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781. Incarna - in Player Features and Ideas Discussion [original thread]
The Incarna promoted and we looked forward too, was fluffy mash potatoes with real butter and a little cream. The Incarna we got, was smash with a bit of own brand margarine.
- by Mag's - at 2014.09.21 13:43:00
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782. Fix for Market buy order scams - in Player Features and Ideas Discussion [original thread]
Kel Gunrunner wrote: I was recently the victim of a market buy order scam that cost me 3 bil. The guy had flooded the market with sell orders for an item at 300 mil a piece, he put a buy order up that looked like a typo 700,000,000 rather than...
- by Mag's - at 2014.09.11 18:28:00
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783. Cloak Hunter Probes - in Player Features and Ideas Discussion [original thread]
Reported for redundancy. OP, L2Forum
- by Mag's - at 2014.09.11 17:30:00
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784. Incursion Mom Popping Solution - in Player Features and Ideas Discussion [original thread]
I think it's great some pilots pop the mothership, in this sandbox game we call Eve. You may think it's too early, they obviously don't.
- by Mag's - at 2014.09.10 19:59:00
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785. Remove griefing from highsec, but allow PvP - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: NoLife NoFriends StillPosting wrote: You are correct that there is much greifing in high-sec but CCP is just too stupid and lazy to realize these unfair and broken mechanics are only doing harm to their game. 12 years on, g...
- by Mag's - at 2014.09.10 18:29:00
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786. Remove the Power Grid and CPU management skills. - in Player Features and Ideas Discussion [original thread]
Distuth Brinalle wrote: More importantly, it also makes it take longer before you can throw newbies in the deep end. I mean, yes, they do have to get used to long skills, but...shouldn't that wait until they're already hooked? First one is free...
- by Mag's - at 2014.09.06 07:55:00
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787. Quest for Yellow! [DEVtag 4 ACK, plz] - in Player Features and Ideas Discussion [original thread]
\o/ +1
- by Mag's - at 2014.09.06 07:51:00
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788. Ransoming. - in Player Features and Ideas Discussion [original thread]
We wanted a ransom mechanic for years, but as low sec has been ignored for years we didn't see it happening. I've even asked for it here on the forums. We always honour ransoms, but many don't. So a mechanic could help. Although it has to be poin...
- by Mag's - at 2014.09.04 10:35:00
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789. Shuttles - in Player Features and Ideas Discussion [original thread]
No. You want safer travel, then be at your KB. Shuttles are fine and I like the small hold for certain things.
- by Mag's - at 2014.09.01 11:44:00
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790. A way to make at ships avaible to all players - in Player Features and Ideas Discussion [original thread]
Gustav Mannfred wrote: Let me know, what you think You should stop ship toasting.
- by Mag's - at 2014.08.31 16:11:00
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791. Make FW areas hostile to un-allied players - in Player Features and Ideas Discussion [original thread]
You already have options, but they may come with consequences. There should be no special rules for FW pilots against neutrals. It's not called FNW for a reason. Want them dead? Shoot them. Want out of the consequences? Don't shoot first or pick...
- by Mag's - at 2014.08.30 17:55:00
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792. Gate camping: maybe the game shouldn't encourage it - in Player Features and Ideas Discussion [original thread]
Voxinian wrote: High and low sec should have safe gate passage. There should be skills involved with ganking ships instead of only 'skills involved' with trying to avoid gate camps. The funniest part of that statement, is the fact you meant it...
- by Mag's - at 2014.08.21 16:25:00
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793. What about the good guys? - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: Sometimes people must do bad things in the name of good. Seriously though... what defines a "bad guy" or a "good guy?" Someone who suicide ganks could be a hero for the industrialists that make a profit from it (because ...
- by Mag's - at 2014.08.21 06:23:00
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794. Corp safety switch for Hi-sec PvP... - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: always no
- by Mag's - at 2014.08.21 06:16:00
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795. Stasis Webifier Bubbles - in Player Features and Ideas Discussion [original thread]
I doubt we'll ever see web bubbles, but if we do they should remain null/WH only. But they could be rather OP. I'm on the no side tbh. Just improving current webs a little, would be my wish.
- by Mag's - at 2014.08.20 06:32:00
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796. Anti AFK Cloaking idea (different then the typical ideas) - in Player Features and Ideas Discussion [original thread]
It's not a new idea and this redundant thread will be locked.
- by Mag's - at 2014.08.18 16:17:00
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797. Gate camping: maybe the game shouldn't encourage it - in Player Features and Ideas Discussion [original thread]
James Baboli wrote: I would like to see gate camping get harder, in direct response to how high the sec is. Proposed mechanisms: While it may seem easy and as so many feel they can call it so, it's not. I personally did it because it fitt...
- by Mag's - at 2014.08.18 09:54:00
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798. remove lock range limit (250km) - in Player Features and Ideas Discussion [original thread]
The limit of 250km wasn't always there and we could at one time shoot as far as the grid and ship fit allowed. I cannot remember it being for any server or code reasoning at the time, in fact I remember thinking it was a poor choice to make. But t...
- by Mag's - at 2014.08.15 19:53:00
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799. Cloaky Campers!! They need an achilles heel! - in Player Features and Ideas Discussion [original thread]
Fer'isam K'ahn wrote: How did this thread make it to #7 ? Ups - guilty! Well it is serious business, so you're doing us all a great service.
- by Mag's - at 2014.08.13 16:14:00
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800. Sticky:Feedback Request - Margin trading and accurate market UI - in Player Features and Ideas Discussion [original thread]
Extractor Bill wrote: I think that when examining such a key skill in game the most effective path that causes least harm is the most ideal. You said this, then went on to suggest one of the worst and most harmful ideas possible. If you want...
- by Mag's - at 2014.08.12 06:28:00
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