Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
181. New Dev Blog: Sovereignty: Emergence is neat - in EVE Information Portal [original thread]
Edited by: Lusulpher on 21/09/2009 03:34:25 Edited by: Lusulpher on 21/09/2009 03:31:33 Originally by: Caldor Mansi Originally by: Ava Santiago Currently it appears that the military alliances are a result of the minimal nu...
- by Lusulpher - at 2009.09.21 03:28:00
|
182. New Dev Blog: Dominion - The Capital Battlefield - in EVE Information Portal [original thread]
Just saw the Capital changes for Dominion...wow...bad. 1)Carriers need FBombers too. For obvious reasons. All other pre-Dom rules apply. :Lol: Fbombs . 2)The Hel bonus change is awful. Pretty sure that's what made them unique. More HP is needed...
- by Lusulpher - at 2009.09.16 07:38:00
|
183. Titans: How would you like to see them? - in Ships and Modules [original thread]
Edited by: Lusulpher on 16/09/2009 06:54:16 Just saw the Capital changes for Dominion...wow...bad. 1)Carriers need FBombers too. For obvious reasons. All other pre-Dom rules apply. :Lol: Fbombs . 2)The Hel bonus change is awful. Pretty sure...
- by Lusulpher - at 2009.09.16 06:53:00
|
184. Taranis abit over powered? - in Ships and Modules [original thread]
Originally by: Davinel Lulinvega Try comparing it to a ship that uses a functional weapon system. Haha, qft. 7
- by Lusulpher - at 2009.09.16 06:19:00
|
185. Lasers: What's really happening here? - in Ships and Modules [original thread]
Edited by: Lusulpher on 16/09/2009 05:46:03 Originally by: Etho Demerzel - Almost all minmatar ships have a RoF because RoF sucks for Projectile guns; - Almost all amarr ships have a cap bonus because lasers are the most cap hungry wea...
- by Lusulpher - at 2009.09.16 05:43:00
|
186. So will dreads be out of a job?` - in Ships and Modules [original thread]
Originally by: Blane Xero Orbital Bombardment aint gonna happen. Reason? The only live "Link" between the games is gonna be statistical. Good luck Getting Sony/Micro$haft to agree to **** their bandwidth with all the live updates of shelli...
- by Lusulpher - at 2009.09.15 07:57:00
|
187. Anyone else realize they've actually learned some RL skills in EVE? - in EVE General Discussion [original thread]
Let's see: Train Learning Skills first. Trust no one. I no longer fear Death or Public Speaking. It's only a crime if you get caught. The richest personalities are tied to crime. Spit in their face when they ask for money to spare your life....
- by Lusulpher - at 2009.09.15 07:47:00
|
188. Lets talk Worm Hole Sovereignty - in EVE General Discussion [original thread]
Edited by: Lusulpher on 15/09/2009 07:23:30 After all nullsec is filled with players and cnflict 10 years from now, CCP will allow Outposts in W-space. Hopefully, everyone has access to it's features and docking. Creates a real community of "...
- by Lusulpher - at 2009.09.15 07:21:00
|
189. New Dev Blog: Sovereignty: Emergence is neat - in EVE Information Portal [original thread]
Originally by: teji Originally by: Jason Edwards The funny thing is that in the new system. There will be a consistent like 40% tax or higher to pay for the military side using carebears. Which I think is great. Afterall most of th...
- by Lusulpher - at 2009.09.15 04:55:00
|
190. New Dev Blog: Facing Destiny - in EVE Information Portal [original thread]
Edited by: Lusulpher on 15/09/2009 04:11:10 edited 3x for grammar compliance. Sieg Lit Comp! Originally by: Kweel Nakashyn I keep repeating muself, but do you know what would break blobs ? To stop shooting automatically on the target, ...
- by Lusulpher - at 2009.09.15 04:08:00
|
191. New Dev Blog: Sovereignty--Breaking the Chains - in EVE Information Portal [original thread]
Possible solution to the NAP would probably be in the Treaty system...make those nullsec allies pay to be allied . Just like wardecs, scaled for large alliances and such. Throw in integrated comms for the alliance but make them choose a few alli...
- by Lusulpher - at 2009.09.13 06:23:00
|
192. New Dev Blog: Facing Destiny - in EVE Information Portal [original thread]
Edited by: Lusulpher on 12/09/2009 10:53:57 Any chance you can work a kamikaze-esque Ramming feature into the game now ? And can this simulation engine be updated to allow pieces of hulls to be severed? A la, Pirates of the Burning Sea, wh...
- by Lusulpher - at 2009.09.12 10:51:00
|
193. New Dev Blog: Sovereignty--Breaking the Chains - in EVE Information Portal [original thread]
Edited by: Lusulpher on 11/09/2009 08:39:35 I would like to propose a few more Capital changes while the iron is hot. 1) What's up with Clonebays not being a functional feature on SuperCaps? Can't an owner ss it, deaggro and clonejump...
- by Lusulpher - at 2009.09.11 08:36:00
|
194. New Dev Blog: COSMOS - in EVE Information Portal [original thread]
Originally by: Odhinn Vinlandii Edited by: Odhinn Vinlandii on 22/07/2009 00:57:47 Logically, this EVE social network should be called GAL-NET or Galactic Network and not COSMOS. Could we please have some sort of Webalizer stati...
- by Lusulpher - at 2009.09.02 09:14:00
|
195. New Chonicle: The Ever-Turning Wheels - in EVE Information Portal [original thread]
A poster for DUST 514. \o/ 7
- by Lusulpher - at 2009.08.27 06:44:00
|
196. POSs: Flogging the Dead Horse - in Player Features and Ideas Discussion [original thread]
Ride that pony! Yaw! Yaw! 7
- by Lusulpher - at 2009.08.26 06:02:00
|
197. Black Ops - Upcoming changes - in Test Server Feedback [original thread]
Originally by: rgreat Originally by: VonCruix In the end, a BlackOps heavy gang should be at a disadvantage to a more balanced gang. ...of the same cost. Which will be like 4-10 times more ships. Cost v Risk v Reward dictate...
- by Lusulpher - at 2009.08.26 05:26:00
|
198. Supreme Commander / Forged Alliance - in EVE General Discussion [original thread]
Originally by: Burukt Vri'ra Gonna throw this out there... Sins of a Solar Empire Got to be meh very quickly. What can I say if you are good, the enemy AI runs away in fear when your ambush fleet arrives. Do that ten time sin a row ...
- by Lusulpher - at 2009.08.26 04:49:00
|
199. The PVE Experience - Wormholes - in Missions & Complexes [original thread]
CCP WH Coding Guidelines : 1-Majority of Whs can be "timedout". But not all should be respawned, when majority of them are not even being probed for! NFS Initiative. 2-More variety in WH entry/exit factors. 3-Local and WH description shoould in...
- by Lusulpher - at 2009.08.26 04:28:00
|
200. Tips to avoid ninja salvagers - in Missions & Complexes [original thread]
I think Lvl4 missions need to be nerfed to be in scale with Lowsec/Nullsec.(Risk v. Reward circa FOREVER). But ninja salvaging is not a crime .(One Man's Trash v. One Man's Treasure). So I propose a crude compromise ... A person outside th...
- by Lusulpher - at 2009.08.26 03:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 |
First page | Previous page | Next page | Last page |