matters ================================================== |

TAKI OKAWA
|
Posted - 2004.09.08 12:25:00 -
[100]
Its funny actually, the kind of technology EVE has and still when it comes to collecting cargo i have to pick it up one by one. Seriously when i first started playing eve i was hoping some kind of beams, transport devices or salvage drones to scoop cargo but i was quite surprised and now you guys at ISD tell us that we need to impress you for this new feature??
Why do you want us to beg and make long threads about it?? when this is something which you could have added on your own? this is so common sense isn't it? ================================================== Its not the size of dog in the fight but the size of fight in the dog which matters ================================================== |
|

Steven Dynahir
|
Posted - 2004.09.09 09:33:00 -
[101]
Edited by: Steven Dynahir on 09/09/2004 09:35:26 Edited by: Steven Dynahir on 09/09/2004 09:35:03
Quote: What is Hack/Nethack? Is that some kind of modification to client?
n00b.
http://www.spod-central.org/~psmith/nh/rgrn-FAQ.txt SigPl/HQ&Log Coy/MNB(C)/KFOR |

Steven Dynahir
|
Posted - 2004.09.09 09:33:00 -
[102]
Edited by: Steven Dynahir on 09/09/2004 09:35:26 Edited by: Steven Dynahir on 09/09/2004 09:35:03
Quote: What is Hack/Nethack? Is that some kind of modification to client?
n00b.
http://www.spod-central.org/~psmith/nh/rgrn-FAQ.txt SigPl/HQ&Log Coy/MNB(C)/KFOR |

Claire Scott
|
Posted - 2004.09.09 11:29:00 -
[103]
Edited by: Claire Scott on 09/09/2004 11:31:29 Bleah. Put better loot in the cans and I won't mind.
Salvage drones are the simple answer.
-E
If you're not running with the pack, you're prey . . . |

Claire Scott
|
Posted - 2004.09.09 11:29:00 -
[104]
Edited by: Claire Scott on 09/09/2004 11:31:29 Bleah. Put better loot in the cans and I won't mind.
Salvage drones are the simple answer.
-E
If you're not running with the pack, you're prey . . . |

spiritfa11
|
Posted - 2004.09.09 16:37:00 -
[105]
I like the salvage drone idea. Give them a Salvage Drone Operation Skill with a +5 or 10 km bonus to range per level.
But instead letting them have a cargo volume why not just make them only have the ability to carry one unit of any item in the container. that would destroy any ore theifs incentive to use them.
there are problems when you start finding ammo in the containers but hey i never said this idea was perfect. ---------------------
I'd like to do your sig. You may contact me in-game |

spiritfa11
|
Posted - 2004.09.09 16:37:00 -
[106]
I like the salvage drone idea. Give them a Salvage Drone Operation Skill with a +5 or 10 km bonus to range per level.
But instead letting them have a cargo volume why not just make them only have the ability to carry one unit of any item in the container. that would destroy any ore theifs incentive to use them.
there are problems when you start finding ammo in the containers but hey i never said this idea was perfect. ---------------------
I'd like to do your sig. You may contact me in-game |

S'Daria
|
Posted - 2004.09.09 20:06:00 -
[107]
10m3 would be fine...anything larger (like a drone) would have to be picked up manually. Just give a message like:
"Items in cargo container are too large for your drone to carry."
|

S'Daria
|
Posted - 2004.09.09 20:06:00 -
[108]
10m3 would be fine...anything larger (like a drone) would have to be picked up manually. Just give a message like:
"Items in cargo container are too large for your drone to carry."
|

spiritfa11
|
Posted - 2004.09.09 21:04:00 -
[109]
well either way... whether they give them 10m3 of cargo space or just allow them to carry 1 item no matter the m3 something needs to be done.
hell even if we have to target the containers.. 30 seconds of waiting beats almost 30 minutes of flying.
i just hope the drones not only mwd to their target containers but back to your ship!  ---------------------
I'd like to do your sig. You may contact me in-game |

spiritfa11
|
Posted - 2004.09.09 21:04:00 -
[110]
well either way... whether they give them 10m3 of cargo space or just allow them to carry 1 item no matter the m3 something needs to be done.
hell even if we have to target the containers.. 30 seconds of waiting beats almost 30 minutes of flying.
i just hope the drones not only mwd to their target containers but back to your ship!  ---------------------
I'd like to do your sig. You may contact me in-game |
|

S'Daria
|
Posted - 2004.09.09 22:23:00 -
[111]
Originally by: spiritfa11 well either way... whether they give them 10m3 of cargo space or just allow them to carry 1 item no matter the m3 something needs to be done.
hell even if we have to target the containers.. 30 seconds of waiting beats almost 30 minutes of flying.
i just hope the drones not only mwd to their target containers but back to your ship! 
Good point...if these salvage drones don't move at least 500m/s what's the point?
Maybe the drones would have built-in cargo containers so they could hold more for their size and have enough space for something to make them fast?
|

