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1. Gurista Sentry Ishtar - in Missions & Complexes [original thread]
Use a dominix for anoms. Overkill tank does not help your isk/hour.
- by MalVortex - at 2010.07.20 10:05:00
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2. Minimum Tank - Anoms - in Missions & Complexes [original thread]
Mininum tank depends on your signature/speed and which race of 8/10s your talking about. Back when I was in guristas space, I used a gila with a 1440 EHP/s peak shield regen tank to solo 8/10s. While sufficient, you had to be very proactive in kil...
- by MalVortex - at 2010.07.20 02:20:00
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3. Sanctum runner help ? - in Missions & Complexes [original thread]
I'm in an unusually helpful mood, so I'll give you the obvious answer: [Dominix, helpful] Damage Control II Armor Thermic Hardener II Armor Thermic Hardener II Armor Kinetic Hardener II Armor Kinetic Hardener II Large Armor Repairer II Magnetic F...
- by MalVortex - at 2010.07.01 08:36:00
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4. Sanctum runner help ? - in Missions & Complexes [original thread]
Rail Domi will easily handle the site solo, let alone with a partner. Configure your two ships with 1-2 remote energy transfers each and feed each-other the cap necessary to power their tanks. There is little point trying to make one the tanker, g...
- by MalVortex - at 2010.07.01 05:56:00
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5. amarr pilot needs setup for 0.0 guristas rats/plex/anoms - in Missions & Complexes [original thread]
Crosstrain to the Dominix and grab a few ranks of large hybrid turret. A sentry domi w/ rails can clear all guristas anomalies very quickly when properly setup. Grab a gila for your exploration/combat site needs, at least until you decide you want...
- by MalVortex - at 2010.06.25 20:35:00
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6. T1 Ships cant do T1 missions? - in Missions & Complexes [original thread]
Its almost like in the context of this conversation t3 blatantly means "tier 3"
- by MalVortex - at 2010.06.21 21:17:00
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7. T1 Ships cant do T1 missions? - in Missions & Complexes [original thread]
Get a punisher (50% dps increase over your exec, and wayyyy more tank), save for an arbitrator (only good amarrian T1 cruiser). IIRC, the new-player missions should hand you a t3 frigate of your race, so getting a punisher should not be a problem.
- by MalVortex - at 2010.06.21 06:56:00
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8. Let's have some sleeper-officers - in Missions & Complexes [original thread]
K-Space officer NPCs should already have the sleeper AI. I can't confirm, having never found one. Not that it really matters, as they don't have the support ships and spawn positions to really make use of that AI to begin with, nor the ship firepo...
- by MalVortex - at 2010.06.14 04:46:00
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9. Looking for low-sec mission running tips - in Missions & Complexes [original thread]
First, run missions in quiet lowsec. Handful of people, pocket that goes to nowhere, etc. This gives you much quicker intel from local, you learn the local faces, and you won't attract specific anti-mission pirates nearly as much. Second, Probi...
- by MalVortex - at 2008.06.04 23:48:00
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10. Hidden complex questions - in Missions & Complexes [original thread]
You'd be looking for "unkown" cosmic signatures to find combat 'plex exploration sites.
- by MalVortex - at 2008.05.07 20:38:00
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11. New to missions - in Missions & Complexes [original thread]
Vexor will likley be faster than a Thorax. 1x gun (for agro), all slots dedicated to tank, 5x bonused medium drones running around 1 shotting things.
- by MalVortex - at 2008.04.30 00:25:00
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12. Loose Ends: Drone Expedition - in Missions & Complexes [original thread]
I don't like drone exploration. Annoying damage to tank and there is wayyy to much alloy to haul in your standard combat ship.
- by MalVortex - at 2008.04.29 23:39:00
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13. Hidden Belts - in Missions & Complexes [original thread]
Doesn't the phrase "hidden belt" refer to belts that managed to drift offgrid? Or was that fixed?
- by MalVortex - at 2008.04.27 10:09:00
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14. 0.0 Guristas Ratting Torps vs Cruise missiles? - in Missions & Complexes [original thread]
Originally by: EvilSpork the only downside to this is if someone else kills your spawn(the frig), then its a new random spawn. There is a special place in hell for those that do this. The act of chaining locks the spawn in that b...
- by MalVortex - at 2008.04.12 07:59:00
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15. The Spirit of Exploration... - in Missions & Complexes [original thread]
If by exploring you mean sitting cloaked and hitting the "new scan" button every couple minutes... If you don't want to spoil the surprise (and/or potentially fail to get the valuable stuff out of the site) don't read exploration guides...? Tha...
- by MalVortex - at 2008.04.12 07:55:00
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16. "The Maze" Expedition (Guristas 10/10) - in Missions & Complexes [original thread]
Great writeup! That doom torpedo of Death and Destruction sounds downright lul inducing, in the maniacal, /wrist inducing way.
- by MalVortex - at 2008.04.02 23:13:00
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17. Overview setting: tacklers only? - in Missions & Complexes [original thread]
Use the new EWAR notification view and just lock/kill anybody warp disrupting.
- by MalVortex - at 2008.04.01 21:50:00
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