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ActiveX
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Posted - 2004.08.28 14:58:00 -
[61]
Loot is something few games to well and sofar none do right.
Eve does it wrong imo. I would rather gut the innards of a blasted ship than pop some magic can of holding. But since that is unlikely, the second best solution would be the add shuttle bays to all ships (not everyone has drone bays).
And you can remote pilot the shuttle (not like the shuttles we have) since it would be manned by part of your 'crew'.
Don't make it something you need to buy though, its just a recovery mission, not a real salvage. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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ActiveX
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Posted - 2004.08.28 14:58:00 -
[62]
Loot is something few games to well and sofar none do right.
Eve does it wrong imo. I would rather gut the innards of a blasted ship than pop some magic can of holding. But since that is unlikely, the second best solution would be the add shuttle bays to all ships (not everyone has drone bays).
And you can remote pilot the shuttle (not like the shuttles we have) since it would be manned by part of your 'crew'.
Don't make it something you need to buy though, its just a recovery mission, not a real salvage. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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Arte
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Posted - 2004.08.29 14:21:00 -
[63]
Originally by: ActiveX Loot is something few games to well and sofar none do right.
Eve does it wrong imo. I would rather gut the innards of a blasted ship than pop some magic can of holding. But since that is unlikely, the second best solution would be the add shuttle bays to all ships (not everyone has drone bays).
And you can remote pilot the shuttle (not like the shuttles we have) since it would be manned by part of your 'crew'.
Don't make it something you need to buy though, its just a recovery mission, not a real salvage.
Interesting idea Variation on the pod perhaps. But what would speed/capacity be? Variation on a shuttle perhaps? But what size? Piloted how.. remotely by third person view, from mother ship by guestimate, or automatically by locking can and sending it in?? (aka a drone ) Could they fit on a frig or would it be limited to cruiser and up
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Arte
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Posted - 2004.08.29 14:21:00 -
[64]
Originally by: ActiveX Loot is something few games to well and sofar none do right.
Eve does it wrong imo. I would rather gut the innards of a blasted ship than pop some magic can of holding. But since that is unlikely, the second best solution would be the add shuttle bays to all ships (not everyone has drone bays).
And you can remote pilot the shuttle (not like the shuttles we have) since it would be manned by part of your 'crew'.
Don't make it something you need to buy though, its just a recovery mission, not a real salvage.
Interesting idea Variation on the pod perhaps. But what would speed/capacity be? Variation on a shuttle perhaps? But what size? Piloted how.. remotely by third person view, from mother ship by guestimate, or automatically by locking can and sending it in?? (aka a drone ) Could they fit on a frig or would it be limited to cruiser and up
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ActiveX
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Posted - 2004.08.29 20:25:00 -
[65]
Well Frigates wouldn't really need them, even without mwd.
I would say give them about 750 m/s base speed, since they aren't technically 'manned'. As for cargo, 50 m3 should be enough.
Don't make them warp capable though.
It's just an idea and might be too hard to implement in any useful state. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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ActiveX
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Posted - 2004.08.29 20:25:00 -
[66]
Well Frigates wouldn't really need them, even without mwd.
I would say give them about 750 m/s base speed, since they aren't technically 'manned'. As for cargo, 50 m3 should be enough.
Don't make them warp capable though.
It's just an idea and might be too hard to implement in any useful state. ____________ Sex / Rank 9 / SP: 1280 of 2304000 
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Ephemeron
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Posted - 2004.08.30 18:50:00 -
[67]
My solution: a new module!
Small Intensity Tractor Beam High slot range - 15 km with skill to increase range effect: transfers 10 m3 per second. Items are randomly selected for transfer. If an item is more than 10 m3, then it simply takes a little more than 1 second for it to get loaded. Have low power and cpu fitting, it's bad enough to waste high slot. Note that limiting transfer to 10 m3 per second makes it bad for ore stealing, but good for loot gathering.
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Ephemeron
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Posted - 2004.08.30 18:50:00 -
[68]
My solution: a new module!
Small Intensity Tractor Beam High slot range - 15 km with skill to increase range effect: transfers 10 m3 per second. Items are randomly selected for transfer. If an item is more than 10 m3, then it simply takes a little more than 1 second for it to get loaded. Have low power and cpu fitting, it's bad enough to waste high slot. Note that limiting transfer to 10 m3 per second makes it bad for ore stealing, but good for loot gathering.
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S'Daria
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Posted - 2004.08.31 03:22:00 -
[69]
Originally by: Ephemeron My solution: a new module!
Small Intensity Tractor Beam High slot range - 15 km with skill to increase range effect: transfers 10 m3 per second. Items are randomly selected for transfer. If an item is more than 10 m3, then it simply takes a little more than 1 second for it to get loaded. Have low power and cpu fitting, it's bad enough to waste high slot. Note that limiting transfer to 10 m3 per second makes it bad for ore stealing, but good for loot gathering.
I don't think I would sacrifice a high level slot for a loot gather. That's why I was suggesting a drone to do what you're suggesting. Although if I did have an extra slot I would install this module instead of a Smartbomb!!!
I like it. 
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S'Daria
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Posted - 2004.08.31 03:22:00 -
[70]
Originally by: Ephemeron My solution: a new module!
Small Intensity Tractor Beam High slot range - 15 km with skill to increase range effect: transfers 10 m3 per second. Items are randomly selected for transfer. If an item is more than 10 m3, then it simply takes a little more than 1 second for it to get loaded. Have low power and cpu fitting, it's bad enough to waste high slot. Note that limiting transfer to 10 m3 per second makes it bad for ore stealing, but good for loot gathering.
I don't think I would sacrifice a high level slot for a loot gather. That's why I was suggesting a drone to do what you're suggesting. Although if I did have an extra slot I would install this module instead of a Smartbomb!!!
I like it. 
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Vawzi
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Posted - 2004.08.31 05:28:00 -
[71]
Howbout this, instead of having to move to a can, open it, and then drag everything remove the step of opening the can and just put in a "collect all" option. Maybe even have this option work like docking where u can select it and have your ship move to the can for you. --------------------------------------- mmmmm Tim Hortons :) Why yes I am Canadian, how did you ever guess? |