S'Daria
|
Posted - 2004.09.09 22:23:00 -
[112]
Originally by: spiritfa11 well either way... whether they give them 10m3 of cargo space or just allow them to carry 1 item no matter the m3 something needs to be done.
hell even if we have to target the containers.. 30 seconds of waiting beats almost 30 minutes of flying.
i just hope the drones not only mwd to their target containers but back to your ship! 
Good point...if these salvage drones don't move at least 500m/s what's the point?
Maybe the drones would have built-in cargo containers so they could hold more for their size and have enough space for something to make them fast?
|

RedClaws
|
Posted - 2004.09.10 00:04:00 -
[113]
Well I like a few of the ideas here but lets combine a few :
Small, medium and large salvage drones.
Small takes up 50m¦ and can carry 5m¦ (Requires Drones skill) Medium takes up 100m¦ and can carry 10M¦ Large takes up 250M¦ and can carry 25m¦ (Requires heavy drone operation)
All salvage drones simply count to the number of drones you are able to control.
Speed : Play around with these numbers for a bit but ofcourse a large should go slower than a small. Minimum being 300m/s ( include MWD?)
Getting the loot without targetting : must be a way to do this or enlarge the cans sig radius. (No point in taking 30+- secs to lock a can)
Now for a skill for the salvage drones : I suggest a speed increase of 10 to 20 percent per level.
Seeing as a lot of the players agree I think we can expect some kind of salvage drone in the near future :D
|

RedClaws
|
Posted - 2004.09.10 00:04:00 -
[114]
Well I like a few of the ideas here but lets combine a few :
Small, medium and large salvage drones.
Small takes up 50m¦ and can carry 5m¦ (Requires Drones skill) Medium takes up 100m¦ and can carry 10M¦ Large takes up 250M¦ and can carry 25m¦ (Requires heavy drone operation)
All salvage drones simply count to the number of drones you are able to control.
Speed : Play around with these numbers for a bit but ofcourse a large should go slower than a small. Minimum being 300m/s ( include MWD?)
Getting the loot without targetting : must be a way to do this or enlarge the cans sig radius. (No point in taking 30+- secs to lock a can)
Now for a skill for the salvage drones : I suggest a speed increase of 10 to 20 percent per level.
Seeing as a lot of the players agree I think we can expect some kind of salvage drone in the near future :D
|

S'Daria
|
Posted - 2004.09.10 01:17:00 -
[115]
Originally by: RedClaws Seeing as a lot of the players agree I think we can expect some kind of salvage drone in the near future :D
Soon(tm)...
|

S'Daria
|
Posted - 2004.09.10 01:17:00 -
[116]
Originally by: RedClaws Seeing as a lot of the players agree I think we can expect some kind of salvage drone in the near future :D
Soon(tm)...
|

Thnikkaman
|
Posted - 2004.09.11 13:23:00 -
[117]
Not gonna go thru all the posts, so not sure if this has been said (it prolly hasnt, im kind of crazy). Anywho how about a tactor beam? Each level allows you to grab from further away, not made up my mind wether it should be a Hislot, or just built onto your ship. If its built on your ship, i reckon it would be a case of 'Right-Click > Beam aboard scotty'...or beam closer rather 
Think you know how to use Hislot things, so no need to explain that case. If anything, it would look cool!  _____________________________________________/ *Here comes the Thnikkaman!*
Yeah! Shut up kid! |

Thnikkaman
|
Posted - 2004.09.11 13:23:00 -
[118]
Not gonna go thru all the posts, so not sure if this has been said (it prolly hasnt, im kind of crazy). Anywho how about a tactor beam? Each level allows you to grab from further away, not made up my mind wether it should be a Hislot, or just built onto your ship. If its built on your ship, i reckon it would be a case of 'Right-Click > Beam aboard scotty'...or beam closer rather 
Think you know how to use Hislot things, so no need to explain that case. If anything, it would look cool!  _____________________________________________/ *Here comes the Thnikkaman!*
Yeah! Shut up kid! |

S'Daria
|
Posted - 2004.09.11 15:36:00 -
[119]
Its been several weeks now that we have collected posts from people.
Could we get an official response to some of the ideas here? OR what CCP would consider doing? OR what CCP would NOT do under any circumstances? OR what is technically not posssible or too difficult?
I know Shiva is #1 priority, but it would be nice to hear some feedback from our feedback.

|

S'Daria
|
Posted - 2004.09.11 15:36:00 -
[120]
Its been several weeks now that we have collected posts from people.
Could we get an official response to some of the ideas here? OR what CCP would consider doing? OR what CCP would NOT do under any circumstances? OR what is technically not posssible or too difficult?
I know Shiva is #1 priority, but it would be nice to hear some feedback from our feedback.

|
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |