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1. WTS Starter Rattlesnake - 5.18m SP - in Character Bazaar [original thread]
2.6B Bid
- by Mansoto - at 2016.04.15 09:52:18
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2. Cap stability- is it really all that? - in Ships and Modules [original thread]
I prefer my ships to not be cap stable- cap stability means you aren't using your capacitor to full effect. Having a setup that could drain your capacitor completely means you have a fitting that can squeeze more out of your ship; you almost alway...
- by Mansoto - at 2009.11.03 01:55:00
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3. Would this actually work? (unorthodox pilgrim) - in Ships and Modules [original thread]
Quote: your a moron For posterity.
- by Mansoto - at 2009.11.02 05:25:00
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4. Curse fit for 0.0/WH space pvp. - in Ships and Modules [original thread]
Overdrive instead of third Nanofiber imo, otherwise looks good, if missile skills are up to par. I'm still not a huge fan of using missile launchers on Curse/Pilgrim, only because with no DPS mods (even with all Lv5 skills) you're only looking at ...
- by Mansoto - at 2009.11.02 04:29:00
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5. Hawk Solo PvP - in Ships and Modules [original thread]
Quote: Hawk is good if you think the Kestrel is too good and want to do it in something more gimped though. The real problem with the Hawk is it's overshadowed in most every way by Caracal, with the exception of a minimal agility / speed...
- by Mansoto - at 2009.11.02 00:53:00
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6. How is ~200 DPS for an AF? - in Ships and Modules [original thread]
Love my Blarpy. Sit in a sling, AB+Scram fit, Blasters + Overheat = winnnn
- by Mansoto - at 2009.11.02 00:12:00
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7. Tell me about: shield recharge and beating passive tanks - in Warfare & Tactics [original thread]
Edited by: Mansoto on 31/10/2009 19:26:41 The easiest way to see is to punch a Drake fitting into EFT, right click the shield icon, and create a damage type for the damage you'll be dealing; in a Harbinger's case, 100% EM. That will show defen...
- by Mansoto - at 2009.10.31 19:25:00
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8. Is it possbile to solo gank a Hulk in High Sec? - in Warfare & Tactics [original thread]
A full-tanked Hulk (unlikely) with 2x MSEII and 2x Invuln will have ~25k EHP against Blaster's damage type; full gank-fitted (but T1) Brutix puts out ~460 DPS (before drones) at 1.9km. Thus, with two, you'd need ~27 seconds.. Drop down the Hulk ...
- by Mansoto - at 2009.10.31 19:20:00
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9. Theory: Solo kamikaze anti-bubble camp - in Warfare & Tactics [original thread]
Quote: Would plating a frig work for taking out inties/EAS etc within a bubble or am I simply not going to get the dps out before even a small camp pops me? I hit a 20-30 large gatecamp a while back in my Harpy which was setup for soloi...
- by Mansoto - at 2009.10.29 17:54:00
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10. Managing transversal - in Ships and Modules [original thread]
What you're talking about is simply velocity- flying directly toward or away from something provides absolutely 0 transversal velocity. Transversal is flying at a right angle to a target (or, if more/less than a right angle, the portion of your ve...
- by Mansoto - at 2009.10.27 00:16:00
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11. Freighters, are they worth it? - in Ships and Modules [original thread]
You can get a Badger Mk II to carry that much. [Badger Mark II, Max] Expanded Cargohold II Expanded Cargohold II Expanded Cargohold II [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty ...
- by Mansoto - at 2009.10.26 17:47:00
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12. Best Caldari Ship vs Onyx - in Warfare & Tactics [original thread]
Quote: If it's set up for pure tank, very likely no. This. If he's setup for single-person-tank (i.e. shield regen rather than pure buffer) it'll be hard / impossible for one ship to break his tank- you're looking at anywhere from 1k-2k ...
- by Mansoto - at 2009.10.19 03:23:00
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13. Nidhoggur Fit - in Ships and Modules [original thread]
Quote: ^this Everything about those CPRs is so wrong to me, though I guess that is one of those things I just gotta find out when it comes, yes? lol In my mind, Multiple PDS would be better. They increase buffer, max cap and recharge, and...
- by Mansoto - at 2009.10.18 21:30:00
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14. Curse question- Nos vs. Neut - in Ships and Modules [original thread]
Quote: NOS is useless. That was my thought, but people were recommending NOS setups left and right and it just didn't make sense. Quote: and yes i have flown 0.0 not atm i'm a little on the inactive side. MWD for 0.0. Gate cam...
- by Mansoto - at 2009.10.18 20:31:00
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15. Curse question- Nos vs. Neut - in Ships and Modules [original thread]
Quote: 24 DPS from a launcher??? ,maybe you should increase missile skills then? That's with ALL skills at level 5 pal. 28 DPS out of a faction missile. Quote: is it worth fitting a cloack to gimp your scan res? Maybe, maybe ...
- by Mansoto - at 2009.10.18 20:12:00
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16. Curse question- Nos vs. Neut - in Ships and Modules [original thread]
Edited by: Mansoto on 18/10/2009 19:58:29 Quote: if you want a cloak use a pilgrim . 24DPS is worth losing a cloak on a 150-200M ship? Really? Quote: with decent module management capacitor will keep ticking all day The o...
- by Mansoto - at 2009.10.18 19:56:00
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17. Curse question- Nos vs. Neut - in Ships and Modules [original thread]
I guess I'm confused as to what I was looking at then. I don't have the fit saved but was linked to it a few times and I thought it went something like: [Curse, Shield w/Nos] Power Diagnostic System II Power Diagnostic System II Nanofiber Interna...
- by Mansoto - at 2009.10.18 19:44:00
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18. Curse question- Nos vs. Neut - in Ships and Modules [original thread]
I'm still getting used to flying the Curse / Pilgrim (to a lesser extent) around and trying out various fits; its obviously a bit more painful to experiment with fits / find what you like when the ship+modules is ten times what you're used to losi...
- by Mansoto - at 2009.10.18 19:31:00
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19. Jaguar vs Harpy - in Warfare & Tactics [original thread]
Jag will usually decimate a Harpy; I feel sad saying so as part of the Harpy's potential lies in its underestimated / uneducated state and my opponents usually don't know so they're nervous / make messups / disengage to try to get away. I engaged...
- by Mansoto - at 2009.10.18 19:21:00
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20. long range rupture prototype - in Ships and Modules [original thread]
Quote: long range doom mostly, a mix of pve and pvp. basic strategy target from long range and use the webifier to keep them within range of my guns and hopefully out of range for their guns. What is this I don't even 'Long range', but...
- by Mansoto - at 2009.10.18 16:37:00
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