Vawzi
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Posted - 2004.08.31 05:28:00 -
[72]
Howbout this, instead of having to move to a can, open it, and then drag everything remove the step of opening the can and just put in a "collect all" option. Maybe even have this option work like docking where u can select it and have your ship move to the can for you. --------------------------------------- mmmmm Tim Hortons :) Why yes I am Canadian, how did you ever guess? |

Steven Dynahir
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Posted - 2004.08.31 11:21:00 -
[73]
Quote: Note that limiting transfer to 10 m3 per second makes it bad for ore stealing
Note that shiva is bad for ore stealing (criminal flagging).
SigPl/HQ&Log Coy/MNB(C)/KFOR |

Steven Dynahir
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Posted - 2004.08.31 11:21:00 -
[74]
Quote: Note that limiting transfer to 10 m3 per second makes it bad for ore stealing
Note that shiva is bad for ore stealing (criminal flagging).
SigPl/HQ&Log Coy/MNB(C)/KFOR |

odin hammer
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Posted - 2004.08.31 11:37:00 -
[75]
In short i think having a bs fitted with special high slot modules Such as a grabber would extent the distance u can scoop up from the can say +3km
another idea is to have a Secure cargo can with 6000-10000 space which could be transported with a battleship to be able to attach the cargo can to the bs it needs to be fitted with a highslot module like a xtra bay or a trailer thing that would have a penalty of loosing alot of turret slots or launcher slots or both
people play alone alot which makes protecting and hauling a big deal  Respectfull Mermaid of Curse Alliance |

odin hammer
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Posted - 2004.08.31 11:37:00 -
[76]
In short i think having a bs fitted with special high slot modules Such as a grabber would extent the distance u can scoop up from the can say +3km
another idea is to have a Secure cargo can with 6000-10000 space which could be transported with a battleship to be able to attach the cargo can to the bs it needs to be fitted with a highslot module like a xtra bay or a trailer thing that would have a penalty of loosing alot of turret slots or launcher slots or both
people play alone alot which makes protecting and hauling a big deal  Respectfull Mermaid of Curse Alliance |

Zaldiri
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Posted - 2004.08.31 18:05:00 -
[77]
Originally by: YuuKnow
Not an issue. Spend the coding time on something more important.
yk
Yep not an issue at all if you just sit at 1.5km and blast everything with your neutron blaster cannons. For the rest of the population it a different matter. God, one day everyone would be capable of seeing other peoples point of view
Rise of Valhalla is now recruiting. We are looking for players of any level of experience. Please contact me or SSJ2VEGETA |

Zaldiri
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Posted - 2004.08.31 18:05:00 -
[78]
Originally by: YuuKnow
Not an issue. Spend the coding time on something more important.
yk
Yep not an issue at all if you just sit at 1.5km and blast everything with your neutron blaster cannons. For the rest of the population it a different matter. God, one day everyone would be capable of seeing other peoples point of view
Rise of Valhalla is now recruiting. We are looking for players of any level of experience. Please contact me or SSJ2VEGETA |

Thraxll
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Posted - 2004.09.01 13:39:00 -
[79]
Originally by: YuuKnow
Not an issue. Spend the coding time on something more important.
yk
What could be more important in a GAME than the FUN factor?
I second the idea of implementing some kind of cargo-scooping option. It's just plain boring (and hence, NOT FUN) to spend 30 minutes collecting cans after spending only 10-15 minutes actually doing the killing.
"The long and short of it is that this game, or any game, is either going to be a kindergarten where it's safe and cuddly and secure and you can play with plush tigers, or it will be a harsh place, harsh but interesting and interesting because harsh, where you must take risks to succeed and so must everyone, since victory is tasteless without danger." - Raivn Akhama
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Thraxll
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Posted - 2004.09.01 13:39:00 -
[80]
Originally by: YuuKnow
Not an issue. Spend the coding time on something more important.
yk
What could be more important in a GAME than the FUN factor?
I second the idea of implementing some kind of cargo-scooping option. It's just plain boring (and hence, NOT FUN) to spend 30 minutes collecting cans after spending only 10-15 minutes actually doing the killing.
"The long and short of it is that this game, or any game, is either going to be a kindergarten where it's safe and cuddly and secure and you can play with plush tigers, or it will be a harsh place, harsh but interesting and interesting because harsh, where you must take risks to succeed and so must everyone, since victory is tasteless without danger." - Raivn Akhama
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Selim
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Posted - 2004.09.03 01:02:00 -
[81]
Edited by: Selim on 03/09/2004 01:06:51 salvage drone = win
each one able to hold just enough so it can hold one unit of the biggest thing (like battleship guns and such). Whats that, 60m3 or so, right? Goes 2km/s, no offensive power.
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Selim
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Posted - 2004.09.03 01:02:00 -
[82]
Edited by: Selim on 03/09/2004 01:06:51 salvage drone = win
each one able to hold just enough so it can hold one unit of the biggest thing (like battleship guns and such). Whats that, 60m3 or so, right? Goes 2km/s, no offensive power.
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S'Daria
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Posted - 2004.09.03 03:02:00 -
[83]
I still think there should be a skill to increase the 1500m range they have now.
Maybe:
Cargo Management +20% to maximum range to pick-up cargo per level Prerequisite: None Primary Stat: Perception Secondary Stat: Intelligence Skill Multiplier: x1
Therefore at level 5 it'll be a +100% range bonus, or a 3,000m range.
So many times I fly-by a cargo container and can't pick up the loot because I'm at 1,600m and have to turn around with my battleship...which can take upwards of 30 seconds before I'm back in range.
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S'Daria
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Posted - 2004.09.03 03:02:00 -
[84]
I still think there should be a skill to increase the 1500m range they have now.
Maybe:
Cargo Management +20% to maximum range to pick-up cargo per level Prerequisite: None Primary Stat: Perception Secondary Stat: Intelligence Skill Multiplier: x1
Therefore at level 5 it'll be a +100% range bonus, or a 3,000m range.
So many times I fly-by a cargo container and can't pick up the loot because I'm at 1,600m and have to turn around with my battleship...which can take upwards of 30 seconds before I'm back in range.
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Hanns
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Posted - 2004.09.03 03:41:00 -
[85]
Just make a Salvage skill, extra say 2km range per level so at lvl 5 u can open a can thats 11.5km away
Work on the figures, but its juts an idea,
Also have Salvage Drones operation, +10m3 to drones cargo capacity per level? with drones base cargo of 10 per drone?
Another idea
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Hanns
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Posted - 2004.09.03 03:41:00 -
[86]
Just make a Salvage skill, extra say 2km range per level so at lvl 5 u can open a can thats 11.5km away
Work on the figures, but its juts an idea,
Also have Salvage Drones operation, +10m3 to drones cargo capacity per level? with drones base cargo of 10 per drone?
Another idea
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Crazy Dave
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Posted - 2004.09.03 22:36:00 -
[87]
going to get stranded cargo cans ( especially if there is a lot of them) is kinda reminescent of an old child hood book activity called connect the dots. More like connect the diamonds though. I would really like to see a new drone that can hold or pull maybe up to 2 or 3 cans at a time of maybe a tractor beam device that can pull a single can to the ship. this would be nice because when you go after the ones that are real close to the belts you tend to get stuck on the asteroids which is a real pain unless ur in a small frigate. either way the characters would have to learn a new skill container drone retrieval or if you go the other way, engineering lvl 3 or 4 and tractor beam lvl 1 thru 5 which could be used to determine the range of the beams effectivness and / or the size of the object your after up to a small asteroid (like a jaspet or omberoid). could even be used in combat or rescuing a ship from the event horrizon of a black hole. or even towing a disabled ship to a station. 
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Crazy Dave
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Posted - 2004.09.03 22:36:00 -
[88]
going to get stranded cargo cans ( especially if there is a lot of them) is kinda reminescent of an old child hood book activity called connect the dots. More like connect the diamonds though. I would really like to see a new drone that can hold or pull maybe up to 2 or 3 cans at a time of maybe a tractor beam device that can pull a single can to the ship. this would be nice because when you go after the ones that are real close to the belts you tend to get stuck on the asteroids which is a real pain unless ur in a small frigate. either way the characters would have to learn a new skill container drone retrieval or if you go the other way, engineering lvl 3 or 4 and tractor beam lvl 1 thru 5 which could be used to determine the range of the beams effectivness and / or the size of the object your after up to a small asteroid (like a jaspet or omberoid). could even be used in combat or rescuing a ship from the event horrizon of a black hole. or even towing a disabled ship to a station. 
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mfdsuk
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Posted - 2004.09.05 11:57:00 -
[89]
why dont you use cargo scaner's thats what i do... if you get a good one you can scan some thing 20km away. but it would still be nice to see a drone that can do the job for me. 
________________________________________________ http://www.freewebs.com/legionnaires_of_freedom |

mfdsuk
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Posted - 2004.09.05 11:57:00 -
[90]
why dont you use cargo scaner's thats what i do... if you get a good one you can scan some thing 20km away. but it would still be nice to see a drone that can do the job for me. 
________________________________________________ http://www.freewebs.com/legionnaires_of_freedom |
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